Zamazenta-Entwicklung
Detaillierte Statuswerte von Zamazenta
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 92 | 325 | |||
| Angriff | 120 | 276 | |||
| Verteidigung | 115 | 266 | |||
| Sp.-Ang. | 80 | 196 | |||
| Sp.-Vert. | 115 | 266 | |||
| Initiative | 138 | 312 | |||
| 1641 | |||||
Zamazenta-Fähigkeiten
Boosts Defense in battle.
Zamazenta-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Biss | Unlicht | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Ruckzuckhieb | Normal | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Metallklaue | Stahl | physical | 50 | 95 | Level 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Jauler | Normal | status | – | – | Level 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Rundumschutz | Gestein | status | – | – | Level 1 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Schlitzer | Normal | physical | 70 | 100 | Level 11 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Eisenabwehr | Stahl | status | – | – | Level 22 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Eisenschädel | Stahl | physical | 80 | 100 | Level 33 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Metallstoß | Stahl | physical | – | 100 | Level 44 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Knirscher | Unlicht | physical | 80 | 100 | Level 55 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Mondgewalt | Fee | special | 95 | 100 | Level 66 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Nahkampf | Kampf | physical | 120 | 100 | Level 77 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Gigastoß | Normal | physical | 150 | 90 | Level 88 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Agilität | Psycho | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Press | Kampf | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Coaching | Kampf | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Zauberschein | Fee | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feuerzahn | Feuer | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Lichtkanone | Stahl | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fokusstoß | Kampf | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Rammboss | Stahl | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Rechte Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Schallwelle | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Eiszahn | Eis | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Begrenzer | Psycho | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lichtschild | Psycho | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Knuddler | Fee | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychobeißer | Psycho | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflektor | Psycho | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Gegenschlag | Kampf | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Brüller | Normal | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Standpauke | Unlicht | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solarstrahl | Pflanze | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stahlstrahl | Stahl | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Steinkante | Gestein | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Sternschauer | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Donnerzahn | Elektro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Stromstoß | Elektro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Zamazenta-Sprites
In times past, it worked together with a king of the people to save the Galar region. It absorbs metal that it then uses in battle.
This Pokémon slept for aeons while in the form of a statue. It was asleep for so long, people forgot that it ever existed.
Der japanische Name von Zamazenta ist Zamazenta (ザマゼンタ). Hier sind alle offiziellen Namen von Zamazenta in verschiedenen Sprachen:
Zamazenta-Zucht
Zamazenta erhalten
Zamazenta kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Zamazenta in jedem Spiel, in dem es verfügbar ist:
Über Zamazenta
Zamazenta ist ein Pokémon vom Typ Kampf, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 660 wird Zamazenta als Krieger-Pokémon klassifiziert und gehört zur Entwicklungsreihe Zamazenta → König Zamazenta.
Im kompetitiven Spiel ist Zamazenta im Tier OU mit einer Nutzungsrate von 30.55% vertreten. Seine wichtigsten Fähigkeiten sind Wackerer Schild, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Zamazenta ist schwach gegen Attacken vom Typ Flug, Psycho, Fee, daher sollten Trainer diese Schwächen einplanen.
Zamazenta kann durch Levelaufstieg, TM, Tutor und Ei 68 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Knirscher, Body Press, Eisenabwehr, Rammboss. Mit 2.9 m Größe und 210 kg Gewicht ist Zamazenta seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.