#409 Rameidon

#409 Rameidon

Größe1.6 m(5'03")
Gewicht102.5 kg(226.0 lbs)
Geschlecht87.5%12.5%
Gen 4

Detaillierte Statuswerte von Rameidon

Lv.
WertBasisLv.
EVsIVsGesamt
KP 97
335
Angriff 165
366
Verteidigung 60
156
Sp.-Ang. 65
166
Sp.-Vert. 50
136
Initiative 58
152
1311
Typen-Effektivität

Rameidon-Fähigkeiten

Bypasses targets' abilities if they could hinder or prevent a move.

Rohe GewaltVersteckt

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Kompetitive Strategie für Rameidon ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Rameidon-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KopfnussNormalphysical70100Level 1The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
SilberblickNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
EnergiefokusNormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
NotsituationNormalphysical100Level 1The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
ZertrümmererKampfphysical40100Level 10The user attacks with a punch. This may also lower the target's Defense stat.
BodycheckNormalphysical9085Level 15A reckless full-body charge attack for slamming into the target. This also damages the user a little.
GrimasseNormalstatus100Level 19The user frightens the target with a scary face to harshly lower its Speed stat.
GewissheitUnlichtphysical60100Level 24This move's power is doubled if the target has already taken some damage in the same turn.
SlamNormalphysical8075Level 28The target is slammed with a long tail, vines, or the like to inflict damage.
Antik-KraftGesteinspecial60100Level 36The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Zen-KopfstoßPsychophysical8090Level 43The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
KreideschreiNormalstatus85Level 51An earsplitting screech harshly lowers the target's Defense stat.
KopfstoßGesteinphysical15080Level 58The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
LawineEisphysical60100TMThis move's power is doubled if the target has inflicted damage on the user in the same turn.
BlizzardEisspecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body PressKampfphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BreitseiteDrachephysical60100TMThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
DampfwalzeBodenphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
KnirscherUnlichtphysical80100TMThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
DrachenschreiDrachestatus00TMThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
DrachenklaueDrachephysical80100TMThe user slashes the target with huge, sharp claws to inflict damage.
DrachenpulsDrachespecial85100TMThe target is attacked with a shock wave generated by the user's gaping mouth.
DrachenruteDrachephysical6090TMThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ErdkräfteBodenspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
ErdbebenBodenphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuersturmFeuerspecial11085TMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
FlammenwurfFeuerspecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
RammbossStahlphysical100TMThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
EisstrahlEisspecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
EisenschädelStahlphysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
LehmschelleBodenspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
WutanfallDrachephysical120100TMThe user rampages and attacks for two to three turns. The user then becomes confused.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
BrüllerNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FelswurfGesteinphysical2590TMThe user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
SteinhagelGesteinphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandsturmGesteinstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KatapultGesteinphysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
TarnsteineGesteinstatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
FruststampferBodenphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SteinkanteGesteinphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
DonnerstoßElektrophysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
SurferWasserspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
SchwerttanzNormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
HammerarmKampfphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
StampferNormalphysical65100EggThe user attacks by stomping on the target with a big foot. This may also make the target flinch.
FuchtlerNormalphysical120100EggThe user rampages and attacks for two to three turns. The user then becomes confused.
WirbelwindNormalstatusEggThe target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Rameidon-Sprites

Pokédex-Einträge
Diamond

Its powerful head butt has enough power to shatter even the most durable things upon impact.

Pearl

Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.

Platinum

If two were to smash their heads together, their foot-thick skulls would keep them from fainting.

HeartGold

Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.

Sun

The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos’s.

In anderen Sprachen

Der japanische Name von Rameidon ist Rampard (ラムパルド). Hier sind alle offiziellen Namen von Rameidon in verschiedenen Sprachen:

JapaneseラムパルドRampard
Korean램펄드
Chinese (Traditional)戰槌龍
FrenchCharkos
GermanRameidon
SpanishRampardos
ItalianRampardos
Chinese (Simplified)战槌龙

Rameidon-Zucht

Spezies
Kopfstoß
Ei-Gruppen
Monster
Schlüpfzeit7,680 Schritte(30 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateSlow Then Very Fast
Basis-Erfahrung173

Rameidon erhalten

Rameidon kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Rameidon in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Sinnoh (Platinum) #37Alola #189Akala #116Alola (USUM) #236Akala (USUM) #137Hisui #209Blueberry #108
FAQ

Über Rameidon

Rameidon ist ein Pokémon vom Typ Gestein, das in Generation 4 eingeführt wurde. Mit einer Basiswertsumme (BST) von 495 wird Rameidon als Kopfstoß klassifiziert und gehört zur Entwicklungsreihe Koknodon → Rameidon.

Im kompetitiven Spiel ist Rameidon im Tier ZU mit einer Nutzungsrate von 3.31% vertreten. Seine wichtigsten Fähigkeiten sind Überbrückung und Rohe Gewalt, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Rameidon ist schwach gegen Attacken vom Typ Wasser, Pflanze, Kampf, Boden, Stahl, daher sollten Trainer diese Schwächen einplanen.

Rameidon kann durch Levelaufstieg, TM, Tutor und Ei 105 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Steinhagel, Feuerschlag, Eisenschädel, Schwerttanz. Mit 1.6 m Größe und 102.5 kg Gewicht ist Rameidon seit seinem Debüt in den Spielen der Region Sinnoh ein Fanliebling.