#857 Brimano

#857 Brimano

Größe0.6 m(1'12")
Gewicht4.8 kg(10.6 lbs)
Geschlecht0%100%
Gen 8

Detaillierte Statuswerte von Brimano

Lv.
WertBasisLv.
EVsIVsGesamt
KP 57
255
Angriff 40
116
Verteidigung 65
166
Sp.-Ang. 86
208
Sp.-Vert. 73
182
Initiative 49
134
1061
Typen-Effektivität

Brimano-Fähigkeiten

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

MagiespiegelVersteckt

Reflects most non-damaging moves back at their user.

Kompetitive Strategie für Brimano ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Brimano-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KonfusionPsychospecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
SäuselstimmeFeespecial40Level 1Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
KameradschaftNormalstatusLevel 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
WirblerUnlichtphysical60100Level 1The user swings its body around violently to inflict damage on everything in its vicinity.
LebenstropfenWasserstatusLevel 1The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
DuftwolkeFeestatusLevel 15The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
PsystrahlPsychospecial65100Level 20The target is attacked with a peculiar ray. This may also confuse the target.
HeilwogePsychostatusLevel 25The user emits a healing pulse that restores the target's HP by up to half its max HP.
ZauberscheinFeespecial80100Level 30The user damages opposing Pokémon by emitting a powerful flash.
GedankengutPsychostatusLevel 37The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
PsychokinesePsychospecial90100Level 44The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
HeilopferPsychostatusLevel 51The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
StafetteNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
CharmeFeestatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
FinsterauraUnlichtspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
DiebeskussFeespecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FlächenmachtPsychospecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SeherPsychospecial120100TMTwo turns after this move is used, a hunk of psychic energy attacks the target.
GigasaugerPflanzespecial75100TMA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
BegrenzerPsychostatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
LichtschildPsychostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
ZauberblattPflanzespecial60TMThe user scatters curious leaves that chase the target. This attack never misses.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
NebelfeldFeestatusTMThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
KnuddlerFeephysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psycho-PlusNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsychofeldPsychostatusTMThis protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
PsychoschockPsychospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
ReflektorPsychostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
FähigkeitstauschPsychostatusTMThe user employs its psychic power to exchange Abilities with the target.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KraftvorratPsychospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
TrickbetrugPsychostatus100TMThe user catches the target off guard and swaps the target's held item with its own.
BizarroraumPsychostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.

Brimano-Sprites

Pokédex-Einträge
Sword

No matter who you are, if you bring strong emotions near this Pokémon, it will silence you violently.

Shield

Using the braids on its head, it pummels foes to get them to quiet down. One blow from those braids would knock out a professional boxer.

In anderen Sprachen

Der japanische Name von Brimano ist Tebrim (テブリム). Hier sind alle offiziellen Namen von Brimano in verschiedenen Sprachen:

JapaneseテブリムTebrim
Korean손지브림
Chinese (Traditional)提布莉姆
FrenchChapotus
GermanBrimano
SpanishHattrem
ItalianHattrem
Chinese (Simplified)提布莉姆

Brimano-Zucht

Spezies
Ruhe-Pokémon
Ei-Gruppen
Fee
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate120
Basis-Freundschaft50
WachstumsrateSlow
Basis-Erfahrung130

Brimano erhalten

Brimano kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Brimano in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Galar #242Crown Tundra #41Paldea #283Kitakami #93
FAQ

Über Brimano

Brimano ist ein Pokémon vom Typ Psycho, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 370 wird Brimano als Ruhe-Pokémon klassifiziert und gehört zur Entwicklungsreihe Brimova → Brimano → Silembrim.

Im kompetitiven Spiel ist Brimano im Tier PU mit einer Nutzungsrate von 2.28% vertreten. Seine wichtigsten Fähigkeiten sind Heilherz und Vorahnung und Magiespiegel, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Brimano ist schwach gegen Attacken vom Typ Käfer, Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Brimano kann durch Levelaufstieg, TM, Tutor und Ei 49 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Heilopfer, Magieflamme, Wangenrubbler, Seher. Mit 0.6 m Größe und 4.8 kg Gewicht ist Brimano seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.