Detaillierte Statuswerte von Feelinara

Lv.
WertBasisLv.
EVsIVsGesamt
KP 95
331
Angriff 65
166
Verteidigung 65
166
Sp.-Ang. 110
256
Sp.-Vert. 130
296
Initiative 60
156
1371
Typen-Effektivität

Feelinara-Fähigkeiten

Has a 30% chance of infatuating attacking Pokémon on contact.

FeenschichtVersteckt

Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power.

Kompetitive Strategie für Feelinara ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Feelinara-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
BodycheckNormalphysical9085Level 1A reckless full-body charge attack for slamming into the target. This also damages the user a little.
RisikotackleNormalphysical120100Level 1A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
RutenschlagNormalstatus100Level 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
BissUnlichtphysical60100Level 1The target is bitten with viciously sharp fangs. This may also make the target flinch.
HeulerNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
CharmeFeestatus100Level 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
StafetteNormalstatusLevel 1The user switches places with a party Pokémon in waiting and passes along any stat changes.
Rechte HandNormalstatusLevel 1The user assists an ally by boosting the power of that ally's attack.
BezirzerNormalphysical60100Level 1The user endearingly approaches the target, then steals the target's held item.
ImitatorNormalstatusLevel 1The user mimics the move used immediately before it. The move fails if no other move has been used yet.
SäuselstimmeFeespecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
SandwirbelBodenstatus100Level 5Sand is hurled in the target's face, lowering the target's accuracy.
RuckzuckhiebNormalphysical40100Level 10The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
KulleraugenFeestatus100Level 15The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
SternschauerNormalspecial60Level 20Star-shaped rays are shot at opposing Pokémon. This attack never misses.
LichtschildPsychostatusLevel 25A wondrous wall of light is put up to reduce damage from special moves for five turns.
DiebeskussFeespecial50100Level 30The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
NebelfeldFeestatusLevel 35This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
FähigkeitstauschPsychostatusLevel 40The user employs its psychic power to exchange Abilities with the target.
Psycho-PlusNormalstatusLevel 45The user hypnotizes itself into copying any stat change made by the target.
MondgewaltFeespecial95100Level 50Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
ZufluchtNormalphysical140100Level 55This move can be used only after the user has used all the other moves it knows in the battle.
LockstimmeFeespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
GedankengutPsychostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
ZauberscheinFeespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugträneUnlichtstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
ZauberblattPflanzespecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
NebelexplosionFeespecial100100TMThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
KnuddlerFeephysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychokinesePsychospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PsychoschockPsychospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
BrüllerNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KraftvorratPsychospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
MeteorologeNormalspecial50100TMThis move's type and power change depending on the weather at the time the move is used.

Feelinara-Sprites

Pokédex-Einträge
X

It sends a soothing aura from its ribbonlike feelers to calm fights.

Y

It wraps its ribbonlike feelers around the arm of its beloved Trainer and walks with him or her.

Sun

Its ribbonlike feelers give off an aura that weakens hostility in its prey, causing them to let down their guard. Then it attacks.

Moon

When this Pokémon sights its prey, it swirls its ribbonlike feelers as a distraction. A moment later, it pounces.

Ultra Sun

Once a fight breaks out, it will unflinchingly charge at dragon Pokémon that are many times larger than itself.

In anderen Sprachen

Der japanische Name von Feelinara ist Nymphia (ニンフィア). Hier sind alle offiziellen Namen von Feelinara in verschiedenen Sprachen:

JapaneseニンフィアNymphia
Korean님피아
Chinese (Traditional)仙子伊布
FrenchNymphali
GermanFeelinara
SpanishSylveon
ItalianSylveon
Chinese (Simplified)仙子伊布

Feelinara-Zucht

Spezies
Bindungs-Pokémon
Ei-Gruppen
Feld
Schlüpfzeit8,960 Schritte(35 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung184

Feelinara erhalten

Feelinara kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Feelinara in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kalos Coastal #85Alola #131Akala #58Alola (USUM) #161Akala (USUM) #62Galar #204Crown Tundra #82Hisui #33Paldea #187
FAQ

Über Feelinara

Feelinara ist ein Pokémon vom Typ Fee, das in Generation 6 eingeführt wurde. Mit einer Basiswertsumme (BST) von 525 wird Feelinara als Bindungs-Pokémon klassifiziert und gehört zur Entwicklungsreihe Evoli → Aquana → Blitza → Flamara → Psiana → Nachtara → Folipurba → Glaziola → Feelinara.

Im kompetitiven Spiel ist Feelinara im Tier NU mit einer Nutzungsrate von 12.06% vertreten. Seine wichtigsten Fähigkeiten sind Charmebolzen und Feenschicht, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Feelinara ist schwach gegen Attacken vom Typ Gift, Stahl, daher sollten Trainer diese Schwächen einplanen.

Feelinara kann durch Levelaufstieg, TM, Tutor und Ei 80 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Schallwelle, Spukball, Diebeskuss, Psychokinese. Mit 1 m Größe und 23.5 kg Gewicht ist Feelinara seit seinem Debüt in den Spielen der Region Kalos ein Fanliebling.