#729 Marikeck

#729 Marikeck

Größe0.6 m(1'12")
Gewicht17.5 kg(38.6 lbs)
Geschlecht87.5%12.5%
Gen 7

Detaillierte Statuswerte von Marikeck

Lv.
WertBasisLv.
EVsIVsGesamt
KP 60
261
Angriff 69
174
Verteidigung 69
174
Sp.-Ang. 91
218
Sp.-Vert. 81
198
Initiative 50
136
1161
Typen-Effektivität

Marikeck-Fähigkeiten

Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Sound-based moves become Water-type.

Kompetitive Strategie für Marikeck ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Marikeck-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KlapsNormalphysical40100Level 1The target is physically pounded with a long tail, a foreleg, or the like.
HeulerNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
AquaknarreWasserspecial40100Level 1The target is blasted with a forceful shot of water.
SäuselstimmeFeespecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
WasserdüseWasserphysical40100Level 9The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
KulleraugenFeestatus100Level 12The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
EissturmEisspecial5595Level 15The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
GesangNormalstatus55Level 20A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
BlubbstrahlWasserspecial65100Level 25A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
ZugabeNormalstatus100Level 30The user compels the target to keep using the move it encored for three turns.
NebelfeldFeestatusLevel 35This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
SchallwelleNormalspecial90100Level 40The user attacks by letting loose a horribly loud, resounding cry.
MondgewaltFeespecial95100Level 45Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
HydropumpeWasserspecial11080Level 50The target is blasted by a huge volume of water launched under great pressure.
AkrobatikFlugphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
AmnesiePsychostatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
BlizzardEisspecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
CharmeFeestatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Kalte DuscheWasserspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
DiebeskussFeespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
RollwendeWasserphysical60100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
EisstrahlEisspecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
EiskreiselEisphysical80100TMThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
KnuddlerFeephysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurferWasserspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Dreifach-AxelEisphysical2090TMA consecutive three-kick attack that becomes more powerful with each successful hit.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
WassersäulenWasserspecial80100TMA column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.
AquawelleWasserspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
KaskadeWasserphysical80100TMThe user charges at the target and may make it flinch.
WhirlpoolWasserspecial3585TMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
WasserringWasserstatusEggThe user envelops itself in a veil made of water. It regains some HP every turn.
LebenstropfenWasserstatusEggThe user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
AbgesangNormalstatusEggAny Pokémon that hears this song faints in three turns, unless it switches out of battle.

Marikeck-Sprites

Pokédex-Einträge
Sun

A skillful dancer, it creates a sequence of water balloons as it dances, and briskly bombards its enemies.

Moon

It cares deeply for its companions. When its Trainer is feeling down, it performs a cheery dance to try and help.

Ultra Sun

It gets excited when it sees a dance it doesn’t know. This hard worker practices diligently until it can learn that dance.

Ultra Moon

It attacks by smacking its enemies with the exploding water balloons that it creates.

Sword

As if dancing, it artfully dodges the attacks of its enemies. All the while, it’s busy forming a bunch of balloons to overwhelm its foes.

In anderen Sprachen

Der japanische Name von Marikeck ist Osyamari (オシャマリ). Hier sind alle offiziellen Namen von Marikeck in verschiedenen Sprachen:

JapaneseオシャマリOsyamari
Korean키요공
Chinese (Traditional)花漾海獅
FrenchOtarlette
GermanMarikeck
SpanishBrionne
ItalianBrionne
Chinese (Simplified)花漾海狮

Marikeck-Zucht

Spezies
Popsternchen-Pokémon
Ei-Gruppen
Wasser 1Feld
Schlüpfzeit3,840 Schritte(15 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateMedium Slow
Basis-Erfahrung147

Marikeck erhalten

Marikeck kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Marikeck in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Alola #8Melemele #8Alola (USUM) #8Melemele (USUM) #8Blueberry #225
FAQ

Über Marikeck

Marikeck ist ein Pokémon vom Typ Wasser, das in Generation 7 eingeführt wurde. Mit einer Basiswertsumme (BST) von 420 wird Marikeck als Popsternchen-Pokémon klassifiziert und gehört zur Entwicklungsreihe Robball → Marikeck → Primarene.

Im kompetitiven Spiel ist Marikeck im Tier ZU mit einer Nutzungsrate von 0.03% vertreten. Seine wichtigsten Fähigkeiten sind Sturzbach und Plätscherstimme, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Marikeck ist schwach gegen Attacken vom Typ Elektro, Pflanze, daher sollten Trainer diese Schwächen einplanen.

Marikeck kann durch Levelaufstieg, TM, Tutor und Ei 67 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Schallwelle, Schlafrede, Erholung, Eisstrahl. Mit 0.6 m Größe und 17.5 kg Gewicht ist Marikeck seit seinem Debüt in den Spielen der Region Alola ein Fanliebling.