#237 Kapoera

#237 Kapoera

Größe1.4 m(4'07")
Gewicht48 kg(105.8 lbs)
Geschlecht100%0%
Gen 2

Detaillierte Statuswerte von Kapoera

Lv.
WertBasisLv.
EVsIVsGesamt
KP 50
241
Angriff 95
226
Verteidigung 95
226
Sp.-Ang. 35
106
Sp.-Vert. 110
256
Initiative 70
176
1231
Typen-Effektivität

Kapoera-Fähigkeiten

Lowers opponents' Attack one stage upon entering battle.

Strengthens moves of 60 base power or less to 1.5× their power.

FelsenfestVersteckt

Raises Speed one stage upon flinching.

Kompetitive Strategie für Kapoera ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Kapoera-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
EnergiefokusNormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
DreifachkickKampfphysical1090Level 1A consecutive three-kick attack that becomes more powerful with each successful hit.
MogelhiebNormalphysical40100Level 1This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Rechte HandNormalstatusLevel 1The user assists an ally by boosting the power of that ally's attack.
OffenlegungNormalphysical30100Level 1This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
RuckzuckhiebNormalphysical40100Level 4The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
GyroballStahlphysical100Level 8The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
ScannerKampfstatusLevel 12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TurbodreherNormalphysical50100Level 16The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
RundumschutzGesteinstatusLevel 21The user and its allies are protected from wide-ranging attacks for one turn.
RapidschutzKampfstatusLevel 21The user protects itself and its allies from priority moves.
TiefschlagUnlichtphysical70100Level 24This move enables the user to attack first. This move fails if the target is not readying an attack.
AgilitätPsychostatusLevel 28The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
SchauflerBodenphysical80100Level 32The user burrows into the ground on the first turn, then attacks on the next turn.
NahkampfKampfphysical120100Level 36The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
KonterKampfphysical100Level 40A retaliatory attack that counters any physical move, inflicting double the damage taken.
NotsituationNormalphysical100Level 44The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Aero-AssFlugphysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
StafetteNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
ProtzerKampfstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
DampfwalzeBodenphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CoachingKampfstatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
SchlagbohrerBodenphysical8095TMThe user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
ErdbebenBodenphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
EiskreiselEisphysical80100TMThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
FußkickKampfphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FußtrittKampfphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
SteinhagelGesteinphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
SandsturmGesteinstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SteinkanteGesteinphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Dreifach-AxelEisphysical2090TMA consecutive three-kick attack that becomes more powerful with each successful hit.
SchnellkonterKampfphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
PatronenhiebStahlphysical40100EggThe user strikes the target with tough punches as fast as bullets. This move always goes first.
TurmkickKampfphysical13090EggThe target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
TempohiebKampfphysical40100EggThe user throws a punch at blinding speed. This move always goes first.
VakuumwelleKampfspecial40100EggThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Kapoera-Sprites

Pokédex-Einträge
Gold

If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.

Silver

It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.

Crystal

After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.

Ruby

HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.

Emerald

Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.

In anderen Sprachen

Der japanische Name von Kapoera ist Kapoerer (カポエラー). Hier sind alle offiziellen Namen von Kapoera in verschiedenen Sprachen:

JapaneseカポエラーKapoerer
Korean카포에라
Chinese (Traditional)戰舞郎
FrenchKapoera
GermanKapoera
SpanishHitmontop
ItalianHitmontop
Chinese (Simplified)战舞郎

Kapoera-Zucht

Spezies
Kopfstand-Pokémon
Ei-Gruppen
Humanotyp
Schlüpfzeit6,400 Schritte(25 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung159

Kapoera erhalten

Kapoera kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Kapoera in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Johto #146Johto (HGSS) #148Galar #110Blueberry #95
SpielMethodeOrtDetails
ColosseumWildSnagem hideout 1f, Shadow pokemon lab bf1, Agate village relic forestSnag Rematch, Snag
FAQ

Über Kapoera

Kapoera ist ein Pokémon vom Typ Kampf, das in Generation 2 eingeführt wurde. Mit einer Basiswertsumme (BST) von 455 wird Kapoera als Kopfstand-Pokémon klassifiziert und gehört zur Entwicklungsreihe Rabauz → Kicklee → Nockchan → Kapoera.

Im kompetitiven Spiel ist Kapoera im Tier ZU mit einer Nutzungsrate von 21.77% vertreten. Seine wichtigsten Fähigkeiten sind Bedroher und Techniker und Felsenfest, wodurch es als defensiver Pivot, der physische Angreifer schwächt eingesetzt werden kann. Kapoera ist schwach gegen Attacken vom Typ Flug, Psycho, Fee, daher sollten Trainer diese Schwächen einplanen.

Kapoera kann durch Levelaufstieg, TM, Tutor und Ei 89 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Dreifach-Axel, Turbodreher, Nahkampf, Tempohieb. Mit 1.4 m Größe und 48 kg Gewicht ist Kapoera seit seinem Debüt in den Spielen der Region Johto ein Fanliebling.