Zapplalek-Entwicklung
Detaillierte Statuswerte von Zapplalek
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 65 | 271 | |||
| Angriff | 85 | 206 | |||
| Verteidigung | 70 | 176 | |||
| Sp.-Ang. | 75 | 186 | |||
| Sp.-Vert. | 70 | 176 | |||
| Initiative | 40 | 116 | |||
| 1131 | |||||
Zapplalek-Fähigkeiten
Evades Ground moves.
Zapplalek-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Kopfnuss | Normal | physical | 70 | 100 | Level 1 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Donnerwelle | Elektro | status | – | 90 | Level 1 | The user launches a weak jolt of electricity that paralyzes the target. |
| Funkensprung | Elektro | physical | 65 | 100 | Level 1 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Knirscher | Unlicht | physical | 80 | 100 | Level 1 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Ladestrahl | Elektro | special | 50 | 90 | Level 1 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Klammergriff | Normal | physical | 15 | 85 | Level 9 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Säure | Gift | special | 40 | 100 | Level 19 | Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
| Ladungsstoß | Elektro | special | 80 | 100 | Level 29 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Donnerblitz | Elektro | special | 90 | 100 | Level 44 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Säurespeier | Gift | special | 40 | 100 | Level 49 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Einrollen | Gift | status | – | – | Level 54 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
| Stromstoß | Elektro | physical | 90 | 100 | Level 59 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Magensäfte | Gift | status | – | 100 | Level 64 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
| Blitzkanone | Elektro | special | 120 | 50 | Level 69 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Fuchtler | Normal | physical | 120 | 100 | Level 74 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Akrobatik | Flug | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Ladevorgang | Elektro | status | – | – | TM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Mystowellen | Elektro | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Elektrofeld | Elektro | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Elektroball | Elektro | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Elektronetz | Elektro | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lichtkanone | Stahl | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Gigasauger | Pflanze | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Abschlag | Unlicht | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Lichtschild | Psycho | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Anfallen | Käfer | physical | 80 | 100 | TM | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Superzahn | Normal | physical | – | 90 | TM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Neck Strike | Unlicht | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Donner | Elektro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Donnerzahn | Elektro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Kehrtwende | Käfer | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Voltwechsel | Elektro | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Zapplalek-Sprites
They coil around foes and shock them with electricity-generating organs that seem simply to be circular patterns.
These Pokémon have a big appetite. When they spot their prey, they attack it and paralyze it with electricity.
It wraps itself around its prey and paralyzes it with electricity from the round spots on its sides. Then it chomps.
Der japanische Name von Zapplalek ist Shibibeel (シビビール). Hier sind alle offiziellen Namen von Zapplalek in verschiedenen Sprachen:
Zapplalek-Zucht
Zapplalek erhalten
Zapplalek kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Zapplalek in jedem Spiel, in dem es verfügbar ist:
Über Zapplalek
Zapplalek ist ein Pokémon vom Typ Elektro, das in Generation 5 eingeführt wurde. Mit einer Basiswertsumme (BST) von 405 wird Zapplalek als Stromfisch klassifiziert und gehört zur Entwicklungsreihe Zapplardin → Zapplalek → Zapplarang.
Im kompetitiven Spiel ist Zapplalek im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Schwebe, wodurch es als vielseitiges Teammitglied mit wertvoller Boden-Immunität eingesetzt werden kann. Zapplalek ist schwach gegen Attacken vom Typ Boden, daher sollten Trainer diese Schwächen einplanen.
Zapplalek kann durch Levelaufstieg, TM, Tutor und Ei 61 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 1.2 m Größe und 22 kg Gewicht ist Zapplalek seit seinem Debüt in den Spielen der Region Einall ein Fanliebling.