Mega-Fennexis-Entwicklung
Detaillierte Statuswerte von Mega-Fennexis
| Wert | Basis | EVs | IVs | Gesamt | |
|---|---|---|---|---|---|
| KP | 75 | 291 | |||
| Angriff | 69 | 174 | |||
| Verteidigung | 72 | 180 | |||
| Sp.-Ang. | 159 | 354 | |||
| Sp.-Vert. | 125 | 286 | |||
| Initiative | 134 | 304 | |||
| 1589 | |||||
Mega-Fennexis-Fähigkeiten
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Mega-Fennexis-Attacken
| Attacke▲ | Typ▲ | Kat.▲ | Stärke▲ | Genauigkeit▲ | Methode▲ | Beschreibung |
|---|---|---|---|---|---|---|
| Kratzer | Normal | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Rutenschlag | Normal | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Glut | Feuer | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Spukball | Geist | special | 80 | 100 | Level 1 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Seher | Psycho | special | 120 | 100 | Level 1 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Rollenspiel | Psycho | status | – | – | Level 1 | The user mimics the target completely, copying the target's Ability. |
| Jauler | Normal | status | – | – | Level 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Wechseldich | Unlicht | status | – | 100 | Level 1 | The user trades held items with the target faster than the eye can follow. |
| Magieflamme | Feuer | special | 75 | 100 | Level 1 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
| Nitroladung | Feuer | physical | 50 | 100 | Level 14 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Psystrahl | Psycho | special | 65 | 100 | Level 18 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Feuerwirbel | Feuer | special | 35 | 85 | Level 22 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Lichtschild | Psycho | status | – | – | Level 28 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Psychoschock | Psycho | special | 80 | 100 | Level 38 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Flammenwurf | Feuer | special | 90 | 100 | Level 45 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Irrlicht | Feuer | status | – | 85 | Level 51 | The user shoots a sinister flame at the target to inflict a burn. |
| Psychokinese | Psycho | special | 90 | 100 | Level 57 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Sonnentag | Feuer | status | – | – | Level 62 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Magieraum | Psycho | status | – | – | Level 68 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| Feuersturm | Feuer | special | 110 | 85 | Level 74 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Agilität | Psycho | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Lohekanonade | Feuer | special | 150 | 90 | TM | The target is razed by a fiery explosion. The user can't move on the next turn. |
| Neidflammen | Feuer | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Gedankengut | Psycho | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charme | Fee | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Konfusstrahl | Geist | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Zauberschein | Fee | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Zugabe | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Ausdauer | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Flächenmacht | Psycho | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Fassade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feuersäulen | Feuer | special | 80 | 100 | TM | A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
| Feuerschlag | Feuer | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flammenblitz | Feuer | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Fokusstoß | Kampf | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Schmarotzer | Unlicht | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigastoß | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Strauchler | Pflanze | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Rechte Hand | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Bürde | Geist | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Hyperstrahl | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Schallwelle | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Begrenzer | Psycho | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Fußkick | Kampf | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Metronom | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Lehmschuss | Boden | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Lehmschelle | Boden | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Ränkeschmied | Unlicht | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Nachtnebel | Geist | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Hitzekoller | Feuer | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Schutzschild | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycho-Plus | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psycholärm | Psycho | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psychofeld | Psycho | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Regentanz | Wasser | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflektor | Psycho | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Erholung | Psycho | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Brandsand | Boden | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Fähigkeitstausch | Psycho | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Schlafrede | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solarstrahl | Pflanze | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Kraftvorrat | Psycho | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Delegator | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sternschauer | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Bodycheck | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera-Ausbruch | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Raub | Unlicht | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Donnerschlag | Elektro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Trickbetrug | Psycho | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Bizarroraum | Psycho | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Zen-Kopfstoß | Psycho | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Imitator | Normal | status | – | – | Egg | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Hitzewelle | Feuer | special | 95 | 90 | Egg | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Hypnose | Psycho | status | – | 60 | Egg | The user employs hypnotic suggestion to make the target fall asleep. |
| Wunschtraum | Normal | status | – | – | Egg | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
It gazes into the flame at the tip of its branch to achieve a focused state, which allows it to see into the future.
Using psychic power, it generates a fiery vortex of 5,400 degrees Fahrenheit, incinerating foes swept into this whirl of flame.
Der japanische Name von Mega-Fennexis ist Mahoxy (マフォクシー). Hier sind alle offiziellen Namen von Mega-Fennexis in verschiedenen Sprachen:
Mega-Fennexis-Zucht
Mega-Fennexis erhalten
Mega-Fennexis kann nicht in der Wildnis gefangen werden – es wird normalerweise durch Geschenke, Events oder Tausch im Spiel erhalten. So erhältst du Mega-Fennexis in jedem Spiel, in dem es verfügbar ist:
Über Mega-Fennexis
Mega-Fennexis ist ein Pokémon vom Typ Feuer/Psycho, das in Generation 6 eingeführt wurde. Mit einer Basiswertsumme (BST) von 634 wird Mega-Fennexis als Fuchs-Pokémon klassifiziert und gehört zur Entwicklungsreihe Fynx → Rutena → Fennexis.
Im kompetitiven Spiel ist Mega-Fennexis im Tier Champions BSS mit einer Nutzungsrate von 14.04% vertreten. Seine wichtigsten Fähigkeiten sind Schwebe, wodurch es als vielseitiges Teammitglied mit wertvoller Boden-Immunität eingesetzt werden kann. Mega-Fennexis ist schwach gegen Attacken vom Typ Wasser, Boden, Gestein, Geist, Unlicht, daher sollten Trainer diese Schwächen einplanen.
Mega-Fennexis kann durch Levelaufstieg, TM, Tutor und Ei 106 Attacken erlernen. Zu seinen beliebtesten kompetitiven Attacken zählen Flammenwurf, Ränkeschmied, Zauberschein, Psychokinese. Mit 1.5 m Größe und 39 kg Gewicht ist Mega-Fennexis seit seinem Debüt in den Spielen der Region Kalos ein Fanliebling.