#183 Marill

#183 Marill

Größe0.4 m(1'04")
Gewicht8.5 kg(18.7 lbs)
Geschlecht50%50%
Gen 2

Detaillierte Statuswerte von Marill

Lv.
WertBasisLv.
EVsIVsGesamt
KP 70
281
Angriff 20
76
Verteidigung 50
136
Sp.-Ang. 20
76
Sp.-Vert. 50
136
Initiative 40
116
821
Typen-Effektivität

Marill-Fähigkeiten

Halves damage from Fire and Ice moves.

Doubles Attack in battle.

VegetarierVersteckt

Absorbs Grass moves, raising Attack one stage.

Kompetitive Strategie für Marill ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Marill-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
RutenschlagNormalstatus100Level 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
AquaknarreWasserspecial40100Level 1The target is blasted with a forceful shot of water.
EiniglerNormalstatusLevel 1The user curls up and boosts its Defense stat.
WalzerGesteinphysical3090Level 1The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Rechte HandNormalstatusLevel 1The user assists an ally by boosting the power of that ally's attack.
BlubbstrahlWasserspecial65100Level 6A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
CharmeFeestatus100Level 9The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
SlamNormalphysical8075Level 12The target is slammed with a long tail, vines, or the like to inflict damage.
SprungfederFlugphysical8585Level 15The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
NassschweifWasserphysical9090Level 19The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
KnuddlerFeephysical9090Level 21The user attacks by playing rough with the target. This may also lower the target's Attack stat.
WasserringWasserstatusLevel 24The user envelops itself in a veil made of water. It regains some HP every turn.
RegentanzWasserstatusLevel 27The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
HydropumpeWasserspecial11080Level 30The target is blasted by a huge volume of water launched under great pressure.
RisikotackleNormalphysical120100Level 33A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
KraftkolossKampfphysical120100Level 36The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
LockstimmeFeespecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
AmnesiePsychostatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
BlizzardEisspecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
DampfwalzeBodenphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Kalte DuscheWasserspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
SäuselstimmeFeespecial40TMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
DiebeskussFeespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
ZugabeNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
TrugträneUnlichtstatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
SchleuderUnlichtphysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Power-PunchKampfphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
StrauchlerPflanzespecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SchallwelleNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
EisstrahlEisspecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
EiskreiselEisphysical80100TMThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
EissturmEisspecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
AbschlagUnlichtphysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
AquadurchstoßWasserphysical85100TMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
NebelexplosionFeespecial100100TMThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
NebelfeldFeestatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
LehmschussBodenspecial5595TMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
LehmschelleBodenspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
LehmbrüheWasserspecial9085TMThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SchneelandschaftEisstatus0TMThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurferWasserspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
WegbereiterPflanzephysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
AquawelleWasserspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
KaskadeWasserphysical80100TMThe user charges at the target and may make it flinch.
WhirlpoolWasserspecial3585TMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.

Marill-Sprites

Pokédex-Einträge
Gold

The tip of its tail, which con­ tains oil that is lighter than wa­ ter, lets it swim without drowning.

Silver

The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.

Crystal

The fur on its body naturally repels water. It can stay dry, even when it plays in the water.

Ruby

MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants.

Sapphire

When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON’s tail is flexible and configured to stretch.

In anderen Sprachen

Der japanische Name von Marill ist Maril (マリル). Hier sind alle offiziellen Namen von Marill in verschiedenen Sprachen:

JapaneseマリルMaril
Korean마릴
Chinese (Traditional)瑪力露
FrenchMarill
GermanMarill
SpanishMarill
ItalianMarill
Chinese (Simplified)玛力露

Marill-Zucht

Spezies
Aquamaus-Pokémon
Ei-Gruppen
Wasser 1Fee
Schlüpfzeit2,560 Schritte(10 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate190
Basis-Freundschaft70
WachstumsrateFast
Basis-Erfahrung88

Marill erhalten

Marill kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Marill in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Johto #130Hoenn #55Sinnoh (Platinum) #125Johto (HGSS) #132Unova (B2W2) #31Kalos Central #42Hoenn (ORAS) #56Isle of Armor #140Paldea #47
SpielMethodeOrtDetails
GoldWildMt mortar 1fWild, Surf
SilverWildMt mortar 1fWild, Surf
CrystalWildJohto route 42, Mt mortar 1f, Mt mortar lower cave, Mt mortar upper cave, Mt mortar b1fWild, Surf
RubyWildPetalburg city, Hoenn route 102, Hoenn route 111, Hoenn route 114, Hoenn route 117Surf, Wild
SapphireWildPetalburg city, Hoenn route 102, Hoenn route 111, Hoenn route 114, Hoenn route 117Surf, Wild
EmeraldWildPetalburg city, Hoenn route 102, Hoenn route 104, Hoenn route 111, Hoenn route 112Surf, Wild
LeafGreenWildIcefall cave entrance, Ruin valley, Four islandSurf, Wild
DiamondWildGreat marsh area 1, Great marsh area 2, Great marsh area 3, Great marsh area 4, Great marsh area 5Wild, Surf
PearlWildGreat marsh area 1, Great marsh area 2, Great marsh area 3, Great marsh area 4, Great marsh area 5Wild, Surf
PlatinumWildSinnoh route 212 north towards hearthome city, Sinnoh route 215
HeartGoldWildMt mortar 1f, Johto safari zone zone meadowWild, Surf
SoulSilverWildMt mortar 1f, Johto safari zone zone meadowWild, Surf
Black 2WildPinwheel forest inside, Village bridge, Unova route 6, Unova route 11, Abundant shrineSurf, Rippling Water, Dark Grass, Wild, Hidden Grotto
White 2WildPinwheel forest inside, Village bridge, Unova route 6, Unova route 11, Abundant shrineSurf, Rippling Water, Dark Grass, Wild, Hidden Grotto
XWildKalos route 3Surf
YWildKalos route 3Surf
Omega RubyWildHoenn route 117, Hoenn route 120Horde
Alpha SapphireWildHoenn route 117, Hoenn route 120Horde
SunWildBrooklet hill mainIsland Scan
MoonWildBrooklet hill mainIsland Scan
FAQ

Über Marill

Marill ist ein Pokémon vom Typ Wasser/Fee, das in Generation 2 eingeführt wurde. Mit einer Basiswertsumme (BST) von 250 wird Marill als Aquamaus-Pokémon klassifiziert und gehört zur Entwicklungsreihe Azurill → Marill → Azumarill.

Im kompetitiven Spiel ist Marill im Tier ZU mit einer Nutzungsrate von 0.12% vertreten. Seine wichtigsten Fähigkeiten sind Speckschicht und Kraftkoloss und Vegetarier, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Marill ist schwach gegen Attacken vom Typ Elektro, Pflanze, Gift, daher sollten Trainer diese Schwächen einplanen.

Marill kann durch Levelaufstieg, TM, Tutor und Ei 109 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Abschlag, Zugabe, Schutzschild, Whirlpool. Mit 0.4 m Größe und 8.5 kg Gewicht ist Marill seit seinem Debüt in den Spielen der Region Johto ein Fanliebling.