#964.1 Palafin (Hero)

#964.1 Palafin (Hero)

Größe1.8 m(5'11")
Gewicht97.4 kg(214.7 lbs)
Geschlecht50%50%
Gen 9

Detaillierte Statuswerte von Palafin (Hero)

Lv.
WertBasisLv.
EVsIVsGesamt
KP 100
341
Angriff 160
356
Verteidigung 97
230
Sp.-Ang. 106
248
Sp.-Vert. 87
210
Initiative 100
236
1621
Typen-Effektivität

Palafin (Hero)-Fähigkeiten

The Pokémon transforms into its Hero Form when it switches out.

Kompetitive Strategie für Palafin (Hero) ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Palafin (Hero)-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
RollwendeWasserphysical60100Level UpAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SuperschallNormalstatus55Level Up 1The user generates odd sound waves from its body that confuse the target.
AquaknarreWasserspecial40100Level Up 1The target is blasted with a forceful shot of water.
DüsenhiebWasserphysical60100Level Up 1The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
ErstaunerGeistphysical30100Level Up 7The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
EnergiefokusNormalstatusLevel Up 10The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
WasserdüseWasserphysical40100Level Up 13The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
DoppelschlagNormalphysical3590Level Up 17The user slams the target with a tail or the like. The target is hit twice in a row.
TaucherWasserphysical80100Level Up 21The user dives on the first turn, then floats up and attacks on the next turn.
CharmeFeestatus100Level Up 25The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
AkrobatikFlugphysical55100Level Up 29The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
ZugabeNormalstatus100Level Up 34The user compels the target to keep using the move it encored for three turns.
NassschweifWasserphysical9090Level Up 39The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
WeißnebelEisstatusLevel Up 44The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
HydropumpeWasserspecial11080Level Up 50The target is blasted by a huge volume of water launched under great pressure.
Power-PunchKampfphysical150100Level Up 55The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
WellentackleWasserphysical120100Level Up 61The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
AgilitätPsychostatusTM/HMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
AurasphäreKampfspecial80TM/HMThe user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
BlizzardEisspecial11070TM/HMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
BodyslamNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
ProtzerKampfstatusTM/HMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Kalte DuscheWasserspecial50100TM/HMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
NahkampfKampfphysical120100TM/HMThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
SäuselstimmeFeespecial40TM/HMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
AbleithiebKampfphysical75100TM/HMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
DiebeskussFeespecial50100TM/HMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
NotsituationNormalphysical100TM/HMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SchleuderUnlichtphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GigastoßNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
StrauchlerPflanzespecial100TM/HMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
StahlpresseStahlphysical0100TM/HMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
DunkelnebelEisstatusTM/HMThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Rechte HandNormalstatusTM/HMThe user assists an ally by boosting the power of that ally's attack.
HyperstrahlNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
SchallwelleNormalspecial90100TM/HMThe user attacks by letting loose a horribly loud, resounding cry.
EisstrahlEisspecial90100TM/HMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
EishiebEisphysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
EissturmEisspecial5595TM/HMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
EisenschädelStahlphysical80100TM/HMThe user slams the target with its steel-hard head. This may also make the target flinch.
AquadurchstoßWasserphysical85100TM/HMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
WutanfallDrachephysical120100TM/HMThe user rampages and attacks for two to three turns. The user then becomes confused.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho-PlusNormalstatusTM/HMThe user hypnotizes itself into copying any stat change made by the target.
RegentanzWasserstatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurferWasserspecial90100TM/HMThe user attacks everything around it by swamping its surroundings with a giant wave.
SternschauerNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TM/HMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Neck StrikeUnlichtphysical80100TM/HMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
AquawelleWasserspecial60100TM/HMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
KaskadeWasserphysical80100TM/HMThe user charges at the target and may make it flinch.
WhirlpoolWasserspecial3585TM/HMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Zen-KopfstoßPsychophysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Pokédex-Einträge
Scarlet

This Pokémon changes its appearance if it hears its allies calling for help. Palafin will never show anybody its moment of transformation.

Violet

Its physical capabilities are no different than a Finizen’s, but when its allies are in danger, it transforms and powers itself up.

In anderen Sprachen

Der japanische Name von Palafin (Hero) ist Irukaman (イルカマン). Hier sind alle offiziellen Namen von Palafin (Hero) in verschiedenen Sprachen:

JapaneseイルカマンIrukaman
Korean돌핀맨
Chinese (Traditional)海豚俠
FrenchSuperdofin
GermanDelfinator
SpanishPalafin
ItalianPalafin
Chinese (Simplified)海豚侠

Palafin (Hero)-Zucht

Spezies
Delfin
Ei-Gruppen
FeldWasser 2
Schlüpfzeit10,240 Schritte(40 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft50
WachstumsrateSlow
Basis-Erfahrung160

Palafin (Hero) erhalten

Palafin (Hero) kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Palafin (Hero) in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildAlternate FormForm Change
FAQ

Über Palafin (Hero)

Palafin (Hero) ist ein Pokémon vom Typ Wasser, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 650 wird Palafin (Hero) als Delfin klassifiziert und gehört zur Entwicklungsreihe Normifin → Palafin → Palafin (Hero).

Im kompetitiven Spiel ist Palafin (Hero) im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Superwechsel, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Palafin (Hero) ist schwach gegen Attacken vom Typ Elektro, Pflanze, daher sollten Trainer diese Schwächen einplanen.

Palafin (Hero) kann durch Levelaufstieg, TM, Tutor und Ei 62 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 1.8 m Größe und 97.4 kg Gewicht ist Palafin (Hero) seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.