König Zacian-Entwicklung
Detaillierte Statuswerte von König Zacian
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 92 | 325 | |||
| Angriff | 150 | 336 | |||
| Verteidigung | 115 | 266 | |||
| Sp.-Ang. | 80 | 196 | |||
| Sp.-Vert. | 115 | 266 | |||
| Initiative | 148 | 332 | |||
| 1721 | |||||
König Zacian-Fähigkeiten
Boosts the Pokémon’s Attack stat the first time the Pokémon enters a battle.
König Zacian-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Biss | Unlicht | physical | 60 | 100 | Level Up 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Ruckzuckhieb | Normal | physical | 40 | 100 | Level Up 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Metallklaue | Stahl | physical | 50 | 95 | Level Up 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Jauler | Normal | status | – | – | Level Up 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Rapidschutz | Kampf | status | – | – | Level Up 1 | The user protects itself and its allies from priority moves. |
| Sanctoklinge | Kampf | physical | 90 | 100 | Level Up 1 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Schlitzer | Normal | physical | 70 | 100 | Level Up 11 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Schwerttanz | Normal | status | – | – | Level Up 22 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Eisenschädel | Stahl | physical | 80 | 100 | Level Up 33 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Kampfgebrüll | Normal | status | – | 100 | Level Up 44 | Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
| Knirscher | Unlicht | physical | 80 | 100 | Level Up 55 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Mondgewalt | Fee | special | 95 | 100 | Level Up 66 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Nahkampf | Kampf | physical | 120 | 100 | Level Up 77 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Gigastoß | Normal | physical | 150 | 90 | Level Up 88 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Agilität | Psycho | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Luftschnitt | Flug | special | 75 | 95 | TM/HM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Bodyslam | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Durchbruch | Kampf | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Zauberschein | Fee | special | 80 | 100 | TM/HM | The user damages opposing Pokémon by emitting a powerful flash. |
| Schaufler | Boden | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Ausdauer | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Trugschlag | Normal | physical | 40 | 100 | TM/HM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Feuerzahn | Feuer | physical | 65 | 95 | TM/HM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Lichtkanone | Stahl | special | 80 | 100 | TM/HM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fokusstoß | Kampf | special | 120 | 70 | TM/HM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Rechte Hand | Normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Hyperstrahl | Normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Schallwelle | Normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Eiszahn | Eis | physical | 65 | 95 | TM/HM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Begrenzer | Psycho | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Eisenabwehr | Stahl | status | – | – | TM/HM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Nebelfeld | Fee | status | – | – | TM/HM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Knuddler | Fee | physical | 90 | 90 | TM/HM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Gifthieb | Gift | physical | 80 | 100 | TM/HM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Schutzschild | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychobeißer | Psycho | physical | 85 | 100 | TM/HM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Erholung | Psycho | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Gegenschlag | Kampf | physical | – | 100 | TM/HM | An all-out attack that becomes more powerful the less HP the user has. |
| Grimasse | Normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Schlafrede | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Standpauke | Unlicht | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solarklinge | Pflanze | physical | 125 | 100 | TM/HM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Stahlstrahl | Stahl | special | 140 | 95 | TM/HM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Delegator | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sternschauer | Normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bodycheck | Normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Donnerzahn | Elektro | physical | 65 | 95 | TM/HM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Stromstoß | Elektro | physical | 90 | 100 | TM/HM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Known as a legendary hero, this Pokémon absorbs metal particles, transforming them into a weapon it uses to battle.
This Pokémon has slumbered for many years. Some say it’s Zamazenta’s elder sister—others say the two Pokémon are rivals.
Der japanische Name von König Zacian ist Zacian (ザシアン). Hier sind alle offiziellen Namen von König Zacian in verschiedenen Sprachen:
König Zacian-Zucht
König Zacian erhalten
König Zacian kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du König Zacian in jedem Spiel, in dem es verfügbar ist:
Über König Zacian
König Zacian ist ein Pokémon vom Typ Fee/Stahl, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 700 wird König Zacian als Krieger-Pokémon klassifiziert und gehört zur Entwicklungsreihe Zacian → König Zacian.
Im kompetitiven Spiel ist König Zacian im Tier NatDex Ubers mit einer Nutzungsrate von 45.99% vertreten. Seine wichtigsten Fähigkeiten sind Kühnes Schwert, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. König Zacian ist schwach gegen Attacken vom Typ Feuer, Boden, daher sollten Trainer diese Schwächen einplanen.
König Zacian kann durch Levelaufstieg, TM, Tutor und Ei 63 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Eisenschädel, Schwerttanz, Stromstoß, Nahkampf. Mit 2.8 m Größe und 355 kg Gewicht ist König Zacian seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.