Kamalm-Entwicklung
Detaillierte Statuswerte von Kamalm
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 90 | 321 | |||
| Angriff | 115 | 266 | |||
| Verteidigung | 90 | 216 | |||
| Sp.-Ang. | 48 | 132 | |||
| Sp.-Vert. | 68 | 172 | |||
| Initiative | 74 | 184 | |||
| 1291 | |||||
Kamalm-Fähigkeiten
Strengthens biting moves to 1.5× their power.
Protects against critical hits.
Doubles Speed during rain.
Kamalm-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Biss | Unlicht | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Aquaknarre | Wasser | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Schutzschild | Normal | status | – | – | Level 1 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Knirscher | Unlicht | physical | 80 | 100 | Level 1 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Felsgrab | Gestein | physical | 60 | 95 | Level 1 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Steinpolitur | Gestein | status | – | – | Level 1 | The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. |
| Kalkklinge | Wasser | physical | 75 | 95 | Level 1 | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Kopfnuss | Normal | physical | 70 | 100 | Level 21 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Konter | Kampf | physical | – | 100 | Level 30 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Fesselbiss | Unlicht | physical | 80 | 100 | Level 39 | This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. |
| Aquadurchstoß | Wasser | physical | 85 | 100 | Level 48 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Bodyslam | Normal | physical | 85 | 100 | Level 57 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Kopfstoß | Gestein | physical | 150 | 80 | Level 66 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Blizzard | Eis | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Press | Kampf | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Dampfwalze | Boden | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Kalte Dusche | Wasser | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Erdkräfte | Boden | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Erdbeben | Boden | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Trugschlag | Normal | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Pferdestärke | Boden | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hydropumpe | Wasser | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eiszahn | Eis | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Eiskreisel | Eis | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Eisenabwehr | Stahl | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Meteorstrahl | Gestein | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Lehmschuss | Boden | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Lehmbrühe | Wasser | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Gifthieb | Gift | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Felswurf | Gestein | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Steinhagel | Gestein | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Sandgrab | Boden | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Krabbelkracher | Käfer | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Schmalhorn | Stahl | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Tarnsteine | Gestein | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Fruststampfer | Boden | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Steinkante | Gestein | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Superzahn | Normal | physical | – | 90 | TM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Surfer | Wasser | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Schwerttanz | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Neck Strike | Unlicht | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Aquawelle | Wasser | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Kaskade | Wasser | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Whirlpool | Wasser | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
Kamalm-Sprites
With jaws that can shear through steel rods, this highly aggressive Pokémon chomps down on its unfortunate prey.
This Pokémon rapidly extends its retractable neck to sink its sharp fangs into distant enemies and take them down.
Der japanische Name von Kamalm ist Kajirigame (カジリガメ). Hier sind alle offiziellen Namen von Kamalm in verschiedenen Sprachen:
Kamalm-Zucht
Kamalm erhalten
Kamalm kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Kamalm in jedem Spiel, in dem es verfügbar ist:
Über Kamalm
Kamalm ist ein Pokémon vom Typ Wasser/Gestein, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 485 wird Kamalm als Biss klassifiziert und gehört zur Entwicklungsreihe Kamehaps → Kamalm.
Im kompetitiven Spiel ist Kamalm im Tier NU mit einer Nutzungsrate von 10.28% vertreten. Seine wichtigsten Fähigkeiten sind Titankiefer und Panzerhaut und Wassertempo, wodurch es als offensiver Pivot und Regen-Sweeper eingesetzt werden kann. Kamalm ist schwach gegen Attacken vom Typ Pflanze, Elektro, Kampf, Boden, daher sollten Trainer diese Schwächen einplanen.
Kamalm kann durch Levelaufstieg, TM, Tutor und Ei 72 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Hausbruch, Knirscher, Erdbeben, Eiszahn. Mit 1 m Größe und 115.5 kg Gewicht ist Kamalm seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.