#050 Digda

#050 Digda

Größe0.2 m(0'08")
Gewicht0.8 kg(1.8 lbs)
Geschlecht50%50%
Gen 1

Detaillierte Statuswerte von Digda

Lv.
WertBasisLv.
EVsIVsGesamt
KP 10
161
Angriff 55
146
Verteidigung 25
86
Sp.-Ang. 35
106
Sp.-Vert. 45
126
Initiative 95
226
851
Typen-Effektivität

Digda-Fähigkeiten

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

SandgewaltVersteckt

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Kompetitive Strategie für Digda ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Digda-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KratzerNormalphysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
SandwirbelBodenstatus100Level 1Sand is hurled in the target's face, lowering the target's accuracy.
HeulerNormalstatus100Level 4The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
ErstaunerGeistphysical30100Level 8The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
LehmschelleBodenspecial20100Level 12The user hurls mud in the target's face to inflict damage and lower its accuracy.
DampfwalzeBodenphysical60100Level 16The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TiefschlagUnlichtphysical70100Level 20This move enables the user to attack first. This move fails if the target is not readying an attack.
SchlitzerNormalphysical70100Level 24The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
SandsturmGesteinstatusLevel 28A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SchauflerBodenphysical80100Level 32The user burrows into the ground on the first turn, then attacks on the next turn.
ErdkräfteBodenspecial90100Level 36The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
ErdbebenBodenphysical100100Level 40The user sets off an earthquake that strikes every Pokémon around it.
GeofissurBodenphysical30Level 44The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
AgilitätPsychostatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
CharmeFeestatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NotsituationNormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SchmarotzerUnlichtphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
LehmschussBodenspecial5595TMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
FelswurfGesteinphysical2590TMThe user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
SteinhagelGesteinphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandgrabBodenphysical3585TMThe user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
BrandsandBodenspecial70100TMThe user throws scorching sand at the target to attack. This may also leave the target with a burn.
DunkelklaueGeistphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
MatschbombeGiftspecial90100TMThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
KatapultGesteinphysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
TarnsteineGesteinstatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
FruststampferBodenphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SteinkanteGesteinphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SchwerttanzNormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Antik-KraftGesteinspecial60100EggThe user attacks with a prehistoric power. This may also boost all the user's stats at once.
WagemutKampfspecial100EggThe user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
KopfnussNormalphysical70100EggThe user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
KlauenwetzerUnlichtstatusEggThe user sharpens its claws to boost its Attack stat and accuracy.
Memento-MoriUnlichtstatus100EggThe user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.

Digda-Sprites

Pokédex-Einträge
Red

Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground.

Yellow

It prefers dark places. It spends most of its time underground, though it may pop up in caves.

Gold

Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.

Silver

If a DIGLETT DIGS through a field, it leaves the soil perfectly tilled and ideal for planting crops.

Crystal

It digs under­ ground and chews on tree roots, sticking its head out only when the sun isn't bright.

In anderen Sprachen

Der japanische Name von Digda ist Digda (ディグダ). Hier sind alle offiziellen Namen von Digda in verschiedenen Sprachen:

JapaneseディグダDigda
Korean디그다
Chinese (Traditional)地鼠
FrenchTaupiqueur
GermanDigda
SpanishDiglett
ItalianDiglett
Chinese (Simplified)地鼠

Digda-Zucht

Spezies
Maulwurf-Pokémon
Ei-Gruppen
Feld
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate255
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung53

Digda erhalten

Digda kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Digda in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kanto #50Johto #132Johto (HGSS) #134Kalos Mountain #1Alola #71Melemele #71Akala #29Ula'ula #38Poni #22Alola (USUM) #85Melemele (USUM) #85Akala (USUM) #29Ula'ula (USUM) #38Poni (USUM) #31Kanto (LGPE) #50Galar #164Paldea #148Blueberry #66
SpielMethodeOrtDetails
RedWildDigletts cave
BlueWildDigletts cave
YellowWildDigletts cave
GoldWildDigletts cave
SilverWildDigletts cave
CrystalWildDigletts cave
FireRedWildDigletts cave
LeafGreenWildDigletts cave
DiamondWildSinnoh route 228
PearlWildSinnoh route 228
PlatinumWildSinnoh route 228
HeartGoldWildVermilion city, Johto route 48, Digletts caveRock Smash, Wild
SoulSilverWildVermilion city, Johto route 48, Digletts caveRock Smash, Wild
Let's Go PikachuWildDigletts caveOverworld
Let's Go EeveeWildDigletts caveOverworld
Red JapanWildDigletts cave
Green JapanWildDigletts cave
FAQ

Über Digda

Digda ist ein Pokémon vom Typ Boden, das in Generation 1 eingeführt wurde. Mit einer Basiswertsumme (BST) von 265 wird Digda als Maulwurf-Pokémon klassifiziert und gehört zur Entwicklungsreihe Digda → Digdri → Alola Digda.

Im kompetitiven Spiel ist Digda im Tier AG mit einer Nutzungsrate von 0.02% vertreten. Seine wichtigsten Fähigkeiten sind Sandschleier und Ausweglos und Sandgewalt, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Digda ist schwach gegen Attacken vom Typ Wasser, Pflanze, Eis, daher sollten Trainer diese Schwächen einplanen.

Digda kann durch Levelaufstieg, TM, Tutor und Ei 82 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Tiefschlag, Notsituation, Sandsturm, Wagemut. Mit 0.2 m Größe und 0.8 kg Gewicht ist Digda seit seinem Debüt in den Spielen der Region Kanto ein Fanliebling.