Sedisal-Entwicklung
Detaillierte Statuswerte von Sedisal
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 60 | 261 | |||
| Angriff | 60 | 156 | |||
| Verteidigung | 100 | 236 | |||
| Sp.-Ang. | 35 | 106 | |||
| Sp.-Vert. | 65 | 166 | |||
| Initiative | 35 | 106 | |||
| 1031 | |||||
Sedisal-Fähigkeiten
Protects from status conditions and halves damage from Ghost-type moves.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Prevents stats from being lowered by other Pokémon.
Sedisal-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Härtner | Normal | status | – | – | Level 1 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Pökelsalz | Gestein | physical | 40 | 100 | Level 1 | The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. |
| Steinwurf | Gestein | physical | 50 | 90 | Level 5 | The user picks up and throws a small rock at the target to inflict damage. |
| Lehmschuss | Boden | special | 55 | 95 | Level 7 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Katapult | Gestein | physical | 50 | 100 | Level 10 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Steinpolitur | Gestein | status | – | – | Level 13 | The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. |
| Kopfnuss | Normal | physical | 70 | 100 | Level 16 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Eisenabwehr | Stahl | status | – | – | Level 20 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Genesung | Normal | status | – | – | Level 30 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Steinhagel | Gestein | physical | 75 | 90 | Level 34 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tarnsteine | Gestein | status | – | – | Level 38 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Rammboss | Stahl | physical | – | 100 | Level 41 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Erdbeben | Boden | physical | 100 | 100 | Level 45 | The user sets off an earthquake that strikes every Pokémon around it. |
| Steinkante | Gestein | physical | 100 | 80 | Level 51 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Body Press | Kampf | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Dampfwalze | Boden | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Fluch | Geist | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Schaufler | Boden | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Erdkräfte | Boden | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lichtkanone | Stahl | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Rechte Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eisenschädel | Stahl | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Meteorstrahl | Gestein | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Juwelenkraft | Gestein | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Fruststampfer | Boden | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sedisal-Sprites
This Pokémon dry cures its prey by spraying salt over them. The curing process steals away the water in the prey’s body.
It compresses rock salt inside its body and shoots out hardened salt pellets with enough force to perforate an iron sheet.
Der japanische Name von Sedisal ist Jiodumu (ジオヅム). Hier sind alle offiziellen Namen von Sedisal in verschiedenen Sprachen:
Sedisal-Zucht
Sedisal erhalten
Sedisal kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Sedisal in jedem Spiel, in dem es verfügbar ist:
Über Sedisal
Sedisal ist ein Pokémon vom Typ Gestein, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 355 wird Sedisal als Steinsalz klassifiziert und gehört zur Entwicklungsreihe Geosali → Sedisal → Saltigant.
Im kompetitiven Spiel ist Sedisal im Tier ZU mit einer Nutzungsrate von 5.26% vertreten. Seine wichtigsten Fähigkeiten sind Läutersalz und Robustheit und Neutraltorso, wodurch es als zuverlässiger Lead mit eingebauter Überlebensfähigkeit eingesetzt werden kann. Sedisal ist schwach gegen Attacken vom Typ Wasser, Pflanze, Kampf, Boden, Stahl, daher sollten Trainer diese Schwächen einplanen.
Sedisal kann durch Levelaufstieg, TM, Tutor und Ei 42 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Pökelsalz, Genesung, Tarnsteine, Schutzschild. Mit 0.6 m Größe und 105 kg Gewicht ist Sedisal seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.