#281 Kirlia

#281 Kirlia

Größe0.8 m(2'07")
Gewicht20.2 kg(44.5 lbs)
Geschlecht50%50%
Gen 3

Detaillierte Statuswerte von Kirlia

Lv.
WertBasisLv.
EVsIVsGesamt
KP 38
217
Angriff 35
106
Verteidigung 35
106
Sp.-Ang. 65
166
Sp.-Vert. 55
146
Initiative 50
136
877
Typen-Effektivität

Kirlia-Fähigkeiten

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Copies an opponent's ability upon entering battle.

TelepathieVersteckt

Protects against friendly Pokémon's damaging moves.

Kompetitive Strategie für Kirlia ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Kirlia-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
HeulerNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
KonfusionPsychospecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
DoppelteamNormalstatusLevel 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
SäuselstimmeFeespecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
HypnosePsychostatus60Level 9The user employs hypnotic suggestion to make the target fall asleep.
DiebeskussFeespecial50100Level 12The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
TeleportPsychostatusLevel 15The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
PsystrahlPsychospecial65100Level 18The target is attacked with a peculiar ray. This may also confuse the target.
LebenstropfenWasserstatusLevel 23The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
CharmeFeestatus100Level 28The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
GedankengutPsychostatusLevel 33The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
PsychokinesePsychospecial90100Level 38The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
HeilwogePsychostatusLevel 43The user emits a healing pulse that restores the target's HP by up to half its max HP.
TraumfresserPsychospecial100100Level 48The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
SeherPsychospecial120100Level 53Two turns after this move is used, a hunk of psychic energy attacks the target.
LockstimmeFeespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
KonfusstrahlGeiststatus100TMThe target is exposed to a sinister ray that causes confusion.
ZauberscheinFeespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
ZugabeNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FlächenmachtPsychospecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
StrauchlerPflanzespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
EissturmEisspecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
BegrenzerPsychostatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
ZauberblattPflanzespecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
NebelfeldFeestatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
LeidteilerNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho-PlusNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsychofeldPsychostatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsychoschockPsychospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
FähigkeitstauschPsychostatusTMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KraftvorratPsychospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TrickbetrugPsychostatus100TMThe user catches the target off guard and swaps the target's held item with its own.
BizarroraumPsychostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dreifach-AxelEisphysical2090TMA consecutive three-kick attack that becomes more powerful with each successful hit.
IrrlichtFeuerstatus85TMThe user shoots a sinister flame at the target to inflict a burn.
Zen-KopfstoßPsychophysical8090TMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Kirlia-Sprites

Pokédex-Einträge
Ruby

It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain.

Sapphire

KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.

Emerald

A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.

FireRed

The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.

Diamond

It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

In anderen Sprachen

Der japanische Name von Kirlia ist Kirlia (キルリア). Hier sind alle offiziellen Namen von Kirlia in verschiedenen Sprachen:

JapaneseキルリアKirlia
Korean킬리아
Chinese (Traditional)奇魯莉安
FrenchKirlia
GermanKirlia
SpanishKirlia
ItalianKirlia
Chinese (Simplified)奇鲁莉安

Kirlia-Zucht

Spezies
Emotions-Pokémon
Ei-Gruppen
HumanotypAmorph
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate120
Basis-Freundschaft35
WachstumsrateSlow
Basis-Erfahrung97

Kirlia erhalten

Kirlia kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Kirlia in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Hoenn #30Sinnoh (Platinum) #158Kalos Central #65Hoenn (ORAS) #30Galar #121Isle of Armor #35Hisui #102Paldea #63Kitakami #58
SpielMethodeOrtDetails
DiamondWildSinnoh route 203, Sinnoh route 204 south towards jubilife city
PearlWildSinnoh route 203, Sinnoh route 204 south towards jubilife city
PlatinumWildSinnoh route 209, Sinnoh route 212 north towards hearthome city
XWildFriend safari fairy
YWildFriend safari fairy
FAQ

Über Kirlia

Kirlia ist ein Pokémon vom Typ Psycho/Fee, das in Generation 3 eingeführt wurde. Mit einer Basiswertsumme (BST) von 278 wird Kirlia als Emotions-Pokémon klassifiziert und gehört zur Entwicklungsreihe Trasla → Kirlia → Guardevoir → Galagladi.

Im kompetitiven Spiel ist Kirlia im Tier ZU mit einer Nutzungsrate von 0.01% vertreten. Seine wichtigsten Fähigkeiten sind Synchro und Erfassen und Telepathie, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Kirlia ist schwach gegen Attacken vom Typ Gift, Geist, Stahl, daher sollten Trainer diese Schwächen einplanen.

Kirlia kann durch Levelaufstieg, TM, Tutor und Ei 98 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Teleport, Seher, Lockstimme, Magieflamme. Mit 0.8 m Größe und 20.2 kg Gewicht ist Kirlia seit seinem Debüt in den Spielen der Region Hoenn ein Fanliebling.