Pokémon-Fähigkeiten
Alle 306 Fähigkeiten aus Generation III bis IX
Pokémon-Fähigkeiten sind passive Effekte, die Kampfmechaniken, Feldinteraktionen und sogar wilde Begegnungen beeinflussen. Sie wurden in Generation III eingeführt; jedes Pokémon hat mindestens eine Fähigkeit, die automatisch aktiviert wird. Manche Pokémon besitzen zudem eine Versteckte Fähigkeit – eine seltenere Alternative, die auf besonderen Wegen erhältlich ist. Fähigkeiten zu verstehen ist im Wettbewerb entscheidend, da die richtige Fähigkeit Rolle und Stärke eines Pokémon im Team bestimmen kann.
| Fähigkeit | Generation | Pokémon | Beschreibung |
|---|---|---|---|
| Duftnote | Gen III | 10 | Has a 10% chance of making target Pokémon flinch with each hit. |
| Niesel | Gen III | 3 | Summons rain that lasts indefinitely upon entering battle. |
| Temposchub | Gen III | 14 | Raises Speed one stage after each turn. |
| Kampfpanzer | Gen III | 11 | Protects against critical hits. |
| Robustheit | Gen III | 48 | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
| Feuchtigkeit | Gen III | 20 | Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle. |
| Flexibilität | Gen III | 14 | Prevents paralysis. |
| Sandschleier | Gen III | 30 | Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. |
| Statik | Gen III | 38 | Has a 30% chance of paralyzing attacking Pokémon on contact. |
| Voltabsorber | Gen III | 13 | Absorbs Electric moves, healing for 1/4 max HP. |
| H2O-Absorber | Gen III | 30 | Absorbs Water moves, healing for 1/4 max HP. |
| Dösigkeit | Gen III | 26 | Prevents infatuation and protects against Captivate. |
| Wolke Sieben | Gen III | 7 | Negates all effects of weather, but does not prevent the weather itself. |
| Facettenauge | Gen III | 13 | Increases moves' accuracy to 1.3×. |
| Insomnia | Gen III | 24 | Prevents sleep. |
| Farbwechsel | Gen III | 1 | Changes type to match when hit by a damaging move. |
| Immunität | Gen III | 4 | Prevents poison. |
| Feuerfänger | Gen III | 29 | Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. |
| Puderabwehr | Gen III | 12 | Protects against incoming moves' extra effects. |
| Tempomacher | Gen III | 33 | Prevents confusion. |
| Saugnapf | Gen III | 5 | Prevents being forced out of battle by other Pokémon's moves. |
| Bedroher | Gen III | 46 | Lowers opponents' Attack one stage upon entering battle. |
| Wegsperre | Gen III | 6 | Prevents opponents from fleeing or switching out. |
| Rauhaut | Gen III | 6 | Damages attacking Pokémon for 1/8 their max HP on contact. |
| Wunderwache | Gen III | 1 | Protects against damaging moves that are not super effective. |
| Schwebe | Gen III | 44 | Evades Ground moves. |
| Sporenwirt | Gen III | 11 | Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact. |
| Synchro | Gen III | 18 | Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. |
| Neutraltorso | Gen III | 19 | Prevents stats from being lowered by other Pokémon. |
| Innere Kraft | Gen III | 19 | Cures any major status ailment upon switching out. |
| Blitzfänger | Gen III | 37 | Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. |
| Edelmut | Gen III | 15 | Doubles the chance of moves' extra effects occurring. |
| Wassertempo | Gen III | 48 | Doubles Speed during rain. |
| Chlorophyll | Gen III | 39 | Doubles Speed during strong sunlight. |
| Erleuchtung | Gen III | 8 | Doubles the wild encounter rate. |
| Erfassen | Gen III | 7 | Copies an opponent's ability upon entering battle. |
| Kraftkoloss | Gen III | 7 | Doubles Attack in battle. |
| Giftdorn | Gen III | 20 | Has a 30% chance of poisoning attacking Pokémon on contact. |
| Konzentrator | Gen III | 38 | Prevents flinching. |
| Magmapanzer | Gen III | 3 | Prevents freezing. |
| Aquahülle | Gen III | 13 | Prevents burns. |
| Magnetfalle | Gen III | 9 | Prevents Steel opponents from fleeing or switching out. |
| Lärmschutz | Gen III | 18 | Protects against sound-based moves. |
| Regengenuss | Gen III | 14 | Heals for 1/16 max HP after each turn during rain. |
| Sandsturm | Gen III | 5 | Summons a sandstorm that lasts indefinitely upon entering battle. |
| Erzwinger | Gen III | 36 | Increases the PP cost of moves targetting the Pokémon by one. |
| Speckschicht | Gen III | 33 | Halves damage from Fire and Ice moves. |
| Frühwecker | Gen III | 16 | Makes sleep pass twice as quickly. |
| Flammkörper | Gen III | 23 | Has a 30% chance of burning attacking Pokémon on contact. |
| Angsthase | Gen III | 36 | Ensures success fleeing from wild battles. |
| Adlerauge | Gen III | 43 | Prevents accuracy from being lowered. |
| Scherenmacht | Gen III | 12 | Prevents Attack from being lowered by other Pokémon. |
| Mitnahme | Gen III | 30 | Picks up other Pokémon's used and Flung held items. May also pick up an item after battle. |
| Schnarchnase | Gen III | 3 | Skips every second turn. |
| Übereifer | Gen III | 30 | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
| Charmebolzen | Gen III | 15 | Has a 30% chance of infatuating attacking Pokémon on contact. |
| Plus | Gen III | 10 | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
| Minus | Gen III | 8 | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
| Prognose | Gen III | 4 | Changes Castform's type and form to match the weather. |
| Klebekörper | Gen III | 10 | Prevents a held item from being removed by other Pokémon. |
| Expidermis | Gen III | 21 | Has a 33% chance of curing any major status ailment after each turn. |
| Adrenalin | Gen III | 26 | Increases Attack to 1.5× with a major status ailment. |
| Notschutz | Gen III | 3 | Increases Defense to 1.5× with a major status ailment. |
| Kloakensoße | Gen III | 4 | Damages opponents using leeching moves for as much as they would heal. |
| Notdünger | Gen III | 32 | Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. |
| Großbrand | Gen III | 32 | Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. |
| Sturzbach | Gen III | 32 | Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. |
| Hexaplaga | Gen III | 32 | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
| Steinhaupt | Gen III | 24 | Protects against recoil damage. |
| Dürre | Gen III | 5 | Summons strong sunlight that lasts indefinitely upon entering battle. |
| Ausweglos | Gen III | 3 | Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air. |
| Munterkeit | Gen III | 16 | Prevents sleep. |
| Pulverrauch | Gen III | 5 | Prevents stats from being lowered by other Pokémon. |
| Mentalkraft | Gen III | 3 | Doubles Attack in battle. |
| Panzerhaut | Gen III | 31 | Protects against critical hits. |
| Klimaschutz | Gen III | 1 | Negates all effects of weather, but does not prevent the weather itself. |
| Fußangel | Gen IV | 9 | Doubles evasion when confused. |
| Starthilfe | Gen IV | 4 | Absorbs Electric moves, raising Speed one stage. |
| Rivalität | Gen IV | 18 | Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. |
| Felsenfest | Gen IV | 16 | Raises Speed one stage upon flinching. |
| Schneemantel | Gen IV | 15 | Increases evasion to 1.25× during hail. Protects against hail damage. |
| Völlerei | Gen IV | 39 | Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. |
| Kurzschluss | Gen IV | 12 | Raises Attack to the maximum of six stages upon receiving a critical hit. |
| Entlastung | Gen IV | 17 | Doubles Speed upon using or losing a held item. |
| Hitzeschutz | Gen IV | 5 | Halves damage from Fire moves and burns. |
| Wankelmut | Gen IV | 5 | Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages. |
| Trockenheit | Gen IV | 7 | Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP. |
| Download | Gen IV | 4 | Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle. |
| Eisenfaust | Gen IV | 20 | Strengthens punch-based moves to 1.2× their power. |
| Aufheber | Gen IV | 3 | Heals for 1/8 max HP after each turn when poisoned in place of damage. |
| Anpassung | Gen IV | 20 | Increases the same-type attack bonus from 1.5× to 2×. |
| Wertelink | Gen IV | 10 | Extends two-to-five-hit moves and Triple Kick to their full length every time. |
| Hydration | Gen IV | 23 | Cures any major status ailment after each turn during rain. |
| Solarkraft | Gen IV | 10 | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
| Rasanz | Gen IV | 11 | Increases Speed to 1.5× with a major status ailment. |
| Regulierung | Gen IV | 2 | Makes the Pokémon's moves all act Normal-type. |
| Superschütze | Gen IV | 18 | Strengthens critical hits to inflict 3× damage rather than 2×. |
| Magieschild | Gen IV | 10 | Protects against damage not directly caused by a move. |
| Schildlos | Gen IV | 12 | Ensures all moves used by and against the Pokémon hit. |
| Zeitspiel | Gen IV | 1 | Makes the Pokémon move last within its move's priority bracket. |
| Techniker | Gen IV | 28 | Strengthens moves of 60 base power or less to 1.5× their power. |
| Floraschild | Gen IV | 23 | Protects against major status ailments during strong sunlight. |
| Tollpatsch | Gen IV | 12 | Prevents the Pokémon from using its held item in battle. |
| Überbrückung | Gen IV | 27 | Bypasses targets' abilities if they could hinder or prevent a move. |
| Glückspilz | Gen IV | 9 | Raises moves' critical hit rates one stage. |
| Finalschlag | Gen IV | 11 | Damages the attacker for 1/4 its max HP when knocked out by a contact move. |
| Vorahnung | Gen IV | 18 | Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move. |
| Vorwarnung | Gen IV | 6 | Reveals the opponents' strongest move upon entering battle. |
| Unkenntnis | Gen IV | 15 | Ignores other Pokémon's stat modifiers for damage and accuracy calculation. |
| Aufwertung | Gen IV | 13 | Doubles damage inflicted with not-very-effective moves. |
| Filter | Gen IV | 4 | Decreases damage taken from super-effective moves by 1/4. |
| Saumselig | Gen IV | 2 | Halves Attack and Speed for five turns upon entering battle. |
| Rauflust | Gen IV | 15 | Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon. |
| Sturmsog | Gen IV | 10 | Redirects single-target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage. |
| Eishaut | Gen IV | 21 | Heals for 1/16 max HP after each turn during hail. Protects against hail damage. |
| Felskern | Gen IV | 4 | Decreases damage taken from super-effective moves by 1/4. |
| Hagelalarm | Gen IV | 9 | Summons hail that lasts indefinitely upon entering battle. |
| Honigmaul | Gen IV | 5 | The Pokémon may pick up Honey after battle. |
| Schnüffler | Gen IV | 38 | Reveals an opponent's held item upon entering battle. |
| Achtlos | Gen IV | 13 | Strengthens recoil moves to 1.2× their power. |
| Variabilität | Gen IV | 1 | Changes Arceus's type and form to match its held Plate. |
| Pflanzengabe | Gen IV | 1 | Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight. |
| Alptraum | Gen IV | 1 | Damages sleeping opponents for 1/8 their max HP after each turn. |
| Langfinger | Gen V | 16 | Steals attacking Pokémon's held items on contact. |
| Rohe Gewalt | Gen V | 37 | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. |
| Umkehrung | Gen V | 11 | Inverts stat changes. |
| Anspannung | Gen V | 28 | Prevents opposing Pokémon from eating held Berries. |
| Siegeswille | Gen V | 16 | Raises Attack two stages upon having any stat lowered. |
| Schwächling | Gen V | 2 | Halves Attack and Special Attack at 50% max HP or less. |
| Tastfluch | Gen V | 15 | Has a 30% chance of Disabling any move that hits the Pokémon. |
| Heilherz | Gen V | 12 | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
| Freundeshut | Gen V | 10 | Decreases all direct damage taken by friendly Pokémon to 0.75×. |
| Bruchrüstung | Gen V | 25 | Raises Speed and lowers Defense by one stage each upon being hit by a physical move. |
| Schwermetall | Gen V | 10 | Doubles the Pokémon's weight. |
| Leichtmetall | Gen V | 7 | Halves the Pokémon's weight. |
| Multischuppe | Gen V | 3 | Halves damage taken from full HP. |
| Giftwahn | Gen V | 1 | Increases Attack to 1.5× when poisoned. |
| Hitzewahn | Gen V | 2 | Increases Special Attack to 1.5× when burned. |
| Reiche Ernte | Gen V | 9 | Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. |
| Telepathie | Gen V | 28 | Protects against friendly Pokémon's damaging moves. |
| Gefühlswippe | Gen V | 8 | Raises a random stat two stages and lowers another one stage after each turn. |
| Partikelschutz | Gen V | 26 | Protects against damage from weather. |
| Giftgriff | Gen V | 11 | Has a 30% chance of poisoning target Pokémon upon contact. |
| Belebekraft | Gen V | 27 | Heals for 1/3 max HP upon switching out. |
| Brustbieter | Gen V | 15 | Protects against Defense drops. |
| Sandscharrer | Gen V | 10 | Doubles Speed during a sandstorm. Protects against sandstorm damage. |
| Wunderhaut | Gen V | 5 | Lowers incoming non-damaging moves' base accuracy to exactly 50%. |
| Analyse | Gen V | 12 | Strengthens moves to 1.3× their power when moving last. |
| Trugbild | Gen V | 4 | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. |
| Doppelgänger | Gen V | 1 | Transforms upon entering battle. |
| Schwebedurch | Gen V | 27 | Bypasses Light Screen, Reflect, and Safeguard. |
| Mumie | Gen V | 2 | Changes attacking Pokémon's abilities to Mummy on contact. |
| Hochmut | Gen V | 16 | Raises Attack one stage upon KOing a Pokémon. |
| Redlichkeit | Gen V | 10 | Raises Attack one stage upon taking damage from a Dark move. |
| Hasenfuß | Gen V | 21 | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. |
| Magiespiegel | Gen V | 11 | Reflects most non-damaging moves back at their user. |
| Vegetarier | Gen V | 21 | Absorbs Grass moves, raising Attack one stage. |
| Strolch | Gen V | 20 | Raises non-damaging moves' priority by one stage. |
| Sandgewalt | Gen V | 18 | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. |
| Eisenstachel | Gen V | 4 | Damages attacking Pokémon for 1/8 their max HP on contact. |
| Trance-Modus | Gen V | 4 | Changes Darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise. |
| Triumphstern | Gen V | 1 | Increases moves' accuracy to 1.1× for friendly Pokémon. |
| Turbobrand | Gen V | 2 | Bypasses targets' abilities if they could hinder or prevent moves. |
| Teravolt | Gen V | 2 | Bypasses targets' abilities if they could hinder or prevent moves. |
| Dufthülle | Gen VI | 8 | Protects allies against moves that affect their mental state. |
| Blütenhülle | Gen VI | 5 | Protects friendly Grass Pokémon from having their stats lowered by other Pokémon. |
| Backentaschen | Gen VI | 7 | Restores HP upon eating a Berry, in addition to the Berry's effect. |
| Wandlungskunst | Gen VI | 8 | Changes the bearer's type to match each move it uses. |
| Fellkleid | Gen VI | 2 | Halves damage from physical attacks. |
| Zauberer | Gen VI | 6 | Steals the target's held item when the bearer uses a damaging move. |
| Kugelsicher | Gen VI | 12 | Protects against bullet, ball, and bomb-based moves. |
| Unbeugsamkeit | Gen VI | 15 | Raises Special Attack by two stages upon having any stat lowered. |
| Titankiefer | Gen VI | 13 | Strengthens biting moves to 1.5× their power. |
| Frostschicht | Gen VI | 3 | Turns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power. |
| Zuckerhülle | Gen VI | 11 | Prevents friendly Pokémon from sleeping. |
| Taktikwechsel | Gen VI | 2 | Changes Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield. |
| Orkanschwingen | Gen VI | 3 | Raises Flying moves' priority by one stage. |
| Megawumme | Gen VI | 3 | Strengthens aura and pulse moves to 1.5× their power. |
| Pflanzenpelz | Gen VI | 2 | Boosts Defense while Grassy Terrain is in effect. |
| Nutznießer | Gen VI | 5 | Passes the bearer's held item to an ally when the ally uses up its item. |
| Krallenwucht | Gen VI | 8 | Strengthens moves that make contact to 1.33× their power. |
| Feenschicht | Gen VI | 3 | Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power. |
| Viskosität | Gen VI | 7 | Lowers attacking Pokémon's Speed by one stage on contact. |
| Zenithaut | Gen VI | 2 | Turns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power. |
| Familienbande | Gen VI | 1 | Lets the bearer hit twice with damaging moves. The second hit has half power. |
| Dunkelaura | Gen VI | 1 | Strengthens Dark moves to 1.33× their power for all friendly and opposing Pokémon. |
| Feenaura | Gen VI | 2 | Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon. |
| Aura-Umkehr | Gen VI | 2 | Makes Dark Aura and Fairy Aura weaken moves of their respective types. |
| Urmeer | Gen VI | 1 | Creates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail. |
| Endland | Gen VI | 1 | Creates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail. |
| Delta-Wind | Gen VI | 1 | Creates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon. |
| Zähigkeit | Gen VII | 3 | Raises this Pokémon's Defense by one stage when it takes damage from a move. |
| Reißaus | Gen VII | 1 | This Pokémon automatically switches out when its HP drops below half. |
| Rückzug | Gen VII | 1 | This Pokémon automatically switches out when its HP drops below half. |
| Verklumpen | Gen VII | 2 | Raises this Pokémon's Defense by two stages when it's hit by a Water move. |
| Quälerei | Gen VII | 2 | This Pokémon's moves critical hit against poisoned targets. |
| Limitschild | Gen VII | 14 | Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form. |
| Beschattung | Gen VII | 9 | This Pokémon's moves have double power against Pokémon that switched in this turn. |
| Wasserblase | Gen VII | 3 | Halves damage from Fire moves, doubles damage of Water moves, and prevents burns. |
| Stahlprofi | Gen VII | 1 | This Pokémon's Steel moves have 1.5× power. |
| Wutausbruch | Gen VII | 3 | Raises this Pokémon's Special Attack by one stage every time its HP drops below half. |
| Schneescharrer | Gen VII | 7 | During Hail, this Pokémon has double Speed. |
| Langstrecke | Gen VII | 3 | This Pokémon's moves do not make contact. |
| Plätscherstimme | Gen VII | 3 | Sound-based moves become Water-type. |
| Heilwandel | Gen VII | 1 | This Pokémon's healing moves have their priority increased by 3. |
| Elektrohaut | Gen VII | 3 | This Pokémon's Normal moves are Electric and have their power increased to 1.2×. |
| Surf-Schweif | Gen VII | 1 | Doubles this Pokémon's Speed on Electric Terrain. |
| Fischschwarm | Gen VII | 2 | Wishiwashi becomes Schooling Form when its HP is 25% or higher. |
| Kostümspuk | Gen VII | 4 | Prevents the first instance of battle damage. |
| Freundschaftsakt | Gen VII | 2 | Transforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times. |
| Scharwandel | Gen VII | 3 | Transforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%. |
| Korrosion | Gen VII | 5 | This Pokémon can inflict poison on Poison and Steel Pokémon. |
| Dauerschlaf | Gen VII | 1 | This Pokémon always acts as though it were Asleep. |
| Majestät | Gen VII | 1 | Opposing Pokémon cannot use priority attacks. |
| Magenkrempler | Gen VII | 2 | When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining. |
| Tänzer | Gen VII | 4 | Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards. |
| Batterie | Gen VII | 1 | Ally Pokémon's moves have their power increased to 1.3×. |
| Flauschigkeit | Gen VII | 6 | Damage from contact moves is halved. Damage from Fire moves is doubled. |
| Buntkörper | Gen VII | 1 | Opposing Pokémon cannot use priority attacks. |
| Seelenherz | Gen VII | 2 | This Pokémon's Special Attack rises by one stage every time any Pokémon faints. |
| Lockenkopf | Gen VII | 2 | When this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage. |
| Receiver | Gen VII | 1 | When an ally faints, this Pokémon gains its Ability. |
| Chemiekraft | Gen VII | 2 | When an ally faints, this Pokémon gains its Ability. |
| Bestien-Boost | Gen VII | 11 | Raises this Pokémon's highest stat by one stage when it faints another Pokémon. |
| Alpha-System | Gen VII | 1 | Changes this Pokémon's type to match its held Memory. |
| Elektro-Erzeuger | Gen VII | 2 | When this Pokémon enters battle, it changes the terrain to Electric Terrain. |
| Psycho-Erzeuger | Gen VII | 3 | When this Pokémon enters battle, it changes the terrain to Psychic Terrain. |
| Nebel-Erzeuger | Gen VII | 2 | When this Pokémon enters battle, it changes the terrain to Misty Terrain. |
| Gras-Erzeuger | Gen VII | 5 | When this Pokémon enters battle, it changes the terrain to Grassy Terrain. |
| Metallprotektor | Gen VII | 1 | Other Pokémon cannot lower this Pokémon's stats. |
| Phantomschutz | Gen VII | 1 | When this Pokémon has full HP, regular damage from moves is halved. |
| Prismarüstung | Gen VII | 3 | Reduces super-effective damage to 0.75×. |
| Zerebralmacht | Gen VII | 1 | Increases super-effective damage dealt to 1.25×. |
| Kühnes Schwert | Gen VIII | 2 | Boosts Attack in battle. |
| Wackerer Schild | Gen VIII | 2 | Boosts Defense in battle. |
| Libero | Gen VIII | 4 | Libero changes the Pokémon's type to that of its previously used attack. |
| Apport | Gen VIII | 1 | If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle. |
| Wollflaum | Gen VIII | 2 | When Ignores moves and abilities that draw in moves. |
| Schraubflosse | Gen VIII | 2 | Ignores moves and abilities that draw in moves. |
| Spiegelrüstung | Gen VIII | 2 | Reflects any stat-lowering effects. |
| Würggeschoss | Gen VIII | 3 | If a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP. |
| Stahlrückgrat | Gen VIII | 4 | Ignores moves and abilities that draw in moves. |
| Dampfantrieb | Gen VIII | 4 | Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move. |
| Punk Rock | Gen VIII | 4 | Boosts sound-based moves and halves damage from the same moves. |
| Sandspeier | Gen VIII | 3 | Creates a sandstorm when hit by an attack. |
| Eisflügelstaub | Gen VIII | 2 | Halves damage from Special moves. |
| Heranreifen | Gen VIII | 5 | Doubles the effect of berries. |
| Tiefkühlkopf | Gen VIII | 2 | The Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows. |
| Kraftquelle | Gen VIII | 1 | Just being next to the Pokémon powers up moves. |
| Mimese | Gen VIII | 1 | Changes type depending on the terrain. |
| Hemmungslos | Gen VIII | 2 | Nullifies effects of Light Screen, Reflect, and Aurora Veil. |
| Stählerner Wille | Gen VIII | 1 | Powers up ally Pokémon's Steel-type moves. |
| Unheilskörper | Gen VIII | 1 | When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle. |
| Rastlose Seele | Gen VIII | 2 | Swaps abilities with opponents on contact. |
| Affenfokus | Gen VIII | 2 | Boosts the Pokémon's Attack stat but only allows the use of the first selected move. |
| Reaktionsgas | Gen VIII | 3 | Neutralizes abilities of all Pokémon in battle. |
| Pastellhülle | Gen VIII | 2 | Prevents the Pokémon and its allies from being poisoned. |
| Heißhunger | Gen VIII | 2 | Causes Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode |
| Schnellschuss | Gen VIII | 1 | Enables the Pokémon to move first occasionally. |
| Verborgene Faust | Gen VIII | 5 | Contact moves can strike through Protect/Detect. |
| Kuriose Arznei | Gen VIII | 1 | Resets all stat changes upon entering battlefield. |
| Transistor | Gen VIII | 1 | Powers up Electric-type moves. |
| Drachenkiefer | Gen VIII | 1 | Powers up Dragon-type moves. |
| Helles Wiehern | Gen VIII | 1 | Boosts Attack after knocking out a Pokémon. |
| Dunkles Wiehern | Gen VIII | 1 | Boosts Special Attack after knocking out a Pokémon. |
| Reitgespann | Gen VIII | 1 | This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability. |
| Reitgespann | Gen VIII | 1 | This Ability combines the effects of both Calyrex's Unnerve Ability and Spectrier's Grim Neigh Ability. |
| Duftschwade | Gen IX | 1 | Contact changes the attacker's Ability to Lingering Aroma. |
| Streusaat | Gen IX | 1 | Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. |
| Thermowandel | Gen IX | 3 | Raises Attack when hit by a Fire-type move. Cannot be burned. |
| Wutpanzer | Gen IX | 1 | When the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised. |
| Läutersalz | Gen IX | 3 | Protects from status conditions and halves damage from Ghost-type moves. |
| Knusperkruste | Gen IX | 1 | Immune to Fire-type moves, and Defense is sharply boosted. |
| Windreiter | Gen IX | 3 | Gives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one. |
| Wachhund | Gen IX | 2 | Boosts Attack if intimidated, and prevents being forced to switch out. |
| Steinträger | Gen IX | 1 | Powers up Rock-type moves. |
| Windkraft | Gen IX | 2 | When hit by a wind move, the power of the next Electric-type move it uses is doubled. |
| Superwechsel | Gen IX | 2 | Transforms into its Hero Form when switching out. |
| Kommandant | Gen IX | 3 | Goes inside the mouth of an ally Dondozo if one is on the field. |
| Dynamo | Gen IX | 1 | When hit by an attack, the power of the next Electric-type move it uses is doubled. |
| Paläosynthese | Gen IX | 10 | Raises highest stat in harsh sunlight, or if holding Booster Energy. |
| Quantenantrieb | Gen IX | 10 | Raises highest stat on Electric Terrain, or if holding Booster Energy. |
| Goldkörper | Gen IX | 1 | Gives immunity to status moves. |
| Unheilsgefäß | Gen IX | 1 | Lowers Special Attack of all Pokémon except itself. |
| Unheilsschwert | Gen IX | 1 | Lowers Defense of all Pokémon except itself. |
| Unheilstafeln | Gen IX | 1 | Lowers Attack of all Pokémon except itself. |
| Unheilsjuwelen | Gen IX | 1 | Lowers Special Defense of all Pokémon except itself. |
| Orichalkum-Puls | Gen IX | 5 | Turns the sunlight harsh when entering battle, and boosts Attack while active. |
| Hadronen-Motor | Gen IX | 5 | Creates an Electric Terrain when entering battle, and boosts Special Attack while active. |
| Profiteur | Gen IX | 1 | Copies stat boosts by the opponent. |
| Wiederkäuer | Gen IX | 4 | Causes the Pokémon to reuse an already consumed Berry at the end of the next turn. |
| Scharfkantig | Gen IX | 4 | Powers up slicing moves. |
| Feldherr | Gen IX | 1 | Attack and Special Attack are boosted for each party Pokémon that has been defeated. |
| Synchronauftritt | Gen IX | 1 | Copies ally's stat changes on entering battle. |
| Giftbelag | Gen IX | 2 | Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. |
| Schweifrüstung | Gen IX | 1 | Prevents the opponent from using any moves that have priority, such as Quick Attack. |
| Bodenschmaus | Gen IX | 1 | Restores HP when hit by a Ground-type move. |
| Myzelienkraft | Gen IX | 2 | Status moves go last, but are not affected by the opponent's ability. |
| Geistiges Auge | Gen IX | 1 | The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves. |
| Süßer Nektar | Gen IX | 2 | Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage. |
| Gastlichkeit | Gen IX | 2 | When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%. |
| Giftkette | Gen IX | 3 | May cause bad poisoning when the Pokémon hits an opponent with a move. |
| Tera-Wandel | Gen IX | 1 | When Terapagos enters the battle, it turns into its Terastal Form until the end of the battle. |
| Tera-Panzer | Gen IX | 1 | All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective. |
| Teraforming Null | Gen IX | 1 | As soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects. |
| Giftpuppenspiel | Gen IX | 1 | Pokémon poisoned by Pecharunt's moves will also become confused. |
Pokemon-Fähigkeiten sind passive Effekte, die jedes Pokemon besitzt. Fähigkeiten wurden in Generation III (Ruby & Sapphire) eingeführt und ergänzen Kämpfe um eine strategische Ebene: Sie bieten automatisch Vor- oder Nachteile, ohne einen Attacken-Slot zu benötigen. Für den kompetitiven Teambau ist es entscheidend, die Fähigkeit eines Pokemon und ihre Wechselwirkungen mit dem Metagame zu verstehen.
Normale vs. Versteckte Fähigkeiten
Jede Pokemon-Art kann eine oder zwei normale Fähigkeiten und eine Versteckte Fähigkeit haben. Normale Fähigkeiten erhält man gewöhnlich beim Fangen oder Züchten von Pokemon. Versteckte Fähigkeiten, eingeführt in Generation V, erfordern besondere Methoden – etwa Dyna-Raids in Sword & Shield, SOS-Ketten in Sun & Moon oder einen Ability Patch.
Kompetitiver Einfluss von Fähigkeiten
Fähigkeiten können die kompetitive Spielbarkeit eines Pokemon bestimmen. Intimidate ist eine der einflussreichsten Fähigkeiten und senkt beim Einwechseln den Angriff des Gegners. Wetter auslösende Fähigkeiten wie Drizzle (Pelipper) und Drought (Torkoal) definieren ganze Team-Archetypen. Initiative-steigernde Fähigkeiten wie Speed Boost (Blaziken) und Terrain-Fähigkeiten wie Electric Surge (Tapu Koko) prägen die kompetitive Landschaft.
Fähigkeitsänderungen zwischen Generationen
Game Freak passt Fähigkeiten zwischen Generationen regelmäßig an. Manche Pokemon erhalten neue Versteckte Fähigkeiten, während bestehende Fähigkeiten verstärkt oder abgeschwächt werden können. Gale Wings wurde etwa in Generation VII abgeschwächt und wirkt nur noch bei vollen KP, während Prankster so geändert wurde, dass dadurch verstärkte Status-Attacken gegen Unlicht-Ziele fehlschlagen.
Fähigkeiten nach Generation
Generation III führte mit dem neuen System 76 Fähigkeiten ein. Jede folgende Generation erweiterte die Auswahl: Generation IV fügte Fähigkeiten wie Adaptability und Download hinzu, Generation V führte Versteckte Fähigkeiten sowie Moxie und Prankster ein, und Generation IX brachte neue Fähigkeiten für Pokemon aus Scarlet & Violet.