#190 Griffel

#190 Griffel

Größe0.8 m(2'07")
Gewicht11.5 kg(25.4 lbs)
Geschlecht50%50%
Gen 2

Detaillierte Statuswerte von Griffel

Lv.
WertBasisLv.
EVsIVsGesamt
KP 55
251
Angriff 70
176
Verteidigung 55
146
Sp.-Ang. 40
116
Sp.-Vert. 55
146
Initiative 85
206
1041
Typen-Effektivität

Griffel-Fähigkeiten

Ensures success fleeing from wild battles.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

WertelinkVersteckt

Extends two-to-five-hit moves and Triple Kick to their full length every time.

Kompetitive Strategie für Griffel ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Griffel-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KratzerNormalphysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
RutenschlagNormalstatus100Level 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
SandwirbelBodenstatus100Level 4Sand is hurled in the target's face, lowering the target's accuracy.
ErstaunerGeistphysical30100Level 8The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
StafetteNormalstatusLevel 11The user switches places with a party Pokémon in waiting and passes along any stat changes.
SpaßkanoneNormalstatus100Level 15The user tickles the target into laughing, lowering its Attack and Defense stats.
KratzfurieNormalphysical1880Level 18The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
SternschauerNormalspecial60Level 22Star-shaped rays are shot at opposing Pokémon. This attack never misses.
KreideschreiNormalstatus85Level 25An earsplitting screech harshly lowers the target's Defense stat.
AgilitätPsychostatusLevel 29The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
DoppelschlagNormalphysical3590Level 32The user slams the target with a tail or the like. The target is hit twice in a row.
SchleuderUnlichtphysical100Level 36The user flings its held item at the target to attack. This move's power and effects depend on the item.
RänkeschmiedUnlichtstatusLevel 39The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
ZufluchtNormalphysical140100Level 43This move can be used only after the user has used all the other moves it knows in the battle.
AkrobatikFlugphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Aero-AssFlugphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Kalte DuscheWasserspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NotsituationNormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
Power-PunchKampfphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SchmarotzerUnlichtphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
StrauchlerPflanzespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
MülltrefferGiftphysical12080TMThe user shoots filthy garbage at the target to attack. This may also poison the target.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
FußkickKampfphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FußtrittKampfphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
LehmschussBodenspecial5595TMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
LehmschelleBodenspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SamenbombenPflanzephysical80100TMThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
DunkelklaueGeistphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KatapultGesteinphysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
SolarstrahlPflanzespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
GrollGeiststatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
KehrtwendeKäferphysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SchnellkonterKampfphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
AquawelleWasserspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
PrüglerUnlichtphysical100EggThe user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
SprungfederFlugphysical8585EggThe user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
KonterKampfphysical100EggA retaliatory attack that counters any physical move, inflicting double the damage taken.
BezirzerNormalphysical60100EggThe user endearingly approaches the target, then steals the target's held item.
MogelhiebNormalphysical40100EggThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
EisenschweifStahlphysical10075EggThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
RapidschutzKampfstatusEggThe user protects itself and its allies from priority moves.
SlamNormalphysical8075EggThe target is slammed with a long tail, vines, or the like to inflict damage.
WechseldichUnlichtstatus100EggThe user trades held items with the target faster than the eye can follow.

Griffel-Sprites

Pokédex-Einträge
Gold

Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air.

Silver

It lives atop tall trees. When leap­ ing from branch to branch, it deftly uses its tail for balance.

Crystal

It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.

Ruby

AIPOM’s tail ends in a hand-like appendage that can be cleverly manipulated. However, because the POKéMON uses its tail so much, its real hands have become rather clumsy.

Emerald

Its tail ends with a dexterous, handlike appendage. However, because it uses the tail so much, AIPOM’s real hands have become rather clumsy.

In anderen Sprachen

Der japanische Name von Griffel ist Eipam (エイパム). Hier sind alle offiziellen Namen von Griffel in verschiedenen Sprachen:

JapaneseエイパムEipam
Korean에이팜
Chinese (Traditional)長尾怪手
FrenchCapumain
GermanGriffel
SpanishAipom
ItalianAipom
Chinese (Simplified)长尾怪手

Griffel-Zucht

Spezies
Langschweif
Ei-Gruppen
Feld
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateFast
Basis-Erfahrung72

Griffel erhalten

Griffel kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Griffel in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Johto #122Sinnoh (Platinum) #63Johto (HGSS) #123Alola (USUM) #368Poni (USUM) #115Hisui #78Kitakami #47
SpielMethodeOrtDetails
GoldWildJohto route 29, Johto route 30, Johto route 31, Johto route 32, Johto route 33Headbutt Low, Headbutt Normal, Headbutt High
SilverWildJohto route 29, Johto route 30, Johto route 31, Johto route 32, Johto route 33Headbutt Low, Headbutt Normal, Headbutt High
CrystalWildJohto route 33, Johto route 42, Johto route 44, Johto route 45, Johto route 46Headbutt Low, Headbutt Normal, Headbutt High
EmeraldWildHoenn safari zone expansion south, Hoenn safari zone expansion north
FireRedWildKanto altering cave f
LeafGreenWildKanto altering cave f
XWildFriend safari normal
YWildFriend safari normal
Ultra SunWildPoni plains westBubbling Spots
Ultra MoonWildPoni plains westBubbling Spots
ColosseumWildShadow pokemon lab bf1Snag
FAQ

Über Griffel

Griffel ist ein Pokémon vom Typ Normal, das in Generation 2 eingeführt wurde. Mit einer Basiswertsumme (BST) von 360 wird Griffel als Langschweif klassifiziert und gehört zur Entwicklungsreihe Griffel → Ambidiffel.

Im kompetitiven Spiel ist Griffel im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Angsthase und Mitnahme und Wertelink, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Griffel ist schwach gegen Attacken vom Typ Kampf, daher sollten Trainer diese Schwächen einplanen.

Griffel kann durch Levelaufstieg, TM, Tutor und Ei 115 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.8 m Größe und 11.5 kg Gewicht ist Griffel seit seinem Debüt in den Spielen der Region Johto ein Fanliebling.