Darkrai-Entwicklung
Detaillierte Statuswerte von Darkrai
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 70 | 281 | |||
| Angriff | 90 | 216 | |||
| Verteidigung | 90 | 216 | |||
| Sp.-Ang. | 135 | 306 | |||
| Sp.-Vert. | 90 | 216 | |||
| Initiative | 125 | 286 | |||
| 1521 | |||||
Darkrai-Fähigkeiten
Damages sleeping opponents for 1/8 their max HP after each turn.
Darkrai-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Aussetzer | Normal | status | – | 100 | Level 1 | For four turns, the target will be unable to use whichever move it last used. |
| Ruckzuckhieb | Normal | physical | 40 | 100 | Level 11 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Hypnose | Psycho | status | – | 60 | Level 20 | The user employs hypnotic suggestion to make the target fall asleep. |
| Tiefschlag | Unlicht | physical | 70 | 100 | Level 29 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Nachtnebel | Geist | special | – | 100 | Level 38 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Doppelteam | Normal | status | – | – | Level 47 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Dunkelnebel | Eis | status | – | – | Level 57 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Schlummerort | Unlicht | status | – | 50 | Level 66 | Opposing Pokémon are dragged into a world of total darkness that puts them to sleep. |
| Ränkeschmied | Unlicht | status | – | – | Level 75 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Traumfresser | Psycho | special | 100 | 100 | Level 84 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Finsteraura | Unlicht | special | 80 | 100 | Level 93 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Blizzard | Eis | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Gedankengut | Psycho | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Ladestrahl | Elektro | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Konfusstrahl | Geist | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Fluch | Geist | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Ableithieb | Kampf | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Schleuder | Unlicht | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Fokusstoß | Kampf | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Power-Punch | Kampf | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Schmarotzer | Unlicht | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Bürde | Geist | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eisstrahl | Eis | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Eissturm | Eis | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Abschlag | Unlicht | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Frustventil | Unlicht | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Gifthieb | Gift | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycho-Plus | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psychokinese | Psycho | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psychoschock | Psycho | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Steinhagel | Gestein | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Felsgrab | Gestein | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Spukball | Geist | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Dunkelklaue | Geist | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Matschbombe | Gift | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Standpauke | Unlicht | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Groll | Geist | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sonnentag | Feuer | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Sternschauer | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Schwerttanz | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Verhöhner | Unlicht | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Raub | Unlicht | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Neck Strike | Unlicht | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Donner | Elektro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Donnerwelle | Elektro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Trickbetrug | Psycho | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Irrlicht | Feuer | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Kreuzschere | Käfer | physical | 80 | 100 | TM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
Darkrai-Sprites
It can lull people to sleep and make them dream. It is active during nights of the new moon.
Folklore has it that on moonless nights, this Pokémon will make people see horrific nightmares.
To protect itself, it afflicts those around it with nightmares. However, it means no harm.
It chases people and Pokémon from its territory by causing them to experience deep, nightmarish slumbers.
On a moonless night, a strange incident occurred in which every one of a village's inhabitants suffered nightmares. The villagers attested that Darkrai appeared before them in these nightmares.
Der japanische Name von Darkrai ist Darkrai (ダークライ). Hier sind alle offiziellen Namen von Darkrai in verschiedenen Sprachen:
Darkrai-Zucht
Darkrai erhalten
Darkrai kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Darkrai in jedem Spiel, in dem es verfügbar ist:
Über Darkrai
Darkrai ist ein Pokémon vom Typ Unlicht, das in Generation 4 eingeführt wurde. Mit einer Basiswertsumme (BST) von 600 wird Darkrai als Dunkelnacht klassifiziert und gehört zur Entwicklungsreihe Darkrai.
Im kompetitiven Spiel ist Darkrai im Tier OU mit einer Nutzungsrate von 9% vertreten. Seine wichtigsten Fähigkeiten sind Alptraum, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Darkrai ist schwach gegen Attacken vom Typ Kampf, Käfer, Fee, daher sollten Trainer diese Schwächen einplanen.
Darkrai kann durch Levelaufstieg, TM, Tutor und Ei 94 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Finsteraura, Eisstrahl, Matschbombe, Ränkeschmied. Mit 1.5 m Größe und 50.5 kg Gewicht ist Darkrai seit seinem Debüt in den Spielen der Region Sinnoh ein Fanliebling.