#877.1 Morpeko (Kohldampf)

#877.1 Morpeko (Kohldampf)

Größe0.3 m(0'12")
Gewicht3 kg(6.6 lbs)
Geschlecht50%50%
Gen 8

Detaillierte Statuswerte von Morpeko (Kohldampf)

Lv.
WertBasisLv.
EVsIVsGesamt
KP 58
257
Angriff 95
226
Verteidigung 58
152
Sp.-Ang. 70
176
Sp.-Vert. 58
152
Initiative 97
230
1193
Typen-Effektivität

Morpeko (Kohldampf)-Fähigkeiten

The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of every turn.

Kompetitive Strategie für Morpeko (Kohldampf) ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Morpeko (Kohldampf)-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
RutenschlagNormalstatus100Level Up 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
DonnerschockElektrospecial40100Level Up 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
SilberblickNormalstatus100Level Up 5The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
ÜberheblichkeitUnlichtphysical20100Level Up 10The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.
RuckzuckhiebNormalphysical40100Level Up 15The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
SchmeichlerUnlichtstatus100Level Up 20Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
BissUnlichtphysical60100Level Up 25The target is bitten with viciously sharp fangs. This may also make the target flinch.
FunkensprungElektrophysical65100Level Up 30The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
FolterknechtUnlichtstatus100Level Up 35The user torments and enrages the target, making it incapable of using the same move twice in a row.
AgilitätPsychostatusLevel Up 40The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
KugelsaatPflanzephysical25100Level Up 45The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
KnirscherUnlichtphysical80100Level Up 50The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Aura-RadElektrophysical110100Level Up 55Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form.
FuchtlerNormalphysical120100Level Up 60The user rampages and attacks for two to three turns. The user then becomes confused.
StafetteNormalstatusTM/HMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
DurchbruchKampfphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
LadestrahlElektrospecial5090TM/HMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FinsterauraUnlichtspecial80100TM/HMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
RisikotackleNormalphysical120100TM/HMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
MystowellenElektrostatus100TM/HMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElektrofeldElektrostatusTM/HMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElektroballElektrospecial100TM/HMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElektronetzElektrospecial5595TM/HMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
NotsituationNormalphysical100TM/HMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugträneUnlichtstatus100TM/HMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FeuerzahnFeuerphysical6595TM/HMThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
SchleuderUnlichtphysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
SchmarotzerUnlichtphysical95100TM/HMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
EiszahnEisphysical6595TM/HMThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
AbschlagUnlichtphysical65100TM/HMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
FrustventilUnlichtphysical75100TM/HMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
RänkeschmiedUnlichtstatusTM/HMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
WutanfallDrachephysical120100TM/HMThe user rampages and attacks for two to three turns. The user then becomes confused.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychobeißerPsychophysical85100TM/HMThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
GrimasseNormalstatus100TM/HMThe user frightens the target with a scary face to harshly lower its Speed stat.
SamenbombenPflanzephysical80100TM/HMThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
StandpaukeUnlichtspecial5595TM/HMThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
GrollGeiststatus100TM/HMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
FruststampferBodenphysical75100TM/HMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SternschauerNormalspecial60TM/HMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TM/HMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TM/HMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerElektrospecial11070TM/HMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerzahnElektrophysical6595TM/HMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
DonnerschlagElektrophysical75100TM/HMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TM/HMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TM/HMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
AufruhrNormalspecial90100TM/HMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
VoltwechselElektrospecial70100TM/HMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
StromstoßElektrophysical90100TM/HMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
LadevorgangElektrostatusEgg MoveThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
MogelhiebNormalphysical40100Egg MoveThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
AbgangstiradeUnlichtstatus100Egg MoveWith a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.
VerzögerungUnlichtstatus100Egg MoveThe user suppresses the target and makes its move go last.
TurbodreherNormalphysical50100Egg MoveThe user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
SuperzahnNormalphysical90Egg MoveThe user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
AngebereiNormalstatus85Egg MoveThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
SpaßkanoneNormalstatus100Egg MoveThe user tickles the target into laughing, lowering its Attack and Defense stats.
Pokédex-Einträge
Sword

As it eats the seeds stored up in its pocket-like pouches, this Pokémon is not just satisfying its constant hunger. It’s also generating electricity.

Shield

It carries electrically roasted seeds with it as if they’re precious treasures. No matter how much it eats, it always gets hungry again in short order.

In anderen Sprachen

Der japanische Name von Morpeko (Kohldampf) ist Morpeko (モルペコ). Hier sind alle offiziellen Namen von Morpeko (Kohldampf) in verschiedenen Sprachen:

JapaneseモルペコMorpeko
Korean모르페코
Chinese (Traditional)莫魯貝可
FrenchMorpeko
GermanMorpeko
SpanishMorpeko
ItalianMorpeko
Chinese (Simplified)莫鲁贝可

Morpeko (Kohldampf)-Zucht

Spezies
Alter Ego-Pokémon
Ei-Gruppen
FeldFee
Schlüpfzeit2,560 Schritte(10 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate180
Basis-Freundschaft50
WachstumsrateMedium
Basis-Erfahrung153

Morpeko (Kohldampf) erhalten

Morpeko (Kohldampf) kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Morpeko (Kohldampf) in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildAlternate FormForm Change
FAQ

Über Morpeko (Kohldampf)

Morpeko (Kohldampf) ist ein Pokémon vom Typ Elektro/Unlicht, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 436 wird Morpeko (Kohldampf) als Alter Ego-Pokémon klassifiziert und gehört zur Entwicklungsreihe Morpeko (Pappsattmuster) → Morpeko (Kohldampf).

Im kompetitiven Spiel ist Morpeko (Kohldampf) im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Heißhunger, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Morpeko (Kohldampf) ist schwach gegen Attacken vom Typ Kampf, Boden, Käfer, Fee, daher sollten Trainer diese Schwächen einplanen.

Morpeko (Kohldampf) kann durch Levelaufstieg, TM, Tutor und Ei 74 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.3 m Größe und 3 kg Gewicht ist Morpeko (Kohldampf) seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.