#931 Squawkabilly

#931 Squawkabilly

Größe0.6 m(1'12")
Gewicht2.4 kg(5.3 lbs)
Geschlecht50%50%
Gen 9

Squawkabilly-Entwicklung

Detaillierte Statuswerte von Squawkabilly

Lv.
WertBasisLv.
EVsIVsGesamt
KP 82
305
Angriff 96
228
Verteidigung 51
138
Sp.-Ang. 45
126
Sp.-Vert. 51
138
Initiative 92
220
1155
Typen-Effektivität

Squawkabilly-Fähigkeiten

Lowers opponents' Attack one stage upon entering battle.

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

AdrenalinVersteckt

Increases Attack to 1.5× with a major status ailment.

Kompetitive Strategie für Squawkabilly ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Squawkabilly-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
HeulerNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
PikserFlugphysical35100Level 1The target is jabbed with a sharply pointed beak or horn to inflict damage.
MimikryNormalstatusLevel 1The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
RuckzuckhiebNormalphysical40100Level 6The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
FolterknechtUnlichtstatus100Level 10The user torments and enrages the target, making it incapable of using the same move twice in a row.
Aero-AssFlugphysical60Level 13The user confounds the target with speed, then slashes. This attack never misses.
FurienschlagNormalphysical1585Level 17The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.
VerhöhnerUnlichtstatus100Level 20The target is taunted into a rage that allows it to use only attack moves for three turns.
AufruhrNormalspecial90100Level 24The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
ImitatorNormalstatusLevel 27The user mimics the move used immediately before it. The move fails if no other move has been used yet.
FliegenFlugphysical9095Level 30The user flies up into the sky on the first turn, then attacks on the next turn.
FassadeNormalphysical70100Level 34This move's power is doubled if the user is poisoned, burned, or paralyzed.
AngebereiNormalstatus85Level 38The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
SturzflugFlugphysical120100Level 42The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
RuheortFlugstatusLevel 47The user lands and rests its body. This move restores the user's HP by up to half its max HP.
GegenschlagKampfphysical100Level 52An all-out attack that becomes more powerful the less HP the user has.
WindschnittFlugspecial6095TMThe user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
LuftschnittFlugspecial7595TMThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
DoppelflügelFlugphysical4090TMThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
NotsituationNormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TrugträneUnlichtstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
DaunenreigenFlugstatus100TMThe user covers the target's body with a mass of down that harshly lowers its Attack stat.
SchmarotzerUnlichtphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
HitzewelleFeuerspecial9590TMThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
OrkanFlugspecial11070TMThe user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
FrustventilUnlichtphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
AnspringenKäferphysical50100TMThe user attacks by pouncing on the target. This also lowers the target's Speed stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
RückenwindFlugstatusTMThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
KehrtwendeKäferphysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
RisikotackleNormalphysical120100EggA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
WagemutKampfspecial100EggThe user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
SchmeichlerUnlichtstatus100EggFlattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
AbgangstiradeUnlichtstatus100EggWith a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.

Squawkabilly-Sprites

Pokédex-Einträge
Scarlet

These Pokémon prefer to live in cities. They form flocks based on the color of their feathers, and they fight over territory.

Violet

Green-feathered flocks hold the most sway. When they’re out searching for food in the mornings and evenings, it gets very noisy.

In anderen Sprachen

Der japanische Name von Squawkabilly ist Ikirinko (イキリンコ). Hier sind alle offiziellen Namen von Squawkabilly in verschiedenen Sprachen:

JapaneseイキリンコIkirinko
Korean시비꼬
Chinese (Traditional)怒鸚哥
FrenchTapatoès
GermanKrawalloro
SpanishSquawkabilly
ItalianSquawkabilly
Chinese (Simplified)怒鹦哥

Squawkabilly-Zucht

Spezies
Sittich
Ei-Gruppen
Flug
Schlüpfzeit3,840 Schritte(15 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate190
Basis-Freundschaft50
WachstumsrateSlow Then Very Fast
Basis-Erfahrung146

Squawkabilly erhalten

Squawkabilly kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Squawkabilly in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Paldea #113
FAQ

Über Squawkabilly

Squawkabilly ist ein Pokémon vom Typ Normal/Flug, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 417 wird Squawkabilly als Sittich klassifiziert und gehört zur Entwicklungsreihe Squawkabilly.

Im kompetitiven Spiel ist Squawkabilly im Tier ZU mit einer Nutzungsrate von 0.15% vertreten. Seine wichtigsten Fähigkeiten sind Bedroher und Übereifer und Adrenalin, wodurch es als defensiver Pivot, der physische Angreifer schwächt eingesetzt werden kann. Squawkabilly ist schwach gegen Attacken vom Typ Elektro, Eis, Gestein, daher sollten Trainer diese Schwächen einplanen.

Squawkabilly kann durch Levelaufstieg, TM, Tutor und Ei 47 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Ruckzuckhieb, Sturzflug, Fassade, Kehrtwende. Mit 0.6 m Größe und 2.4 kg Gewicht ist Squawkabilly seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.