#125 Elektek

#125 Elektek

Größe1.1 m(3'07")
Gewicht30 kg(66.1 lbs)
Geschlecht75%25%
Gen 1

Detaillierte Statuswerte von Elektek

Lv.
WertBasisLv.
EVsIVsGesamt
KP 65
271
Angriff 83
202
Verteidigung 57
150
Sp.-Ang. 95
226
Sp.-Vert. 85
206
Initiative 105
246
1301
Typen-Effektivität

Elektek-Fähigkeiten

Has a 30% chance of paralyzing attacking Pokémon on contact.

MunterkeitVersteckt

Prevents sleep.

Kompetitive Strategie für Elektek ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Elektek-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
SilberblickNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
DonnerschockElektrospecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
RuckzuckhiebNormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
LadevorgangElektrostatusLevel 1The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
SternschauerNormalspecial60Level 12Star-shaped rays are shot at opposing Pokémon. This attack never misses.
SchockwelleElektrospecial60Level 16The user strikes the target with a quick jolt of electricity. This attack never misses.
DonnerwelleElektrostatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
KreideschreiNormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
DonnerschlagElektrophysical75100Level 28The target is attacked with an electrified punch. This may also leave the target with paralysis.
LadungsstoßElektrospecial80100Level 34The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
FußkickKampfphysical100Level 40A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
DonnerblitzElektrospecial90100Level 46The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
LichtschildPsychostatusLevel 52A wondrous wall of light is put up to reduce damage from special moves for five turns.
DonnerElektrospecial11070Level 58A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GigastoßNormalphysical15090Level 64The user charges at the target using every bit of its power. The user can't move on the next turn.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
ProtzerKampfstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
MystowellenElektrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElektrofeldElektrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElektroballElektrospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElektronetzElektrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
FußtrittKampfphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetallsoundStahlstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychokinesePsychospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
DonnerstoßElektrophysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
VoltwechselElektrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
StromstoßElektrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
KreuzhiebKampfphysical10080EggThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
WuchtschlagKampfphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
OffenlegungNormalphysical30100EggThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Power-PunchKampfphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SpotlightNormalstatusEggThe user draws attention to itself, making all opposing Pokémon take aim only at the user.
HammerarmKampfphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Elektek-Sprites

Pokédex-Einträge
Red

Normally found near power plants, they can wander away and cause major blackouts in cities.

Yellow

If a major power outage occurs, it is certain that this POKéMON has eaten electricity at a power plant.

Gold

Electricity runs across the surface of its body. In darkness, its en­ tire body glows a whitish-blue.

Silver

Its body constant­ ly discharges electricity. Get­ ting close to it will make your hair stand on end.

Crystal

When two ELECTABUZZ touch, they control the electric currents to communicate their feelings.

In anderen Sprachen

Der japanische Name von Elektek ist Eleboo (エレブー). Hier sind alle offiziellen Namen von Elektek in verschiedenen Sprachen:

JapaneseエレブーEleboo
Korean에레브
Chinese (Traditional)電擊獸
FrenchÉlektek
GermanElektek
SpanishElectabuzz
ItalianElectabuzz
Chinese (Simplified)电击兽

Elektek-Zucht

Spezies
Elektro-Pokémon
Ei-Gruppen
Humanotyp
Schlüpfzeit6,400 Schritte(25 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung172

Elektek erhalten

Elektek kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Elektek in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kanto #125Johto #155Sinnoh (Platinum) #198Johto (HGSS) #157Unova (B2W2) #57Alola #227Ula'ula #99Alola (USUM) #296Ula'ula (USUM) #117Kanto (LGPE) #125Crown Tundra #16Hisui #183Blueberry #11
SpielMethodeOrtDetails
RedWildKanto power plant
GoldWildKanto route 10
SilverWildKanto route 10
CrystalWildKanto route 10
FireRedWildKanto power plant
PlatinumWildSinnoh route 222
HeartGoldWildKanto route 10
SoulSilverWildKanto route 10
XWildFriend safari electric
YWildFriend safari electric
SunWildAlola route 12, Blush mountainSos Encounter
MoonWildAlola route 12, Blush mountainSos Encounter
Ultra SunWildBlush mountain, Mount hokulani westSos Encounter
Ultra MoonWildBlush mountain, Mount hokulani westSos Encounter
Let's Go PikachuWildKanto power plantOverworld
Let's Go EeveeWildKanto power plantOverworld
Red JapanWildKanto power plant
XdWildCitadark isle dome exteriorSnag
FAQ

Über Elektek

Elektek ist ein Pokémon vom Typ Elektro, das in Generation 1 eingeführt wurde. Mit einer Basiswertsumme (BST) von 490 wird Elektek als Elektro-Pokémon klassifiziert und gehört zur Entwicklungsreihe Elekid → Elektek → Elevoltek.

Im kompetitiven Spiel ist Elektek im Tier Doubles OU mit einer Nutzungsrate von 0.2% vertreten. Seine wichtigsten Fähigkeiten sind Statik und Munterkeit, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Elektek ist schwach gegen Attacken vom Typ Boden, daher sollten Trainer diese Schwächen einplanen.

Elektek kann durch Levelaufstieg, TM, Tutor und Ei 99 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Spotlight, Elektronetz, Verhöhner, Abschlag. Mit 1.1 m Größe und 30 kg Gewicht ist Elektek seit seinem Debüt in den Spielen der Region Kanto ein Fanliebling.