#899 Damythir

#899 Damythir

Größe1.8 m(5'11")
Gewicht95.1 kg(209.7 lbs)
Geschlecht50%50%
Gen 8

Detaillierte Statuswerte von Damythir

Lv.
WertBasisLv.
EVsIVsGesamt
KP 103
347
Angriff 105
246
Verteidigung 72
180
Sp.-Ang. 105
246
Sp.-Vert. 75
186
Initiative 65
166
1371
Typen-Effektivität

Damythir-Fähigkeiten

Lowers opponents' Attack one stage upon entering battle.

Reveals an opponent's held item upon entering battle.

VegetarierVersteckt

Absorbs Grass moves, raising Attack one stage.

Kompetitive Strategie für Damythir ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Damythir-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
BarrierenstoßPsychophysical7090Level 1Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
SilberblickNormalstatus100Level 3The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
ErstaunerGeistphysical30100Level 7The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
HypnosePsychostatus60Level 10The user employs hypnotic suggestion to make the target fall asleep.
StampferNormalphysical65100Level 13The user attacks by stomping on the target with a big foot. This may also make the target flinch.
SandwirbelBodenstatus100Level 16Sand is hurled in the target's face, lowering the target's accuracy.
BodycheckNormalphysical9085Level 21A reckless full-body charge attack for slamming into the target. This also damages the user a little.
KonfusstrahlGeiststatus100Level 23The target is exposed to a sinister ray that causes confusion.
GedankengutPsychostatusLevel 27The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
RollenspielPsychostatusLevel 32The user mimics the target completely, copying the target's Ability.
Zen-KopfstoßPsychophysical8090Level 37The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
BegrenzerPsychostatusLevel 49If opposing Pokémon know any move also known by the user, they are prevented from using it.
RisikotackleNormalphysical120100Level 55A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
VielenderKäferphysical12085Level 62Using its tough and impressive horn, the user rams into the target with no letup.
AgilitätPsychostatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DampfwalzeBodenphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
ErdkräfteBodenspecial90100TMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
ErdbebenBodenphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
EnergieballPflanzespecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
FlächenmachtPsychospecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SeherPsychospecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
ErdanziehungPsychostatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
PferdestärkeBodenphysical9595TMThe user fiercely attacks the target using its entire body.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
AnfallenKäferphysical80100TMThe user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsystrahlPsychospecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
Psycho-PlusNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsychokinesePsychospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PsycholärmPsychospecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PsychoschockPsychospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
BrüllerNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
FähigkeitstauschPsychostatusTMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SolarstrahlPflanzespecial120100TMThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
GrollGeiststatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
KraftvorratPsychospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TrickbetrugPsychostatus100TMThe user catches the target off guard and swaps the target's held item with its own.
BizarroraumPsychostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
StromstoßElektrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Damythir-Sprites

Pokédex-Einträge
Legends: Arceus

The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.

In anderen Sprachen

Der japanische Name von Damythir ist Ayashishi (アヤシシ). Hier sind alle offiziellen Namen von Damythir in verschiedenen Sprachen:

JapaneseアヤシシAyashishi
Korean신비록
Chinese (Traditional)詭角鹿
FrenchCerbyllin
GermanDamythir
SpanishWyrdeer
ItalianWyrdeer
Chinese (Simplified)诡角鹿

Damythir-Zucht

Spezies
Vielender
Ei-Gruppen
Feld
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate135
Basis-Freundschaft50
WachstumsrateSlow
Basis-Erfahrung263

Damythir erhalten

Damythir kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Damythir in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Hisui #50
FAQ

Über Damythir

Damythir ist ein Pokémon vom Typ Normal/Psycho, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 525 wird Damythir als Vielender klassifiziert und gehört zur Entwicklungsreihe Damhirplex → Damythir.

Im kompetitiven Spiel ist Damythir im Tier Doubles OU mit einer Nutzungsrate von 0.1% vertreten. Seine wichtigsten Fähigkeiten sind Bedroher und Schnüffler und Vegetarier, wodurch es als defensiver Pivot, der physische Angreifer schwächt eingesetzt werden kann. Damythir ist schwach gegen Attacken vom Typ Käfer, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Damythir kann durch Levelaufstieg, TM, Tutor und Ei 68 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Bizarroraum, Schutzschild, Psycholärm, Anfallen. Mit 1.8 m Größe und 95.1 kg Gewicht ist Damythir seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.