#648.1 Meloetta (Tanz)

#648.1 Meloetta (Tanz)

Größe0.6 m(1'12")
Gewicht6.5 kg(14.3 lbs)
GeschlechtGeschlechtslos
Gen 5

Detaillierte Statuswerte von Meloetta (Tanz)

Lv.
WertBasisLv.
EVsIVsGesamt
KP 100
341
Angriff 128
292
Verteidigung 90
216
Sp.-Ang. 77
190
Sp.-Vert. 77
190
Initiative 128
292
1521
Typen-Effektivität

Meloetta (Tanz)-Fähigkeiten

Raises the likelihood of additional effects occurring when the Pokémon uses its moves.

Kompetitive Strategie für Meloetta (Tanz) ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Meloetta (Tanz)-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
GesangNormalstatus55Level Up 1A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
KonfusionPsychospecial50100Level Up 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
RuckzuckhiebNormalphysical40100Level Up 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
KanonNormalspecial60100Level Up 1The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
TaumeltanzNormalstatus100Level Up 21The user performs a wobbly dance that confuses every Pokémon around it.
AkrobatikFlugphysical55100Level Up 26The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
PsystrahlPsychospecial65100Level Up 31The target is attacked with a peculiar ray. This may also confuse the target.
WiderhallNormalspecial40100Level Up 36The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
KehrtwendeKäferphysical70100Level Up 43After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
UrgesangNormalspecial75100Level Up 50The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
PsychokinesePsychospecial90100Level Up 57The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
SchallwelleNormalspecial90100Level Up 64The user attacks by letting loose a horribly loud, resounding cry.
RollenspielPsychostatusLevel Up 71The user mimics the target completely, copying the target's Ability.
NahkampfKampfphysical120100Level Up 78The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
AbgesangNormalstatusLevel Up 85Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
LockstimmeFeespecial80100TM/HMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
StafetteNormalstatusTM/HMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
DurchbruchKampfphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GedankengutPsychostatusTM/HMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
CharmeFeestatus100TM/HMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
CoachingKampfstatusTM/HMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
ZauberscheinFeespecial80100TM/HMThe user damages opposing Pokémon by emitting a powerful flash.
SäuselstimmeFeespecial40TM/HMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
AbleithiebKampfphysical75100TM/HMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
EnergieballPflanzespecial90100TM/HMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugträneUnlichtstatus100TM/HMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FeuerschlagFeuerphysical75100TM/HMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TM/HMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
GigastoßNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
StrauchlerPflanzespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ErdanziehungPsychostatusTM/HMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Rechte HandNormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
HyperstrahlNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
EishiebEisphysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
AbschlagUnlichtphysical65100TM/HMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
LichtschildPsychostatusTM/HMA wondrous wall of light is put up to reduce damage from special moves for five turns.
FußkickKampfphysical100TM/HMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FußtrittKampfphysical65100TM/HMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomNormalstatusTM/HMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
KnuddlerFeephysical9090TM/HMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho-PlusNormalstatusTM/HMThe user hypnotizes itself into copying any stat change made by the target.
PsychoschockPsychospecial80100TM/HMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
SpukballGeistspecial80100TM/HMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
DunkelklaueGeistphysical70100TM/HMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
FähigkeitstauschPsychostatusTM/HMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SteinkanteGesteinphysical10080TM/HMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTM/HMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
SchwerttanzNormalstatusTM/HMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
DonnerElektrospecial11070TM/HMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerschlagElektrophysical75100TM/HMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TM/HMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TM/HMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TrickbetrugPsychostatus100TM/HMThe user catches the target off guard and swaps the target's held item with its own.
BizarroraumPsychostatusTM/HMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dreifach-AxelEisphysical2090TM/HMA consecutive three-kick attack that becomes more powerful with each successful hit.
Zen-KopfstoßPsychophysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Pokédex-Einträge
Y

Its melodies are sung with a special vocalization method that can control the feelings of those who hear it.

White

Many famous songs have been inspired by the melodies that Meloetta plays.

Black 2

The melodies sung by Meloetta have the power to make Pokémon that hear them happy or sad.

In anderen Sprachen

Der japanische Name von Meloetta (Tanz) ist Meloetta (メロエッタ). Hier sind alle offiziellen Namen von Meloetta (Tanz) in verschiedenen Sprachen:

JapaneseメロエッタMeloetta
Korean메로엣타
Chinese (Traditional)美洛耶塔
FrenchMeloetta
GermanMeloetta
SpanishMeloetta
ItalianMeloetta
Chinese (Simplified)美洛耶塔

Meloetta (Tanz)-Zucht

Spezies
Melodie
Ei-Gruppen
Unbekannt
Schlüpfzeit30,720 Schritte(120 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate3
Basis-Freundschaft100
WachstumsrateSlow
Basis-Erfahrung270

Meloetta (Tanz) erhalten

Meloetta (Tanz) kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Meloetta (Tanz) in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildAlternate FormForm Change
FAQ

Über Meloetta (Tanz)

Meloetta (Tanz) ist ein Pokémon vom Typ Normal/Kampf, das in Generation 5 eingeführt wurde. Mit einer Basiswertsumme (BST) von 600 wird Meloetta (Tanz) als Melodie klassifiziert und gehört zur Entwicklungsreihe Meloetta (Gesang) → Meloetta (Tanz).

Im kompetitiven Spiel ist Meloetta (Tanz) im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Edelmut, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Meloetta (Tanz) ist schwach gegen Attacken vom Typ Kampf, Flug, Psycho, Fee, daher sollten Trainer diese Schwächen einplanen.

Meloetta (Tanz) kann durch Levelaufstieg, TM, Tutor und Ei 105 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.6 m Größe und 6.5 kg Gewicht ist Meloetta (Tanz) seit seinem Debüt in den Spielen der Region Einall ein Fanliebling.