#100 Voltobal

#100 Voltobal

Größe0.5 m(1'08")
Gewicht10.4 kg(22.9 lbs)
GeschlechtGeschlechtslos
Gen 1

Detaillierte Statuswerte von Voltobal

Lv.
WertBasisLv.
EVsIVsGesamt
KP 40
221
Angriff 30
96
Verteidigung 50
136
Sp.-Ang. 55
146
Sp.-Vert. 55
146
Initiative 100
236
981
Typen-Effektivität

Voltobal-Fähigkeiten

Protects against sound-based moves.

Has a 30% chance of paralyzing attacking Pokémon on contact.

FinalschlagVersteckt

Damages the attacker for 1/4 its max HP when knocked out by a contact move.

Kompetitive Strategie für Voltobal ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Voltobal-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
LadevorgangElektrostatusLevel 1The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
DonnerschockElektrospecial40100Level 4The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
MystowellenElektrostatus100Level 6The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
FunkensprungElektrophysical65100Level 9The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
WalzerGesteinphysical3090Level 11The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
KreideschreiNormalstatus85Level 13An earsplitting screech harshly lowers the target's Defense stat.
LadestrahlElektrospecial5090Level 16The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
SternschauerNormalspecial60Level 20Star-shaped rays are shot at opposing Pokémon. This attack never misses.
ElektroballElektrospecial100Level 22The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
FinaleNormalphysical200100Level 26The user attacks everything around it by causing an explosion. The user faints upon using this move.
LichtschildPsychostatusLevel 29A wondrous wall of light is put up to reduce damage from special moves for five turns.
MagnetflugElektrostatusLevel 34The user levitates using electrically generated magnetism for five turns.
LadungsstoßElektrospecial80100Level 37The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
ExplosionNormalphysical250100Level 41The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
GyroballStahlphysical100Level 46The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
SpiegelcapePsychospecial100Level 50A retaliatory attack that counters any special move, inflicting double the damage taken.
AgilitätPsychostatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
ElektrofeldElektrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElektronetzElektrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SchmarotzerUnlichtphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
VoltwechselElektrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
StromstoßElektrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
MetallsoundStahlstatus85EggA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
AufbereitungNormalstatusEggThe user recycles a held item that has been used in battle so it can be used again.

Voltobal-Sprites

Pokédex-Einträge
Red

Usually found in power plants. Easily mistaken for a POKé BALL, they have zapped many people.

Yellow

It is said to camouflage itself as a POKé BALL. It will self-destruct with very little stimulus.

Gold

It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.

Silver

It was discovered when POKé BALLS were introduced. It is said that there is some connection.

Crystal

During the study of this POKéMON, it was discovered that its compo­ nents are not found in nature.

In anderen Sprachen

Der japanische Name von Voltobal ist Biriridama (ビリリダマ). Hier sind alle offiziellen Namen von Voltobal in verschiedenen Sprachen:

JapaneseビリリダマBiriridama
Korean찌리리공
Chinese (Traditional)霹靂電球
FrenchVoltorbe
GermanVoltobal
SpanishVoltorb
ItalianVoltorb
Chinese (Simplified)霹雳电球

Voltobal-Zucht

Spezies
Ball
Ei-Gruppen
Mineral
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate190
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung66

Voltobal erhalten

Voltobal kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Voltobal in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kanto #100Johto #120Hoenn #84Johto (HGSS) #121Kalos Mountain #72Hoenn (ORAS) #87Kanto (LGPE) #100Hisui #192Paldea #207
SpielMethodeOrtDetails
RedWildKanto route 10, Kanto power plantWild, Static Encounter
BlueWildKanto route 10, Kanto power plantWild, Static Encounter
YellowWildKanto power plantWild, Static Encounter
GoldWildOlivine city, Kanto route 10, Team rocket hqNpc Trade, Wild, Static Encounter
SilverWildOlivine city, Kanto route 10, Team rocket hqNpc Trade, Wild, Static Encounter
CrystalWildOlivine city, Kanto route 10, Team rocket hqNpc Trade, Wild, Static Encounter
RubyWildNew mauville entrance, New mauvilleWild, Static Encounter
SapphireWildNew mauville entrance, New mauvilleWild, Static Encounter
EmeraldWildNew mauville entrance, New mauvilleWild, Static Encounter
FireRedWildKanto route 10, Kanto power plant
LeafGreenWildKanto route 10, Kanto power plant
DiamondWildSinnoh route 218
PearlWildSinnoh route 218
PlatinumWildSinnoh route 218, Team rocket hqWild, Static Encounter
HeartGoldWildKanto route 10, Team rocket hqWild, Static Encounter
SoulSilverWildKanto route 10
Omega RubyWildNew mauvilleStatic Encounter, Horde
Alpha SapphireWildNew mauvilleStatic Encounter, Horde
SunWildNew mauvilleStatic Encounter
Let's Go PikachuWildKanto power plantOverworld
Let's Go EeveeWildKanto power plantOverworld
Red JapanWildKanto route 10, Kanto power plantWild, Static Encounter
Green JapanWildKanto route 10, Kanto power plantWild, Static Encounter
XdWildPokespot caveSnag
FAQ

Über Voltobal

Voltobal ist ein Pokémon vom Typ Elektro, das in Generation 1 eingeführt wurde. Mit einer Basiswertsumme (BST) von 330 wird Voltobal als Ball klassifiziert und gehört zur Entwicklungsreihe Voltobal → Lektrobal → Hisui Voltobal.

Im kompetitiven Spiel ist Voltobal im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Lärmschutz und Statik und Finalschlag, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Voltobal ist schwach gegen Attacken vom Typ Boden, daher sollten Trainer diese Schwächen einplanen.

Voltobal kann durch Levelaufstieg, TM, Tutor und Ei 68 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.5 m Größe und 10.4 kg Gewicht ist Voltobal seit seinem Debüt in den Spielen der Region Kanto ein Fanliebling.