#720 Hoopa

#720 Hoopa

Größe0.5 m(1'08")
Gewicht9 kg(19.8 lbs)
GeschlechtGeschlechtslos
Gen 6

Detaillierte Statuswerte von Hoopa

Lv.
WertBasisLv.
EVsIVsGesamt
KP 80
301
Angriff 110
256
Verteidigung 60
156
Sp.-Ang. 150
336
Sp.-Vert. 130
296
Initiative 70
176
1521
Typen-Effektivität

Hoopa-Fähigkeiten

Steals the target's held item when the bearer uses a damaging move.

Kompetitive Strategie für Hoopa ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Hoopa-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KonfusionPsychospecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
AbgangsbundGeiststatusLevel 1If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
SeitentauschPsychostatusLevel 1The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
ErstaunerGeistphysical30100Level 6The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
TrickbetrugPsychostatus100Level 10The user catches the target off guard and swaps the target's held item with its own.
LichtschildPsychostatusLevel 15A wondrous wall of light is put up to reduce damage from special moves for five turns.
PsystrahlPsychospecial65100Level 19The target is attacked with a peculiar ray. This may also confuse the target.
FähigkeitstauschPsychostatusLevel 25The user employs its psychic power to exchange Abilities with the target.
SchutzteilerPsychostatusLevel 29The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
KraftteilerPsychostatusLevel 29The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
PhantomkraftGeistphysical90100Level 35The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Zen-KopfstoßPsychophysical8090Level 46The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
BizarroraumPsychostatusLevel 50The user creates a bizarre area in which slower Pokémon get to move first for five turns.
WunderraumPsychostatusLevel 50The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
SpukballGeistspecial80100Level 55The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
RänkeschmiedUnlichtstatusLevel 68The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
PsychokinesePsychospecial90100Level 75The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
DimensionslochPsychospecial80Level 85Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GedankengutPsychostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
FinsterauraUnlichtspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
AbleithiebKampfphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
EnergieballPflanzespecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FlächenmachtPsychospecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SchmarotzerUnlichtphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
SeherPsychospecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
StrauchlerPflanzespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ErdanziehungPsychostatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
MülltrefferGiftphysical12080TMThe user shoots filthy garbage at the target to attack. This may also poison the target.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
FrustventilUnlichtphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho-PlusNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsycholärmPsychospecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PsychofeldPsychostatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsychoschockPsychospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SandsturmGesteinstatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
KrabbelkracherKäferphysical7090TMThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Hoopa-Sprites

Pokédex-Einträge
X

This troublemaker sends anything and everything to faraway places using its loop, which can warp space.

Y

It gathers things it likes and passes them through its loop to teleport them to a secret place.

Omega Ruby

In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.

Alpha Sapphire

It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.

In anderen Sprachen

Der japanische Name von Hoopa ist Hoopa (フーパ). Hier sind alle offiziellen Namen von Hoopa in verschiedenen Sprachen:

JapaneseフーパHoopa
Korean후파
Chinese (Traditional)胡帕
FrenchHoopa
GermanHoopa
SpanishHoopa
ItalianHoopa
Chinese (Simplified)胡帕

Hoopa-Zucht

Spezies
Schabernack
Ei-Gruppen
Unbekannt
Schlüpfzeit30,720 Schritte(120 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate3
Basis-Freundschaft100
WachstumsrateSlow
Basis-Erfahrung270

Hoopa erhalten

Hoopa kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Hoopa in jedem Spiel, in dem es verfügbar ist:

FAQ

Über Hoopa

Hoopa ist ein Pokémon vom Typ Psycho/Geist, das in Generation 6 eingeführt wurde. Mit einer Basiswertsumme (BST) von 600 wird Hoopa als Schabernack klassifiziert und gehört zur Entwicklungsreihe Hoopa → Entfesseltes Hoopa.

Im kompetitiven Spiel ist Hoopa im Tier PU mit einer Nutzungsrate von 17.83% vertreten. Seine wichtigsten Fähigkeiten sind Zauberer, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Hoopa ist schwach gegen Attacken vom Typ Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Hoopa kann durch Levelaufstieg, TM, Tutor und Ei 96 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Spukball, Fokusstoß, Psychoschock, Trickbetrug. Mit 0.5 m Größe und 9 kg Gewicht ist Hoopa seit seinem Debüt in den Spielen der Region Kalos ein Fanliebling.