Quiekel-Entwicklung
Detaillierte Statuswerte von Quiekel
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 50 | 241 | |||
| Angriff | 50 | 136 | |||
| Verteidigung | 40 | 116 | |||
| Sp.-Ang. | 30 | 96 | |||
| Sp.-Vert. | 30 | 96 | |||
| Initiative | 50 | 136 | |||
| 821 | |||||
Quiekel-Fähigkeiten
Prevents infatuation and protects against Captivate.
Increases evasion to 1.25× during hail. Protects against hail damage.
Halves damage from Fire and Ice moves.
Quiekel-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Lehmschelle | Boden | special | 20 | 100 | Level 1 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Pulverschnee | Eis | special | 40 | 100 | Level 5 | The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen. |
| Dreschflegel | Normal | physical | – | 100 | Level 10 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Eissplitter | Eis | physical | 40 | 100 | Level 15 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Weißnebel | Eis | status | – | – | Level 20 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Ausdauer | Normal | status | – | – | Level 25 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Eissturm | Eis | special | 55 | 95 | Level 30 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Amnesie | Psycho | status | – | – | Level 35 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Bodycheck | Normal | physical | 90 | 85 | Level 40 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Erdbeben | Boden | physical | 100 | 100 | Level 45 | The user sets off an earthquake that strikes every Pokémon around it. |
| Blizzard | Eis | special | 110 | 70 | Level 50 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Lawine | Eis | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Dampfwalze | Boden | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Charme | Fee | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Erdkräfte | Boden | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Notsituation | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Dunkelnebel | Eis | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Pferdestärke | Boden | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eiszahn | Eis | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Eisspeer | Eis | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Lehmschuss | Boden | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Gegenschlag | Kampf | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Brüller | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Steinhagel | Gestein | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Felsgrab | Gestein | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandgrab | Boden | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Katapult | Gestein | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Schneelandschaft | Eis | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Tarnsteine | Gestein | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Fruststampfer | Boden | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Steinkante | Gestein | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Antik-Kraft | Gestein | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Biss | Unlicht | physical | 60 | 100 | Egg | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Fluch | Geist | status | – | – | Egg | A move that has different effects depending on whether the user is a Ghost type or not. |
| Risikotackle | Normal | physical | 120 | 100 | Egg | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Geofissur | Boden | physical | – | 30 | Egg | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Gefriertrockner | Eis | special | 70 | 100 | Egg | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Eiszapfhagel | Eis | physical | 85 | 90 | Egg | The user attacks by crashing large icicles onto the target. This may also make the target flinch. |
Quiekel-Sprites
It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.
If it smells some thing enticing, it dashes headlong off to find the source of the aroma.
It uses the tip of its nose to dig for food. Its nose is so tough that even frozen ground poses no problem.
SWINUB roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This POKéMON occasionally roots out hot springs.
It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.
Der japanische Name von Quiekel ist Urimoo (ウリムー). Hier sind alle offiziellen Namen von Quiekel in verschiedenen Sprachen:
Quiekel-Zucht
Quiekel erhalten
Quiekel kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Quiekel in jedem Spiel, in dem es verfügbar ist:
Über Quiekel
Quiekel ist ein Pokémon vom Typ Eis/Boden, das in Generation 2 eingeführt wurde. Mit einer Basiswertsumme (BST) von 250 wird Quiekel als Ferkel-Pokémon klassifiziert und gehört zur Entwicklungsreihe Quiekel → Keifel → Mamutel.
Im kompetitiven Spiel ist Quiekel im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Dösigkeit und Schneemantel und Speckschicht, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Quiekel ist schwach gegen Attacken vom Typ Feuer, Wasser, Pflanze, Kampf, Stahl, daher sollten Trainer diese Schwächen einplanen.
Quiekel kann durch Levelaufstieg, TM, Tutor und Ei 78 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.4 m Größe und 6.5 kg Gewicht ist Quiekel seit seinem Debüt in den Spielen der Region Johto ein Fanliebling.