Kriechflügel-Entwicklung
Detaillierte Statuswerte von Kriechflügel
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 85 | 311 | |||
| Angriff | 135 | 306 | |||
| Verteidigung | 79 | 194 | |||
| Sp.-Ang. | 85 | 206 | |||
| Sp.-Vert. | 105 | 246 | |||
| Initiative | 81 | 198 | |||
| 1461 | |||||
Kriechflügel-Fähigkeiten
Raises highest stat in harsh sunlight, or if holding Booster Energy.
Kriechflügel-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Windstoß | Flug | special | 40 | 100 | Level 1 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Glut | Feuer | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Käferbiss | Käfer | physical | 60 | 100 | Level 1 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Giftpuder | Gift | status | – | 75 | Level 7 | The user scatters a cloud of poisonous dust that poisons the target. |
| Stachelspore | Pflanze | status | – | 75 | Level 7 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Nitroladung | Feuer | physical | 50 | 100 | Level 14 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Stampfer | Normal | physical | 65 | 100 | Level 21 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Fußtritt | Kampf | physical | 65 | 100 | Level 28 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Morgengrauen | Normal | status | – | – | Level 35 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Anfallen | Käfer | physical | 80 | 100 | Level 42 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Kraftkoloss | Kampf | physical | 120 | 100 | Level 49 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Protzer | Kampf | status | – | – | Level 56 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Doppelflügel | Flug | physical | 40 | 90 | Level 63 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Überrumpler | Käfer | physical | 90 | 100 | Level 70 | Although this move has great power, it works only on the first turn each time the user enters battle. |
| Wirbelwind | Normal | status | – | – | Level 77 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Blutsauger | Käfer | physical | 80 | 100 | Level 84 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Fuchtler | Normal | physical | 120 | 100 | Level 91 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Akrobatik | Flug | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Aero-Ass | Flug | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Body Press | Kampf | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Durchbruch | Kampf | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Käfergebrumm | Käfer | special | 90 | 100 | TM | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Nahkampf | Kampf | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Fluch | Geist | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Erdbeben | Boden | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flammenblitz | Feuer | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Gigasauger | Pflanze | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Brandstempel | Feuer | physical | – | 100 | TM | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Hitzewelle | Feuer | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Rammboss | Stahl | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Pferdestärke | Boden | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Orkan | Flug | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Fußkick | Kampf | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Gegenschlag | Kampf | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Krabbelkracher | Käfer | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Fruststampfer | Boden | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Frustflamme | Feuer | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Wegbereiter | Pflanze | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Kehrtwende | Käfer | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Stromstoß | Elektro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Irrlicht | Feuer | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Sonnentag | Feuer | status | – | – | Egg | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
Kriechflügel-Sprites
This mysterious Pokémon has some similarities to a creature that an old book introduced as Slither Wing.
This Pokémon somewhat resembles an ancient form of Volcarona that was introduced in a dubious magazine.
Der japanische Name von Kriechflügel ist Chiwohauhane (チヲハウハネ). Hier sind alle offiziellen Namen von Kriechflügel in verschiedenen Sprachen:
Kriechflügel-Zucht
Kriechflügel erhalten
Kriechflügel kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Kriechflügel in jedem Spiel, in dem es verfügbar ist:
Über Kriechflügel
Kriechflügel ist ein Pokémon vom Typ Käfer/Kampf, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 570 wird Kriechflügel als Paradox klassifiziert und gehört zur Entwicklungsreihe Kriechflügel.
Im kompetitiven Spiel ist Kriechflügel im Tier UU mit einer Nutzungsrate von 17.83% vertreten. Seine wichtigsten Fähigkeiten sind Paläosynthese, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Kriechflügel ist schwach gegen Attacken vom Typ Flug, Feuer, Psycho, Fee, daher sollten Trainer diese Schwächen einplanen.
Kriechflügel kann durch Levelaufstieg, TM, Tutor und Ei 57 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Erdbeben, Blutsauger, Nitroladung, Protzer. Mit 3.2 m Größe und 92 kg Gewicht ist Kriechflügel seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.