Eisenrad-Entwicklung
Detaillierte Statuswerte von Eisenrad
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 90 | 321 | |||
| Angriff | 112 | 260 | |||
| Verteidigung | 120 | 276 | |||
| Sp.-Ang. | 72 | 180 | |||
| Sp.-Vert. | 70 | 176 | |||
| Initiative | 106 | 248 | |||
| 1461 | |||||
Eisenrad-Fähigkeiten
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Eisenrad-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Hornattacke | Normal | physical | 65 | 100 | Level 1 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Einigler | Normal | status | – | – | Level 1 | The user curls up and boosts its Defense stat. |
| Walzer | Gestein | physical | 30 | 90 | Level 1 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Elektrofeld | Elektro | status | – | – | Level 1 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Dampfwalze | Boden | physical | 60 | 100 | Level 7 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Turbodreher | Normal | physical | 50 | 100 | Level 21 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Eisenschädel | Stahl | physical | 80 | 100 | Level 28 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Fruststampfer | Boden | physical | 75 | 100 | Level 35 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Abschlag | Unlicht | physical | 65 | 100 | Level 42 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Erdbeben | Boden | physical | 100 | 100 | Level 49 | The user sets off an earthquake that strikes every Pokémon around it. |
| Rammboss | Stahl | physical | – | 100 | Level 56 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Stromstoß | Elektro | physical | 90 | 100 | Level 63 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Notsituation | Normal | physical | – | 100 | Level 70 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Vielender | Käfer | physical | 120 | 85 | Level 77 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Gigastoß | Normal | physical | 150 | 90 | Level 84 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Eisenwalze | Stahl | physical | 130 | 100 | Level 91 | The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain. |
| Body Press | Kampf | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Bodyslam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Risikotackle | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Erdkräfte | Boden | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Elektroball | Elektro | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lichtkanone | Stahl | special | 80 | 100 | TM | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Gyroball | Stahl | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Stahlpresse | Stahl | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Pferdestärke | Boden | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Eiszahn | Eis | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Eiskreisel | Eis | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Eisenabwehr | Stahl | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Metallsound | Stahl | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Lehmschuss | Boden | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Lehmschelle | Boden | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Steinhagel | Gestein | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Felsgrab | Gestein | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sandsturm | Gestein | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Grimasse | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Schmalhorn | Stahl | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Tarnsteine | Gestein | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Stahlstrahl | Stahl | special | 140 | 95 | TM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Steinkante | Gestein | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Donnerstoß | Elektro | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Donner | Elektro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Donnerzahn | Elektro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Voltwechsel | Elektro | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Eisenrad-Sprites
This Pokémon closely resembles a scientific weapon that a paranormal magazine claimed was sent to this planet by aliens.
Sightings of this Pokémon have occurred in recent years. It resembles a mysterious object described in an old expedition journal.
Der japanische Name von Eisenrad ist Tetsunowadachi (テツノワダチ). Hier sind alle offiziellen Namen von Eisenrad in verschiedenen Sprachen:
Eisenrad-Zucht
Eisenrad erhalten
Eisenrad kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Eisenrad in jedem Spiel, in dem es verfügbar ist:
Über Eisenrad
Eisenrad ist ein Pokémon vom Typ Boden/Stahl, das in Generation 9 eingeführt wurde. Mit einer Basiswertsumme (BST) von 570 wird Eisenrad als Paradox klassifiziert und gehört zur Entwicklungsreihe Eisenrad.
Im kompetitiven Spiel ist Eisenrad im Tier NatDex mit einer Nutzungsrate von 11.23% vertreten. Seine wichtigsten Fähigkeiten sind Quantenantrieb, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Eisenrad ist schwach gegen Attacken vom Typ Feuer, Wasser, Kampf, Boden, daher sollten Trainer diese Schwächen einplanen.
Eisenrad kann durch Levelaufstieg, TM, Tutor und Ei 51 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Turbodreher, Tarnsteine, Erdbeben, Eiskreisel. Mit 0.9 m Größe und 240 kg Gewicht ist Eisenrad seit seinem Debüt in den Spielen der Region Paldea ein Fanliebling.