#026.1 Alola Raichu

#026.1 Alola Raichu

Größe0.7 m(2'04")
Gewicht21 kg(46.3 lbs)
Geschlecht50%50%
Gen 7

Detaillierte Statuswerte von Alola Raichu

Lv.
WertBasisLv.
EVsIVsGesamt
KP 60
261
Angriff 85
206
Verteidigung 50
136
Sp.-Ang. 95
226
Sp.-Vert. 85
206
Initiative 110
256
1291
Typen-Effektivität

Alola Raichu-Fähigkeiten

Doubles the Pokémon's Speed stat on Electric Terrain.

Kompetitive Strategie für Alola Raichu ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Alola Raichu-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
PsychokinesePsychospecial90100Level UpThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
RutenschlagNormalstatus100Level Up 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
HeulerNormalstatus100Level Up 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
DonnerschockElektrospecial40100Level Up 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
DonnerwelleElektrostatus90Level Up 1The user launches a weak jolt of electricity that paralyzes the target.
DonnerElektrospecial11070Level Up 1A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
AgilitätPsychostatusLevel Up 1The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
RuckzuckhiebNormalphysical40100Level Up 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
DoppelteamNormalstatusLevel Up 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
LichtschildPsychostatusLevel Up 1A wondrous wall of light is put up to reduce damage from special moves for five turns.
BitterkussFeestatus75Level Up 1The user kisses the target with a sweet, angelic cuteness that causes confusion.
CharmeFeestatus100Level Up 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
FunkensprungElektrophysical65100Level Up 1The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
EisenschweifStahlphysical10075Level Up 1The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
OffenlegungNormalphysical30100Level Up 1This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
RänkeschmiedUnlichtstatusLevel Up 1The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
LadungsstoßElektrospecial80100Level Up 1The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
ElektroballElektrospecial100Level Up 1The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
KameradschaftNormalstatusLevel Up 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
WangenrubblerElektrophysical20100Level Up 1The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
DonnerblitzElektrospecial90100Level Up 5The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
LockstimmeFeespecial80100TM/HMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
BodyslamNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GedankengutPsychostatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
LadevorgangElektrostatusTM/HMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
LadestrahlElektrospecial5090TM/HMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
SchauflerBodenphysical80100TM/HMThe user burrows into the ground on the first turn, then attacks on the next turn.
DiebeskussFeespecial50100TM/HMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
MystowellenElektrostatus100TM/HMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElektrofeldElektrostatusTM/HMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElektronetzElektrospecial5595TM/HMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
ZugabeNormalstatus100TM/HMThe user compels the target to keep using the move it encored for three turns.
NotsituationNormalphysical100TM/HMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FlächenmachtPsychospecial80100TM/HMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SchleuderUnlichtphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TM/HMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
GigastoßNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
StrauchlerPflanzespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Rechte HandNormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
HyperstrahlNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
AbschlagUnlichtphysical65100TM/HMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
KnuddlerFeephysical9090TM/HMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsycholärmPsychospecial75100TM/HMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PsychofeldPsychostatusTM/HMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsychoschockPsychospecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
FähigkeitstauschPsychostatusTM/HMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KraftvorratPsychospecial20100TM/HMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurferWasserspecial90100TM/HMThe user attacks everything around it by swamping its surroundings with a giant wave.
SternschauerNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TM/HMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerschlagElektrophysical75100TM/HMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
WegbereiterPflanzephysical50100TM/HMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
SchnellkonterKampfphysical65100TM/HMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
VoltwechselElektrospecial70100TM/HMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
StromstoßElektrophysical90100TM/HMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Pokédex-Einträge
Sword

Its long tail serves as a ground to protect itself from its own high-voltage power.

Red

Its long tail serves as a ground to protect itself from its own high voltage power.

Yellow

When electricity builds up inside its body, it becomes feisty. It also glows in the dark.

Gold

When its electric­ ity builds, its muscles are stimu­ lated, and it be­ comes more aggres­ sive than usual.

Silver

If the electric pouches in its cheeks become fully charged, both ears will stand straight up.

In anderen Sprachen

Der japanische Name von Alola Raichu ist Raichu (ライチュウ). Hier sind alle offiziellen Namen von Alola Raichu in verschiedenen Sprachen:

JapaneseライチュウRaichu
Korean라이츄
Chinese (Traditional)雷丘
FrenchRaichu
GermanRaichu
SpanishRaichu
ItalianRaichu
Chinese (Simplified)雷丘

Alola Raichu-Zucht

Spezies
Maus
Ei-Gruppen
FeldFee
Schlüpfzeit2,560 Schritte(10 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate75
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung243

Alola Raichu erhalten

Alola Raichu kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Alola Raichu in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildAlolan FormForm Change
FAQ

Über Alola Raichu

Alola Raichu ist ein Pokémon vom Typ Elektro/Psycho, das in Generation 7 eingeführt wurde. Mit einer Basiswertsumme (BST) von 485 wird Alola Raichu als Maus klassifiziert und gehört zur Entwicklungsreihe Pichu → Pikachu → Raichu → Alola Raichu.

Im kompetitiven Spiel ist Alola Raichu im Tier NatDex Monotype mit einer Nutzungsrate von 2.28% vertreten. Seine wichtigsten Fähigkeiten sind Surf-Schweif, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Alola Raichu ist schwach gegen Attacken vom Typ Boden, Käfer, Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Alola Raichu kann durch Levelaufstieg, TM, Tutor und Ei 101 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Hochspannung, Psychokinese, Strauchler, Surfer. Mit 0.7 m Größe und 21 kg Gewicht ist Alola Raichu seit seinem Debüt in den Spielen der Region Alola ein Fanliebling.