#358 Palimpalim

#358 Palimpalim

Größe0.6 m(1'12")
Gewicht1 kg(2.2 lbs)
Geschlecht50%50%
Gen 3

Detaillierte Statuswerte von Palimpalim

Lv.
WertBasisLv.
EVsIVsGesamt
KP 75
291
Angriff 50
136
Verteidigung 80
196
Sp.-Ang. 95
226
Sp.-Vert. 90
216
Initiative 65
166
1231
Kompetitive Strategie für Palimpalim ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Palimpalim-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
WickelNormalphysical1590Level 1A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
HeulerNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
KonfusionPsychospecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
ErstaunerGeistphysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
HeilopferPsychostatusLevel 1The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
GähnerNormalstatusLevel 13The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
KraftvorratPsychospecial20100Level 16The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
BodycheckNormalphysical9085Level 19A reckless full-body charge attack for slamming into the target. This also damages the user a little.
SondersensorPsychospecial80100Level 22The user attacks with an odd, unseeable power. This may also make the target flinch.
VitalglockeNormalstatusLevel 27The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.
AufruhrNormalspecial90100Level 32The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
BodyguardNormalstatusLevel 37The user creates a protective field that prevents status conditions for five turns.
RisikotackleNormalphysical120100Level 42A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
HeilwogePsychostatusLevel 47The user emits a healing pulse that restores the target's HP by up to half its max HP.
StafetteNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
GedankengutPsychostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
CharmeFeestatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
ZauberscheinFeespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
SäuselstimmeFeespecial40TMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
DiebeskussFeespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
ZugabeNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
EnergieballPflanzespecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FlächenmachtPsychospecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugträneUnlichtstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
SeherPsychospecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
StrauchlerPflanzespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ErdanziehungPsychostatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
EissturmEisspecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
BegrenzerPsychostatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsystrahlPsychospecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
Psycho-PlusNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsychokinesePsychospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PsycholärmPsychospecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PsychoschockPsychospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
FähigkeitstauschPsychostatusTMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
StandpaukeUnlichtspecial5595TMThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TrickbetrugPsychostatus100TMThe user catches the target off guard and swaps the target's held item with its own.
BizarroraumPsychostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Zen-KopfstoßPsychophysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
SeitentauschPsychostatusEggThe user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Kosmik-KraftPsychostatusEggThe user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
FluchGeiststatusEggA move that has different effects depending on whether the user is a Ghost type or not.
AussetzerNormalstatus100EggFor four turns, the target will be unable to use whichever move it last used.
HypnosePsychostatus60EggThe user employs hypnotic suggestion to make the target fall asleep.
GenesungNormalstatusEggThe user regenerates its cells, restoring its own HP by up to half its max HP.
AufbereitungNormalstatusEggThe user recycles a held item that has been used in battle so it can be used again.
WunschtraumNormalstatusEggOne turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.

Palimpalim-Sprites

Pokédex-Einträge
Ruby

CHIMECHO makes its cries echo inside its hollow body. When this POKéMON becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying.

Sapphire

In high winds, CHIMECHO cries as it hangs from a tree branch or the eaves of a building using a suction cup on its head. This POKéMON plucks berries with its long tail and eats them.

Emerald

They fly about very actively when the hot season arrives. They communicate among themselves using seven different and distinguishing cries.

FireRed

It travels by riding on winds. It cleverly uses its long tail to pluck nuts and berries, which it loves to eat.

Diamond

To knock foes flying, it makes the air shudder with its cries. It converses using seven cries.

In anderen Sprachen

Der japanische Name von Palimpalim ist Chirean (チリーン). Hier sind alle offiziellen Namen von Palimpalim in verschiedenen Sprachen:

JapaneseチリーンChirean
Korean치렁
Chinese (Traditional)風鈴鈴
FrenchÉoko
GermanPalimpalim
SpanishChimecho
ItalianChimecho
Chinese (Simplified)风铃铃

Palimpalim-Zucht

Spezies
Windspiel
Ei-Gruppen
Amorph
Schlüpfzeit6,400 Schritte(25 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateFast
Basis-Erfahrung159

Palimpalim erhalten

Palimpalim kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Palimpalim in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Hoenn #151Sinnoh (Platinum) #83Kalos Coastal #112Hoenn (ORAS) #158Hisui #196Kitakami #143
SpielMethodeOrtDetails
RubyWildMt pyre summit
SapphireWildMt pyre summit
EmeraldWildMt pyre summit
DiamondWildMt coronet 4f small room, Mt coronet 5f, Mt coronet 6f, Sendoff spring
PearlWildMt coronet 4f small room, Mt coronet 5f, Mt coronet 6f, Sendoff spring
PlatinumWildMt coronet 4f small room, Mt coronet 5f, Mt coronet 6f, Turnback cave pillar 2, Turnback cave pillar 3
BlackWildAbundant shrineWild, Dark Grass
WhiteWildAbundant shrineWild, Dark Grass
FAQ

Über Palimpalim

Palimpalim ist ein Pokémon vom Typ Psycho, das in Generation 3 eingeführt wurde. Mit einer Basiswertsumme (BST) von 455 wird Palimpalim als Windspiel klassifiziert und gehört zur Entwicklungsreihe Klingplim → Palimpalim.

Im kompetitiven Spiel ist Palimpalim im Tier ZU mit einer Nutzungsrate von 0.19% vertreten. Seine wichtigsten Fähigkeiten sind Schwebe, wodurch es als vielseitiges Teammitglied mit wertvoller Boden-Immunität eingesetzt werden kann. Palimpalim ist schwach gegen Attacken vom Typ Käfer, Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Palimpalim kann durch Levelaufstieg, TM, Tutor und Ei 103 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Vitalglocke, Wunschtraum, Psycholärm, Genesung. Mit 0.6 m Größe und 1 kg Gewicht ist Palimpalim seit seinem Debüt in den Spielen der Region Hoenn ein Fanliebling.