#057 Rasaff

#057 Rasaff

Größe1 m(3'03")
Gewicht32 kg(70.5 lbs)
Geschlecht50%50%
Gen 1

Detaillierte Statuswerte von Rasaff

Lv.
WertBasisLv.
EVsIVsGesamt
KP 65
271
Angriff 105
246
Verteidigung 60
156
Sp.-Ang. 60
156
Sp.-Vert. 70
176
Initiative 95
226
1231
Typen-Effektivität

Rasaff-Fähigkeiten

Prevents sleep.

Raises Attack to the maximum of six stages upon receiving a critical hit.

SiegeswilleVersteckt

Raises Attack two stages upon having any stat lowered.

Kompetitive Strategie für Rasaff ansehenSets, Konter, Nutzungsstatistiken, Tier-Platzierung und Teambau-Guides

Rasaff-Attacken

Kategorie
Typ
AttackeTypKat.StärkeGenauigkeitMethodeBeschreibung
KratzerNormalphysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
SilberblickNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
EnergiefokusNormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
SchleuderUnlichtphysical100Level 1The user flings its held item at the target to attack. This move's power and effects depend on the item.
KratzfurieNormalphysical1880Level 5The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
FußkickKampfphysical100Level 8A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
GeowurfKampfphysical100Level 15The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
AngebereiNormalstatus85Level 17The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
KreuzhiebKampfphysical10080Level 22The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
GewissheitUnlichtphysical60100Level 26This move's power is doubled if the target has already taken some damage in the same turn.
FuchtlerNormalphysical120100Level 30The user rampages and attacks for two to three turns. The user then becomes confused.
ZornesfaustGeistphysical50100Level 35The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
NahkampfKampfphysical120100Level 39The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
KreideschreiNormalstatus85Level 44An earsplitting screech harshly lowers the target's Defense stat.
FruststampferBodenphysical75100Level 48Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
WutanfallDrachephysical120100Level 53The user rampages and attacks for two to three turns. The user then becomes confused.
WagemutKampfspecial100Level 57The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
AkrobatikFlugphysical55100TMThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
BodyslamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
DurchbruchKampfphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
ProtzerKampfstatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
DampfwalzeBodenphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
FluchGeiststatusTMA move that has different effects depending on whether the user is a Ghost type or not.
SchauflerBodenphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
RisikotackleNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
AbleithiebKampfphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
ErdbebenBodenphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
ZugabeNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
NotsituationNormalphysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AusdauerNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FassadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FeuerschlagFeuerphysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
FokusstoßKampfspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Power-PunchKampfphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
GigastoßNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
MülltrefferGiftphysical12080TMThe user shoots filthy garbage at the target to attack. This may also poison the target.
Rechte HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
HyperstrahlNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
EishiebEisphysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
FrustventilUnlichtphysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
FußtrittKampfphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
HitzekollerFeuerspecial13090TMThe user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
GifthiebGiftphysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
SchutzschildNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RegentanzWasserstatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ErholungPsychostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
GegenschlagKampfphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
SteinhagelGesteinphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
FelsgrabGesteinphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
GrimasseNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
SamenbombenPflanzephysical80100TMThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
DunkelklaueGeistphysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
SchlafredeNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
KatapultGesteinphysical50100TMThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
GrollGeiststatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
TarnsteineGesteinstatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
SteinkanteGesteinphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
DelegatorNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SonnentagFeuerstatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SternschauerNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
BodycheckNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
VerhöhnerUnlichtstatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera-AusbruchNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
RaubUnlichtphysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Neck StrikeUnlichtphysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
DonnerElektrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
DonnerschlagElektrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
DonnerblitzElektrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
KehrtwendeKäferphysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
AufruhrNormalspecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
VakuumwelleKampfspecial40100TMThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Rasaff-Sprites

Pokédex-Einträge
Red

Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.

Yellow

It stops being angry only when nobody else is around. To view this moment is very difficult.

Gold

If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.

Silver

It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

Crystal

It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.

In anderen Sprachen

Der japanische Name von Rasaff ist Okorizaru (オコリザル). Hier sind alle offiziellen Namen von Rasaff in verschiedenen Sprachen:

JapaneseオコリザルOkorizaru
Korean성원숭
Chinese (Traditional)火爆猴
FrenchColossinge
GermanRasaff
SpanishPrimeape
ItalianPrimeape
Chinese (Simplified)火暴猴

Rasaff-Zucht

Spezies
Schwein/Affe
Ei-Gruppen
Feld
Schlüpfzeit5,120 Schritte(20 Zyklen)
GeschlechtsunterschiedeKeine
Verschiedene Daten
Fangrate75
Basis-Freundschaft70
WachstumsrateMedium
Basis-Erfahrung159

Rasaff erhalten

Rasaff kann in mehreren Pokémon-Spielen in der Wildnis angetroffen werden. So erhältst du Rasaff in jedem Spiel, in dem es verfügbar ist:

Regionale Pokédex-Nummern
Kanto #57Johto #135Johto (HGSS) #137Alola #80Melemele #80Poni #31Alola (USUM) #94Melemele (USUM) #94Poni (USUM) #40Kanto (LGPE) #57Paldea #159Kitakami #100
SpielMethodeOrtDetails
YellowWildKanto route 23
GoldWildKanto route 9
FireRedWildCerulean cave 1f, Kanto route 23, Kanto victory road 2 2f
LeafGreenWildCerulean cave 1f, Kanto route 23, Kanto victory road 2 2f
DiamondWildSinnoh route 225, Sinnoh sea route 226
PearlWildSinnoh route 225, Sinnoh sea route 226
PlatinumWildSinnoh route 225, Sinnoh sea route 226
HeartGoldWildKanto route 9, Cerulean cave 1f
SunWildPoni plains westBubbling Spots
MoonWildPoni plains westBubbling Spots
Ultra SunWildPoni plains westBubbling Spots
Ultra MoonWildPoni plains westBubbling Spots
XdWildCipher key lair 5fSnag
FAQ

Über Rasaff

Rasaff ist ein Pokémon vom Typ Kampf, das in Generation 1 eingeführt wurde. Mit einer Basiswertsumme (BST) von 455 wird Rasaff als Schwein/Affe klassifiziert und gehört zur Entwicklungsreihe Menki → Rasaff → Epitaff.

Im kompetitiven Spiel ist Rasaff im Tier ZU mit einer Nutzungsrate von 3.77% vertreten. Seine wichtigsten Fähigkeiten sind Munterkeit und Kurzschluss und Siegeswille, wodurch es als vielseitiges Teammitglied eingesetzt werden kann. Rasaff ist schwach gegen Attacken vom Typ Flug, Psycho, Fee, daher sollten Trainer diese Schwächen einplanen.

Rasaff kann durch Levelaufstieg, TM, Tutor und Ei 115 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Zornesfaust, Protzer, Ableithieb, Verhöhner. Mit 1 m Größe und 32 kg Gewicht ist Rasaff seit seinem Debüt in den Spielen der Region Kanto ein Fanliebling.