Araqua-Entwicklung
Detaillierte Statuswerte von Araqua
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 38 | 217 | |||
| Angriff | 40 | 116 | |||
| Verteidigung | 52 | 140 | |||
| Sp.-Ang. | 40 | 116 | |||
| Sp.-Vert. | 72 | 180 | |||
| Initiative | 27 | 90 | |||
| 859 | |||||
Araqua-Fähigkeiten
Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.
Absorbs Water moves, healing for 1/4 max HP.
Araqua-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Aquaknarre | Wasser | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Plage | Käfer | special | 20 | 100 | Level 1 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Käferbiss | Käfer | physical | 60 | 100 | Level 4 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Biss | Unlicht | physical | 60 | 100 | Level 8 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Blubbstrahl | Wasser | special | 65 | 100 | Level 12 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Wasserring | Wasser | status | – | – | Level 16 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Kopfnuss | Normal | physical | 70 | 100 | Level 20 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Knirscher | Unlicht | physical | 80 | 100 | Level 24 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Überflutung | Wasser | status | – | 100 | Level 28 | The user shoots a torrent of water that changes the target's type to Water. |
| Zwango | Normal | status | – | 100 | Level 32 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| Anfallen | Käfer | physical | 80 | 100 | Level 36 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Aquadurchstoß | Wasser | physical | 85 | 100 | Level 40 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Blutsauger | Käfer | physical | 80 | 100 | Level 44 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Spiegelcape | Psycho | special | – | 100 | Level 48 | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Blizzard | Eis | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Käfergebrumm | Käfer | special | 90 | 100 | TM | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Kalte Dusche | Wasser | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Notsituation | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gigasauger | Pflanze | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Hydropumpe | Wasser | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eissturm | Eis | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Eisenabwehr | Stahl | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Gifthieb | Gift | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Anspringen | Käfer | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Krabbelkracher | Käfer | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surfer | Wasser | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Aquawelle | Wasser | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Kaskade | Wasser | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Kreuzschere | Käfer | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Kraftteiler | Psycho | status | – | – | Egg | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Entfessler | Normal | special | – | 100 | Egg | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
| Klebenetz | Käfer | status | – | – | Egg | The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
| Horter | Normal | status | – | – | Egg | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
Araqua-Sprites
It crawls onto the land in search of food. Its water bubble allows it to breathe and protects its soft head.
When it comes across enemies or potential prey, this Pokémon smashes its water-bubble-covered head into them.
When two Dewpider meet, they display their water bubbles to each other. Then the one with the smaller bubble gets out of the other’s way.
It can only breathe oxygen that has dissolved in water, so it wears a water bubble on its head when it walks around on land.
It forms a water bubble at the rear of its body and then covers its head with it. Meeting another Dewpider means comparing water-bubble sizes.
Der japanische Name von Araqua ist Shizukumo (シズクモ). Hier sind alle offiziellen Namen von Araqua in verschiedenen Sprachen:
Araqua-Zucht
Araqua erhalten
Araqua kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Araqua in jedem Spiel, in dem es verfügbar ist:
Über Araqua
Araqua ist ein Pokémon vom Typ Wasser/Käfer, das in Generation 7 eingeführt wurde. Mit einer Basiswertsumme (BST) von 269 wird Araqua als Wasserblasen-Pokémon klassifiziert und gehört zur Entwicklungsreihe Araqua → Aranestro.
Im kompetitiven Spiel ist Araqua im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Wasserblase und H2O-Absorber, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Araqua ist schwach gegen Attacken vom Typ Elektro, Flug, Gestein, daher sollten Trainer diese Schwächen einplanen.
Araqua kann durch Levelaufstieg, TM, Tutor und Ei 63 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.3 m Größe und 4 kg Gewicht ist Araqua seit seinem Debüt in den Spielen der Region Alola ein Fanliebling.