#875 Kubuin (Wohlfühlkopf)

#875 Kubuin (Wohlfühlkopf)

Größe1.4 m(4'07")
Gewicht89 kg(196.2 lbs)
Geschlecht50%50%
Gen 8

Detaillierte Statuswerte von Kubuin (Wohlfühlkopf)

Lv.
WertBasisLv.
EVsIVsGesamt
KP 75
291
Angriff 80
196
Verteidigung 70
176
Sp.-Ang. 65
166
Sp.-Vert. 50
136
Initiative 130
296
1261
Typen-Effektivität

Kubuin (Wohlfühlkopf)-Fähigkeiten

The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows.

Kompetitive Strategie für Kubuin (Wohlfühlkopf) ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Kubuin (Wohlfühlkopf)-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
TackleNormalphysical40100Level Up 1A physical attack in which the user charges and slams into the target with its whole body.
PulverschneeEisspecial40100Level Up 1The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
WeißnebelEisstatusLevel Up 6The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
MeteorologeNormalspecial50100Level Up 12This move's type and power change depending on the weather at the time the move is used.
EissturmEisspecial5595Level Up 18The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
KopfnussNormalphysical70100Level Up 24The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
AmnesiePsychostatusLevel Up 30The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
GefriertrocknerEisspecial70100Level Up 36The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
SchneelandschaftEisstatus0Level Up 42The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
AuroraschleierEisstatusLevel Up 48This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
SurferWasserspecial90100Level Up 54The user attacks everything around it by swamping its surroundings with a giant wave.
BlizzardEisspecial11070Level Up 60A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
AgilitätPsychostatusTM/HMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
LawineEisphysical60100TM/HMThis move's power is doubled if the target has inflicted damage on the user in the same turn.
BodyslamNormalphysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Kalte DuscheWasserspecial50100TM/HMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
AusdauerNormalstatusTM/HMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
DaunenreigenFlugstatus100TM/HMThe user covers the target's body with a mass of down that harshly lowers its Attack stat.
RollwendeWasserphysical60100TM/HMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
GigastoßNormalphysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
HydropumpeWasserspecial11080TM/HMThe target is blasted by a huge volume of water launched under great pressure.
HyperstrahlNormalspecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
EisstrahlEisspecial90100TM/HMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
EishiebEisphysical75100TM/HMThe target is attacked with an icy punch. This may also leave the target frozen.
EiskreiselEisphysical80100TM/HMThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
EisspeerEisphysical25100TM/HMThe user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
EisenabwehrStahlstatusTM/HMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
EisenschädelStahlphysical80100TM/HMThe user slams the target with its steel-hard head. This may also make the target flinch.
AquadurchstoßWasserphysical85100TM/HMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
SchutzschildNormalstatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTM/HMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflektorPsychostatusTM/HMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
ErholungPsychostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TM/HMAn all-out attack that becomes more powerful the less HP the user has.
SchlafredeNormalstatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DelegatorNormalstatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
BodycheckNormalphysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera-AusbruchNormalspecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
AquawelleWasserspecial60100TM/HMThe user attacks the target with a pulsing blast of water. This may also confuse the target.
KaskadeWasserphysical80100TM/HMThe user charges at the target and may make it flinch.
WhirlpoolWasserspecial3585TM/HMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Zen-KopfstoßPsychophysical8090TM/HMThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
WasserringWasserstatusEgg MoveThe user envelops itself in a veil made of water. It regains some HP every turn.
BauchtrommelNormalstatusEgg MoveThe user maximizes its Attack stat but loses HP equal to half its max HP.
RisikotackleNormalphysical120100Egg MoveA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
KopfstoßGesteinphysical15080Egg MoveThe user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
EiszapfhagelEisphysical8590Egg MoveThe user attacks by crashing large icicles onto the target. This may also make the target flinch.
ÜberflutungWasserstatus100Egg MoveThe user shoots a torrent of water that changes the target's type to Water.
Pokédex-Einträge
Sword

It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.

Shield

This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.

In anderen Sprachen

Der japanische Name von Kubuin (Wohlfühlkopf) ist Korippo (コオリッポ). Hier sind alle offiziellen Namen von Kubuin (Wohlfühlkopf) in verschiedenen Sprachen:

JapaneseコオリッポKorippo
Korean빙큐보
Chinese (Traditional)冰砌鵝
FrenchBekaglaçon
GermanKubuin
SpanishEiscue
ItalianEiscue
Chinese (Simplified)冰砌鹅

Kubuin (Wohlfühlkopf)-Zucht

Spezies
Pinguin
Ei-Gruppen
Wasser 1Feld
Schlüpfzeit6,400 Schritte(25 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate60
Basis-Freundschaft50
WachstumsrateSlow
Basis-Erfahrung165

Kubuin (Wohlfühlkopf) erhalten

Kubuin (Wohlfühlkopf) kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Kubuin (Wohlfühlkopf) in jedem Spiel, in dem es verfügbar ist:

SpielMethodeOrtDetails
VariousWildAlternate FormForm Change
FAQ

Über Kubuin (Wohlfühlkopf)

Kubuin (Wohlfühlkopf) ist ein Pokémon vom Typ Eis, das in Generation 8 eingeführt wurde. Mit einer Basiswertsumme (BST) von 470 wird Kubuin (Wohlfühlkopf) als Pinguin klassifiziert und gehört zur Entwicklungsreihe Kubuin (Tiefkühlkopf) → Kubuin (Wohlfühlkopf).

Im kompetitiven Spiel ist Kubuin (Wohlfühlkopf) im Tier Untiered mit einer Nutzungsrate von 0% vertreten. Seine wichtigsten Fähigkeiten sind Tiefkühlkopf, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Kubuin (Wohlfühlkopf) ist schwach gegen Attacken vom Typ Feuer, Kampf, Gestein, Stahl, daher sollten Trainer diese Schwächen einplanen.

Kubuin (Wohlfühlkopf) kann durch Levelaufstieg, TM, Tutor und Ei 55 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen . Mit 1.4 m Größe und 89 kg Gewicht ist Kubuin (Wohlfühlkopf) seit seinem Debüt in den Spielen der Region Galar ein Fanliebling.