#239 Elekid

#239 Elekid

Größe0.6 m(1'12")
Gewicht23.5 kg(51.8 lbs)
Geschlecht75%25%
Gen 2

Detaillierte Statuswerte von Elekid

Lv.
WertBasisLv.
EVsIVsGesamt
KP 45
231
Angriff 63
162
Verteidigung 37
110
Sp.-Ang. 65
166
Sp.-Vert. 55
146
Initiative 95
226
1041
Typen-Effektivität

Elekid-Fähigkeiten

Has a 30% chance of paralyzing attacking Pokémon on contact.

MunterkeitVersteckt

Prevents sleep.

Kompetitive Strategie für Elekid ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Elekid-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
SilberblickNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
RuckzuckhiebNormalphysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
DonnerschockElektrospecial40100Level 4The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
LadevorgangElektrostatusLevel 8The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
SternschauerNormalspecial60Level 12Star-shaped rays are shot at opposing Pokémon. This attack never misses.
SchockwelleElektrospecial60Level 16The user strikes the target with a quick jolt of electricity. This attack never misses.
DonnerwelleElektrostatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
KreideschreiNormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
DonnerschlagElektrophysical75100Level 28The target is attacked with an electrified punch. This may also leave the target with paralysis.
LadungsstoßElektrospecial80100Level 32The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
FußkickKampfphysical100Level 36A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
DonnerblitzElektrospecial90100Level 40The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
LichtschildPsychostatusLevel 44A wondrous wall of light is put up to reduce damage from special moves for five turns.
DonnerElektrospecial11070Level 48A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
MystowellenElektrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ElektrofeldElektrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElektroballElektrospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElektronetzElektrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
MetallsoundStahlstatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsychokinesePsychospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
DonnerstoßElektrophysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
VoltwechselElektrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
StromstoßElektrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
KreuzhiebKampfphysical10080EggThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
WuchtschlagKampfphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
OffenlegungNormalphysical30100EggThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Power-PunchKampfphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SpotlightNormalstatusEggThe user draws attention to itself, making all opposing Pokémon take aim only at the user.
HammerarmKampfphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Elekid-Sprites

Pokédex-Einträge
Gold

It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

Silver

Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.

Crystal

It loves violent thunder. The space between its horns flickers bluish- white when it is charging energy.

Ruby

ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself.

Emerald

If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.

In anderen Sprachen

Der japanische Name von Elekid ist Elekid (エレキッド). Hier sind alle offiziellen Namen von Elekid in verschiedenen Sprachen:

JapaneseエレキッドElekid
Korean에레키드
Chinese (Traditional)電擊怪
FrenchÉlekid
GermanElekid
SpanishElekid
ItalianElekid
Chinese (Simplified)电击怪

Elekid-Zucht

Spezies
Elektro-Pokémon
Ei-Gruppen
Unbekannt
Schlüpfzeit6,400 Schritte(25 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate45
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung72

Elekid erhalten

Elekid kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Elekid in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Johto #154Sinnoh (Platinum) #197Johto (HGSS) #156Unova (B2W2) #56Alola #226Ula'ula #98Alola (USUM) #295Ula'ula (USUM) #116Crown Tundra #15Hisui #182Blueberry #10
SpielMethodeOrtDetails
CrystalWildJohto route 34Gift Egg
DiamondWildValley windworks, Sinnoh route 205 south towards floaroma town
PearlWildValley windworks, Sinnoh route 205 south towards floaroma town
White 2WildVirbank complex outer, Virbank complex innerWild, Dark Grass
Omega RubyWildMirage spot mountain south of route 129
Alpha SapphireWildMirage spot mountain south of route 129
SunWildAlola route 12, Blush mountain
MoonWildAlola route 12, Blush mountain
Ultra SunWildBlush mountain, Mount hokulani west
Ultra MoonWildBlush mountain, Mount hokulani west
XdWildOutskirt stand insideNpc Trade
FAQ

Über Elekid

Elekid ist ein Pokémon vom Typ Elektro, das in Generation 2 eingeführt wurde. Mit einer Basiswertsumme (BST) von 360 wird Elekid als Elektro-Pokémon klassifiziert und gehört zur Entwicklungsreihe Elekid → Elektek → Elevoltek.

Im kompetitiven Spiel ist Elekid im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Statik und Munterkeit, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Elekid ist schwach gegen Attacken vom Typ Boden, daher sollten Trainer diese Schwächen einplanen.

Elekid kann durch Levelaufstieg, TM, Tutor und Ei 87 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.6 m Größe und 23.5 kg Gewicht ist Elekid seit seinem Debüt in den Spielen der Region Johto ein Fanliebling.