#898.2 Coronospa (Rappenreiter)

#898.2 Coronospa (Rappenreiter)

Größe2.4 m(7'10")
Gewicht53.6 kg(118.2 lbs)
GeschlechtGeschlechtslos
Gen 8

Detaillierte Statuswerte von Coronospa (Rappenreiter)

Lv.
WertBasisLv.
EVsIVsGesamt
KP 100
341
Angriff 85
206
Verteidigung 80
196
Sp.-Ang. 165
366
Sp.-Vert. 100
236
Initiative 150
336
1681
Typen-Effektivität

Coronospa (Rappenreiter)-Fähigkeiten

This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability.

Kompetitive Strategie für Coronospa (Rappenreiter) ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Coronospa (Rappenreiter)-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KlapsNormalphysical40100Level Up 1The target is physically pounded with a long tail, a foreleg, or the like.
StampferNormalphysical65100Level Up 1The user attacks by stomping on the target with a big foot. This may also make the target flinch.
DoppelkickKampfphysical30100Level Up 1The user attacks by kicking the target twice in a row using two feet.
TackleNormalphysical40100Level Up 1A physical attack in which the user charges and slams into the target with its whole body.
BodycheckNormalphysical9085Level Up 1A reckless full-body charge attack for slamming into the target. This also damages the user a little.
FuchtlerNormalphysical120100Level Up 1The user rampages and attacks for two to three turns. The user then becomes confused.
RisikotackleNormalphysical120100Level Up 1A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
RutenschlagNormalstatus100Level Up 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
AussetzerNormalstatus100Level Up 1For four turns, the target will be unable to use whichever move it last used.
MegasaugerPflanzespecial40100Level Up 1A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
WachstumNormalstatusLevel Up 1The user's body grows all at once, boosting the Attack and Sp. Atk stats.
KonfusionPsychospecial50100Level Up 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
AgilitätPsychostatusLevel Up 1The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
KonfusstrahlGeiststatus100Level Up 1The target is exposed to a sinister ray that causes confusion.
DunkelnebelEisstatusLevel Up 1The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
SpukballGeistspecial80100Level Up 1The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
RänkeschmiedUnlichtstatusLevel Up 1The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
BürdeGeistspecial65100Level Up 1This relentless attack does massive damage to a target affected by status conditions.
AstralfragmenteGeistspecial120100Level Up 1The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.
LebenstropfenWasserstatusLevel Up 8The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
GigasaugerPflanzespecial75100Level Up 16A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
PsychoschockPsychospecial80100Level Up 24The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Rechte HandNormalstatusLevel Up 32The user assists an ally by boosting the power of that ally's attack.
GrasfeldPflanzestatusLevel Up 40The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
PsychofeldPsychostatusLevel Up 40This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
EnergieballPflanzespecial90100Level Up 48The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
PsychokinesePsychospecial90100Level Up 56The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
EgelsamenPflanzestatus90Level Up 64A seed is planted on the target. It steals some HP from the target every turn.
HeilwogePsychostatusLevel Up 72The user emits a healing pulse that restores the target's HP by up to half its max HP.
SolarstrahlPflanzespecial120100Level Up 80The user gathers light on the first turn, then blasts a bundled beam on the next turn.
SeherPsychospecial120100Level Up 88Two turns after this move is used, a hunk of psychic energy attacks the target.
StafetteNormalstatusTM/HMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
BodyslamNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DampfwalzeBodenphysical60100TM/HMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
KugelsaatPflanzephysical25100TM/HMThe user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
GedankengutPsychostatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
KnirscherUnlichtphysical80100TM/HMThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
FinsterauraUnlichtspecial80100TM/HMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
DiebeskussFeespecial50100TM/HMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
ZugabeNormalstatus100TM/HMThe user compels the target to keep using the move it encored for three turns.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SchmarotzerUnlichtphysical95100TM/HMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
GigastoßNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
StrauchlerPflanzespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
HyperstrahlNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
BegrenzerPsychostatusTM/HMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
BlättersturmPflanzespecial13090TM/HMThe user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
LichtschildPsychostatusTM/HMA wondrous wall of light is put up to reduce damage from special moves for five turns.
ZauberblattPflanzespecial60TM/HMThe user scatters curious leaves that chase the target. This attack never misses.
MetronomNormalstatusTM/HMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
LehmschussBodenspecial5595TM/HMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
NachtnebelGeistspecial100TM/HMThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
PhantomkraftGeistphysical90100TM/HMThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
PollenknödelKäferspecial90100TM/HMThe user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsystrahlPsychospecial65100TM/HMThe target is attacked with a peculiar ray. This may also confuse the target.
ReflektorPsychostatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GrimasseNormalstatus100TM/HMThe user frightens the target with a scary face to harshly lower its Speed stat.
SamenbombenPflanzephysical80100TM/HMThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
FähigkeitstauschPsychostatusTM/HMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
StandpaukeUnlichtspecial5595TM/HMThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
FruststampferBodenphysical75100TM/HMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
KraftvorratPsychospecial20100TM/HMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTM/HMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
VerhöhnerUnlichtstatus100TM/HMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TrickbetrugPsychostatus100TM/HMThe user catches the target off guard and swaps the target's held item with its own.
BizarroraumPsychostatusTM/HMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
IrrlichtFeuerstatus85TM/HMThe user shoots a sinister flame at the target to inflict a burn.
Zen-KopfstoßPsychophysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Pokédex-Einträge
Sword

Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore.

Shield

Calyrex is known in legend as a king that ruled over Galar in ancient times. It has the power to cause hearts to mend and plants to spring forth.

In anderen Sprachen

Der japanische Name von Coronospa (Rappenreiter) ist Budrex (バドレックス). Hier sind alle offiziellen Namen von Coronospa (Rappenreiter) in verschiedenen Sprachen:

JapaneseバドレックスBudrex
Korean버드렉스
Chinese (Traditional)蕾冠王
FrenchSylveroy
GermanCoronospa
SpanishCalyrex
ItalianCalyrex
Chinese (Simplified)蕾冠王

Coronospa (Rappenreiter)-Zucht

Spezies
Königs-Pokémon
Ei-Gruppen
Unbekannt
Schlüpfzeit30,720 Schritte(120 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate3
Basis-Freundschaft100
WachstumsrateSlow
Basis-Erfahrung340

Coronospa (Rappenreiter) erhalten

Coronospa (Rappenreiter) kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Coronospa (Rappenreiter) in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildShadow RiderForm Change
FAQ

Über Coronospa (Rappenreiter)

Coronospa (Rappenreiter) ist ein Pokémon vom Typ Psycho/Geist, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 680 wird Coronospa (Rappenreiter) als Königs-Pokémon klassifiziert und gehört zur Entwicklungsreihe Coronospa → Coronospa (Schimmelreiter) → Coronospa (Rappenreiter).

Im kompetitiven Spiel ist Coronospa (Rappenreiter) im Tier AG mit einer Nutzungsrate von 58.04% vertreten. Seine wichtigsten Fähigkeiten sind Reitgespann, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Coronospa (Rappenreiter) ist schwach gegen Attacken vom Typ Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Coronospa (Rappenreiter) kann durch Levelaufstieg, TM, Tutor und Ei 94 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Astralfragmente, Psychoschock, Strauchler, Ränkeschmied. Mit 2.4 m Größe und 53.6 kg Gewicht ist Coronospa (Rappenreiter) seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.