Pliprin-Entwicklung
Detaillierte Statuswerte von Pliprin
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 64 | 269 | |||
| Angriff | 66 | 168 | |||
| Verteidigung | 68 | 172 | |||
| Sp.-Ang. | 81 | 198 | |||
| Sp.-Vert. | 76 | 188 | |||
| Initiative | 50 | 136 | |||
| 1131 | |||||
Pliprin-Fähigkeiten
Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
Raises Special Attack by two stages upon having any stat lowered.
Pliprin-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Heuler | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Aquaknarre | Wasser | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Metallklaue | Stahl | physical | 50 | 95 | Level 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Pikser | Flug | physical | 35 | 100 | Level 15 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Blubbstrahl | Wasser | special | 65 | 100 | Level 19 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Angeberei | Normal | status | – | 85 | Level 24 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Furienschlag | Normal | physical | 15 | 85 | Level 28 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Lake | Wasser | special | 65 | 100 | Level 33 | This move's power is doubled if the target's HP is at half or less. |
| Whirlpool | Wasser | special | 35 | 85 | Level 37 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Weißnebel | Eis | status | – | – | Level 42 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Bohrschnabel | Flug | physical | 80 | 100 | Level 46 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
| Hydropumpe | Wasser | special | 110 | 80 | Level 50 | The target is blasted by a huge volume of water launched under great pressure. |
| Aero-Ass | Flug | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agilität | Psycho | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Blizzard | Eis | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Charme | Fee | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Kalte Dusche | Wasser | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Säuselstimme | Fee | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Schleuder | Unlicht | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Rollwende | Wasser | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Strauchler | Pflanze | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Dunkelnebel | Eis | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Rechte Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eiskreisel | Eis | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Eissturm | Eis | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Aquadurchstoß | Wasser | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycho-Plus | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Felsgrab | Gestein | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Dunkelklaue | Geist | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Schneelandschaft | Eis | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surfer | Wasser | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Sternschauer | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Dreifach-Axel | Eis | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Wassersäulen | Wasser | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Aquawelle | Wasser | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Kaskade | Wasser | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Meteorologe | Normal | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Wasserring | Wasser | status | – | – | Egg | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Daunenreigen | Flug | status | – | 100 | Egg | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Überheblichkeit | Unlicht | physical | 20 | 100 | Egg | The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| Ruheort | Flug | status | – | – | Egg | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| Schnarcher | Normal | special | 50 | 100 | Egg | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Superschall | Normal | status | – | 55 | Egg | The user generates odd sound waves from its body that confuse the target. |
| Gähner | Normal | status | – | – | Egg | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Pliprin-Sprites
It lives alone, away from others. Apparently, every one of them believes it is the most important.
Its wings deliver wicked blows that snap even the thickest of trees. It searches for prey in icy seas.
Because every PRINPLUP considers itself to be the most important, they can never form a group.
It lives a solitary life. Its wings deliver wicked blows that can snap even the thickest of trees.
Because every Prinplup considers itself to be the most important, they can never form a group.
Der japanische Name von Pliprin ist Pottaishi (ポッタイシ). Hier sind alle offiziellen Namen von Pliprin in verschiedenen Sprachen:
Pliprin-Zucht
Pliprin erhalten
Pliprin kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Pliprin in jedem Spiel, in dem es verfügbar ist:
Über Pliprin
Pliprin ist ein Pokémon vom Typ Wasser, das in Generation 4 eingeführt wurde. Mit einer Basiswertsumme (BST) von 405 wird Pliprin als Pinguin klassifiziert und gehört zur Entwicklungsreihe Plinfa → Pliprin → Impoleon.
Im kompetitiven Spiel ist Pliprin im Tier ZU mit einer Nutzungsrate von 0.01% vertreten. Seine wichtigsten Fähigkeiten sind Sturzbach und Unbeugsamkeit, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Pliprin ist schwach gegen Attacken vom Typ Elektro, Pflanze, daher sollten Trainer diese Schwächen einplanen.
Pliprin kann durch Levelaufstieg, TM, Tutor und Ei 90 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Eisstrahl, Surfer, Ruheort, Rollwende. Mit 0.8 m Größe und 23 kg Gewicht ist Pliprin seit seinem Debüt in den Spielen der Region Sinnoh ein Fanliebling.