Eisenfels-Entwicklung
Detaillierte Statuswerte von Eisenfels
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 90 | 321 | |||
| Angriff | 120 | 276 | |||
| Verteidigung | 80 | 196 | |||
| Sp.-Ang. | 68 | 172 | |||
| Sp.-Vert. | 108 | 252 | |||
| Initiative | 124 | 284 | |||
| 1501 | |||||
Eisenfels-Fähigkeiten
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Eisenfels-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Hornattacke | Normal | physical | 65 | 100 | Level 1 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Silberblick | Normal | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Steinwurf | Gestein | physical | 50 | 90 | Level 1 | The user picks up and throws a small rock at the target to inflict damage. |
| Elektrofeld | Elektro | status | – | – | Level 1 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Ruckzuckhieb | Normal | physical | 40 | 100 | Level 7 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Schlitzer | Normal | physical | 70 | 100 | Level 14 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Agilität | Psycho | status | – | – | Level 21 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Psychoklinge | Psycho | physical | 70 | 100 | Level 28 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Konter | Kampf | physical | – | 100 | Level 35 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Felsgrab | Gestein | physical | 60 | 95 | Level 42 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sanctoklinge | Kampf | physical | 90 | 100 | Level 49 | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Wuchtklinge | Gestein | physical | 95 | 100 | Level 56 | The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself. |
| Schwerttanz | Normal | status | – | – | Level 63 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Vielender | Käfer | physical | 120 | 85 | Level 70 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Rapidschutz | Kampf | status | – | – | Level 77 | The user protects itself and its allies from priority moves. |
| Steinkante | Gestein | physical | 100 | 80 | Level 84 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Gigastoß | Normal | physical | 150 | 90 | Level 91 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Aero-Ass | Flug | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Luftschnitt | Flug | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Dampfwalze | Boden | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Nahkampf | Kampf | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Erdbeben | Boden | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eisenabwehr | Stahl | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Eisenschädel | Stahl | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Meteorstrahl | Gestein | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Gifthieb | Gift | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychokinese | Psycho | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychoschock | Psycho | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Felswurf | Gestein | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solarklinge | Pflanze | physical | 125 | 100 | TM | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Verhöhner | Unlicht | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Neck Strike | Unlicht | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Stromstoß | Elektro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Kreuzschere | Käfer | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Eisenfels-Sprites
It resembles a Pokémon described in a dubious magazine as a Terrakion that had been modified by an evil organization.
It was named after a mysterious object recorded in an old book. Its body seems to be metallic.
Der japanische Name von Eisenfels ist テツノイワオ (テツノイワオ). Hier sind alle offiziellen Namen von Eisenfels in verschiedenen Sprachen:
Eisenfels-Zucht
Eisenfels erhalten
Eisenfels kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Eisenfels in jedem Spiel, in dem es verfügbar ist:
Über Eisenfels
Eisenfels ist ein Pokémon vom Typ Gestein/Psycho, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 590 wird Eisenfels als Paradox klassifiziert und gehört zur Entwicklungsreihe Eisenfels.
Im kompetitiven Spiel ist Eisenfels im Tier Monotype mit einer Nutzungsrate von 3.64% vertreten. Seine wichtigsten Fähigkeiten sind Quantenantrieb, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Eisenfels ist schwach gegen Attacken vom Typ Wasser, Pflanze, Boden, Käfer, Geist, Unlicht, Stahl, daher sollten Trainer diese Schwächen einplanen.
Eisenfels kann durch Levelaufstieg, TM, Tutor und Ei 49 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Wuchtklinge, Erdbeben, Nahkampf, Zen-Kopfstoß. Mit 1.5 m Größe und 162.5 kg Gewicht ist Eisenfels seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.