Detaillierte Statuswerte von Blitza

Lv.
WertBasisLv.
EVsIVsGesamt
KP 65
271
Angriff 65
166
Verteidigung 60
156
Sp.-Ang. 110
256
Sp.-Vert. 95
226
Initiative 130
296
1371
Typen-Effektivität

Blitza-Fähigkeiten

Absorbs Electric moves, healing for 1/4 max HP.

RasanzVersteckt

Increases Speed to 1.5× with a major status ailment.

Kompetitive Strategie für Blitza ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Blitza-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
BodycheckNormalphysical9085Level 1A reckless full-body charge attack for slamming into the target. This also damages the user a little.
RisikotackleNormalphysical120100Level 1A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
RutenschlagNormalstatus100Level 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
BissUnlichtphysical60100Level 1The target is bitten with viciously sharp fangs. This may also make the target flinch.
HeulerNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
DonnerschockElektrospecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
SternschauerNormalspecial60Level 1Star-shaped rays are shot at opposing Pokémon. This attack never misses.
CharmeFeestatus100Level 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
StafetteNormalstatusLevel 1The user switches places with a party Pokémon in waiting and passes along any stat changes.
Rechte HandNormalstatusLevel 1The user assists an ally by boosting the power of that ally's attack.
BezirzerNormalphysical60100Level 1The user endearingly approaches the target, then steals the target's held item.
ImitatorNormalstatusLevel 1The user mimics the move used immediately before it. The move fails if no other move has been used yet.
SandwirbelBodenstatus100Level 5Sand is hurled in the target's face, lowering the target's accuracy.
RuckzuckhiebNormalphysical40100Level 10The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
KulleraugenFeestatus100Level 15The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
DonnerwelleElektrostatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
DoppelkickKampfphysical30100Level 25The user attacks by kicking the target twice in a row using two feet.
DonnerzahnElektrophysical6595Level 30The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
NadelraketeKäferphysical2595Level 35The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
LadungsstoßElektrospecial80100Level 40The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
AgilitätPsychostatusLevel 45The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
DonnerElektrospecial11070Level 50A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
ZufluchtNormalphysical140100Level 55This move can be used only after the user has used all the other moves it knows in the battle.
LockstimmeFeespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
GedankengutPsychostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
LadevorgangElektrostatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
MystowellenElektrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElektrofeldElektrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElektroballElektrospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElektronetzElektrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugträneUnlichtstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
TrugschlagNormalphysical40100TMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
MetallsoundStahlstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
LehmschelleBodenspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
BrüllerNormalstatusTMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SpukballGeistspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KraftvorratPsychospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
VoltwechselElektrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
MeteorologeNormalspecial50100TMThis move's type and power change depending on the weather at the time the move is used.
StromstoßElektrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Blitza-Sprites

Pokédex-Einträge
Red

It accumulates negative ions in the atmosphere to blast out 10000- volt lightning bolts.

Yellow

A sensitive POKé­ MON that easily becomes sad or angry. Every time its mood changes, it charges power.

Gold

It concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.

Silver

Every hair on its body starts to stand sharply on end if it becomes charged with electricity.

Crystal

The negatively charged ions generated in its fur create a constant sparking noise.

In anderen Sprachen

Der japanische Name von Blitza ist Thunders (サンダース). Hier sind alle offiziellen Namen von Blitza in verschiedenen Sprachen:

JapaneseサンダースThunders
Korean쥬피썬더
Chinese (Traditional)雷伊布
FrenchVoltali
GermanBlitza
SpanishJolteon
ItalianJolteon
Chinese (Simplified)雷伊布

Blitza-Zucht

Spezies
Blitz-Pokémon
Ei-Gruppen
Feld
Schlüpfzeit8,960 Schritte(35 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung184

Blitza erhalten

Blitza kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Blitza in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kanto #135Johto #182Sinnoh (Platinum) #165Johto (HGSS) #186Unova (B2W2) #93Kalos Coastal #79Alola #125Akala #52Alola (USUM) #155Akala (USUM) #56Kanto (LGPE) #135Galar #198Crown Tundra #76Hisui #27Paldea #181
FAQ

Über Blitza

Blitza ist ein Pokémon vom Typ Elektro, das in Generation 1 eingeführt wurde. Mit einer Basiswertsumme (BST) von 525 wird Blitza als Blitz-Pokémon klassifiziert und gehört zur Entwicklungsreihe Evoli → Aquana → Blitza → Flamara → Psiana → Nachtara → Folipurba → Glaziola → Feelinara.

Im kompetitiven Spiel ist Blitza im Tier ZU mit einer Nutzungsrate von 28.59% vertreten. Seine wichtigsten Fähigkeiten sind Voltabsorber und Rasanz, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Blitza ist schwach gegen Attacken vom Typ Boden, daher sollten Trainer diese Schwächen einplanen.

Blitza kann durch Levelaufstieg, TM, Tutor und Ei 97 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Donnerblitz, Voltwechsel, Lockstimme, Spukball. Mit 0.8 m Größe und 24.5 kg Gewicht ist Blitza seit seinem Debüt in den Spielen der Region Kanto ein Fanliebling.