#353 Shuppet

#353 Shuppet

Größe0.6 m(1'12")
Gewicht2.3 kg(5.1 lbs)
Geschlecht50%50%
Gen 3

Detaillierte Statuswerte von Shuppet

Lv.
WertBasisLv.
EVsIVsGesamt
KP 44
229
Angriff 75
186
Verteidigung 35
106
Sp.-Ang. 63
162
Sp.-Vert. 33
102
Initiative 45
126
911
Typen-Effektivität

Shuppet-Fähigkeiten

Prevents sleep.

Reveals an opponent's held item upon entering battle.

TastfluchVersteckt

Has a 30% chance of Disabling any move that hits the Pokémon.

Kompetitive Strategie für Shuppet ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Shuppet-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
ErstaunerGeistphysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
KreideschreiNormalstatus85Level 4An earsplitting screech harshly lowers the target's Defense stat.
NachtnebelGeistspecial100Level 7The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
GrollGeiststatus100Level 10The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
IrrlichtFeuerstatus85Level 16The user shoots a sinister flame at the target to inflict a burn.
SchattenstoßGeistphysical40100Level 19The user extends its shadow and attacks the target from behind. This move always goes first.
BürdeGeistspecial65100Level 22This relentless attack does massive damage to a target affected by status conditions.
FluchGeiststatusLevel 26A move that has different effects depending on whether the user is a Ghost type or not.
SpukballGeistspecial80100Level 30The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
RollenspielPsychostatusLevel 34The user mimics the target completely, copying the target's Ability.
TiefschlagUnlichtphysical70100Level 38This move enables the user to attack first. This move fails if the target is not readying an attack.
TrickbetrugPsychostatus100Level 42The user catches the target off guard and swaps the target's held item with its own.
PhantomkraftGeistphysical90100Level 48The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
GedankengutPsychostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
LadestrahlElektrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FinsterauraUnlichtspecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
ZauberscheinFeespecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
ZugabeNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
SchmarotzerUnlichtphysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
EissturmEisspecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
FrustventilUnlichtphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
RänkeschmiedUnlichtstatusTMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
LeidteilerNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PoltergeistGeistphysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
AnspringenKäferphysical50100TMThe user attacks by pouncing on the target. This also lowers the target's Speed stat.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsystrahlPsychospecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
Psycho-PlusNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsychokinesePsychospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
FähigkeitstauschPsychostatusTMThe user employs its psychic power to exchange Abilities with the target.
KrabbelkracherKäferphysical7090TMThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerwelleElektrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
BizarroraumPsychostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
KonfusstrahlGeiststatus100EggThe target is exposed to a sinister ray that causes confusion.
AbgangsbundGeiststatusEggIf the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
AussetzerNormalstatus100EggFor four turns, the target will be unable to use whichever move it last used.
MülltrefferGiftphysical12080EggThe user shoots filthy garbage at the target to attack. This may also poison the target.
BegrenzerPsychostatusEggIf opposing Pokémon know any move also known by the user, they are prevented from using it.

Shuppet-Sprites

Pokédex-Einträge
Ruby

SHUPPET is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this POKéMON will appear in a swarm and line up beneath the eaves of that person’s home.

Sapphire

SHUPPET grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people.

Emerald

This POKéMON roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise.

FireRed

It loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people.

Diamond

It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.

In anderen Sprachen

Der japanische Name von Shuppet ist Kagebouzu (カゲボウズ). Hier sind alle offiziellen Namen von Shuppet in verschiedenen Sprachen:

JapaneseカゲボウズKagebouzu
Korean어둠대신
Chinese (Traditional)怨影娃娃
FrenchPolichombr
GermanShuppet
SpanishShuppet
ItalianShuppet
Chinese (Simplified)怨影娃娃

Shuppet-Zucht

Spezies
Puppe
Ei-Gruppen
Amorph
Schlüpfzeit6,400 Schritte(25 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate225
Basis-Freundschaft35
WachstumsrateFast
Basis-Erfahrung59

Shuppet erhalten

Shuppet kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Shuppet in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Hoenn #146Unova (B2W2) #210Kalos Mountain #122Hoenn (ORAS) #151Alola (USUM) #316Ula'ula (USUM) #137Paldea #298
SpielMethodeOrtDetails
RubyWildMt pyre 4f, Mt pyre 5f, Mt pyre 6f, Mt pyre summit
SapphireWildMt pyre 1f, Mt pyre 2f, Mt pyre 3f, Mt pyre 4f, Mt pyre 5f
EmeraldWildMt pyre 1f, Mt pyre 2f, Mt pyre 3f, Mt pyre 4f, Mt pyre 5f
XWildFriend safari ghost
YWildFriend safari ghost
Omega RubyWildMt pyre 1f, Mt pyre 2f, Mt pyre 3f, Mt pyre 4f, Mt pyre outsideHorde
Alpha SapphireWildMt pyre 1f, Mt pyre 2f, Mt pyre 3f, Mt pyre 4f, Mt pyre outsideHorde
Ultra SunWildThrifty megamart abandoned site
Ultra MoonWildThrifty megamart abandoned site
FAQ

Über Shuppet

Shuppet ist ein Pokémon vom Typ Geist, das in Generation 3 eingeführt wurde. Mit einer Basiswertsumme (BST) von 295 wird Shuppet als Puppe klassifiziert und gehört zur Entwicklungsreihe Shuppet → Banette.

Im kompetitiven Spiel ist Shuppet im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Insomnia und Schnüffler und Tastfluch, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Shuppet ist schwach gegen Attacken vom Typ Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.

Shuppet kann durch Levelaufstieg, TM, Tutor und Ei 88 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 0.6 m Größe und 2.3 kg Gewicht ist Shuppet seit seinem Debüt in den Spielen der Region Hoenn ein Fanliebling.