Eisendorn-Entwicklung
Detaillierte Statuswerte von Eisendorn
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 100 | 341 | |||
| Angriff | 134 | 304 | |||
| Verteidigung | 110 | 256 | |||
| Sp.-Ang. | 70 | 176 | |||
| Sp.-Vert. | 84 | 204 | |||
| Initiative | 72 | 180 | |||
| 1461 | |||||
Eisendorn-Fähigkeiten
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Eisendorn-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Steinwurf | Gestein | physical | 50 | 90 | Level 1 | The user picks up and throws a small rock at the target to inflict damage. |
| Eisenabwehr | Stahl | status | – | – | Level 1 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Donnerzahn | Elektro | physical | 65 | 95 | Level 1 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Eiszahn | Eis | physical | 65 | 95 | Level 1 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Feuerzahn | Feuer | physical | 65 | 95 | Level 1 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Kreideschrei | Normal | status | – | 85 | Level 7 | An earsplitting screech harshly lowers the target's Defense stat. |
| Felsgrab | Gestein | physical | 60 | 95 | Level 21 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Biss | Unlicht | physical | 60 | 100 | Level 28 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Ladevorgang | Elektro | status | – | – | Level 35 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Steinhagel | Gestein | physical | 75 | 90 | Level 42 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Sandsturm | Gestein | status | – | – | Level 49 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Stromstoß | Elektro | physical | 90 | 100 | Level 56 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Nadelrakete | Käfer | physical | 25 | 95 | Level 63 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Erdbeben | Boden | physical | 100 | 100 | Level 70 | The user sets off an earthquake that strikes every Pokémon around it. |
| Tarnsteine | Gestein | status | – | – | Level 77 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steinkante | Gestein | physical | 100 | 80 | Level 84 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Gigastoß | Normal | physical | 150 | 90 | Level 91 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Blizzard | Eis | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Press | Kampf | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breitseite | Drache | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dampfwalze | Boden | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Ladestrahl | Elektro | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Knirscher | Unlicht | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Fluch | Geist | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Drachenklaue | Drache | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Drachentanz | Drache | status | – | – | TM | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Drachenrute | Drache | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Erdkräfte | Boden | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Mystowellen | Elektro | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Elektroball | Elektro | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Elektronetz | Elektro | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feuersturm | Feuer | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Feuerschlag | Feuer | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flammenwurf | Feuer | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Schleuder | Unlicht | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Fokusstoß | Kampf | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Rammboss | Stahl | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Pferdestärke | Boden | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eishieb | Eis | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Eisenschädel | Stahl | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Fußkick | Kampf | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Metallklaue | Stahl | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Meteorstrahl | Gestein | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Juwelenkraft | Gestein | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Felswurf | Gestein | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Sandgrab | Boden | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Katapult | Gestein | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Standpauke | Unlicht | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Stachler | Boden | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Fruststampfer | Boden | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Donnerstoß | Elektro | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Schwerttanz | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Verhöhner | Unlicht | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Donner | Elektro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Donnerschlag | Elektro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Donnerwelle | Elektro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Donnerblitz | Elektro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Voltwechsel | Elektro | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Elektrofeld | Elektro | status | – | – | Egg | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
Eisendorn-Sprites
It has some similarities to a Pokémon introduced in a dubious magazine as a Tyranitar from one billion years into the future.
Some of its notable features match those of an object named within a certain expedition journal as Iron Thorns.
Der japanische Name von Eisendorn ist Tetsunoibara (テツノイバラ). Hier sind alle offiziellen Namen von Eisendorn in verschiedenen Sprachen:
Eisendorn-Zucht
Eisendorn erhalten
Eisendorn kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Eisendorn in jedem Spiel, in dem es verfügbar ist:
Über Eisendorn
Eisendorn ist ein Pokémon vom Typ Gestein/Elektro, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 570 wird Eisendorn als Paradox klassifiziert und gehört zur Entwicklungsreihe Eisendorn.
Im kompetitiven Spiel ist Eisendorn im Tier RU mit einer Nutzungsrate von 2.16% vertreten. Seine wichtigsten Fähigkeiten sind Quantenantrieb, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Eisendorn ist schwach gegen Attacken vom Typ Boden, Wasser, Pflanze, Kampf, daher sollten Trainer diese Schwächen einplanen.
Eisendorn kann durch Levelaufstieg, TM, Tutor und Ei 75 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Verhöhner, Stachler, Tarnsteine, Drachenrute. Mit 1.6 m Größe und 303 kg Gewicht ist Eisendorn seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.