Synchro (Synchronize)

Gen III
Effekt

Kopiert Verbrennung, Paralyse und Vergiftung auf den Verursacher.

GenerationGen III
Pokémon18
Träger versteckter Fähigkeiten0
Spielbeschreibungen
Gen IIIPasses on status problems.
Gen IVPasses on a burn, poison, or paralysis to the foe.
Gen VPasses a burn, poison, or paralysis to the foe.
Gen VIBrand, Gift oder Paralyse ereilen auch den Verursacher.
Gen VIIErleidet das Pokémon Verbrennungen, Vergiftungen oder Paralyse, ereilt das jeweilige Statusproblem auch den Verursacher.
Gen VIIIErleidet das Pokémon Verbrennungen, Vergiftungen oder Paralyse, ereilt das jeweilige Statusproblem auch den Verursacher.
Gen IXIf the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.

Synchro im Kampf

Synchronize creates a defensive deterrent by mirroring status conditions back onto their originators. When a Pokémon with this ability receives burn, paralysis, or poison from a direct attack or move, the attacking Pokémon immediately suffers the same status condition. This retaliatory effect works with both regular poison and badly poisoned status, making it particularly punishing against Toxic users. The ability proves especially valuable against common status spreaders like Will-O-Wisp and Thunder Wave, turning their own weapons against them.

The ability has specific limitations that prevent exploitation of indirect status sources. Synchronize will not activate when the Pokémon is afflicted through entry hazards like Toxic Spikes, held items such as Flame Orb, or other self-inflicted status conditions. This ensures the ability only responds to deliberate status attacks from opponents rather than environmental or strategic status application.

Competitively, Synchronize has found its niche primarily among Psychic-type Pokémon like Alakazam, Gardevoir, and the Eeveelutions Espeon and Umbreon. While not the most impactful ability in high-level play, it serves as a solid deterrent against status-heavy strategies and can catch opponents off-guard who forget about its presence. The ability's passive nature means it doesn't interfere with offensive game plans while providing a subtle layer of protection against common status moves that could otherwise cripple these typically frail Psychic-types.

Pokémon mit Synchro (18)

# ▲NameTypAndere FähigkeitenVersteckt?KPAngrVertSpAngrSpVertInitGesamt
#063AbraAbraNormal2520151055590310
#064KadabraKadabraNormal40353012070105400
#065SimsalaSimsalaNormal55504513595120500
#151MewMew
–
Normal100100100100100100600
#177NatuNatuNormal405045704570320
#178XatuXatuNormal657570957095470
#196PsianaPsianaNormal65656013095110525
#197NachtaraNachtaraNormal95651106013065525
#280TraslaTraslaNormal282525453540198
#281KirliaKirliaNormal383535655550278
#282GuardevoirGuardevoirNormal68656512511580518
#517SomniamSomniamNormal762545675524292
#518SomnivoraSomnivoraNormal11655851079529487
#605PygraulonPygraulonNormal555555855530335
#606MegalonMegalonNormal7575751259540485
#876Servol ♂Servol ♂Normal6065551059595475
#876Servol ♀Servol ♀Normal7055659510585475
#954SkarabaksSkarabaksNormal75508511510045470

Effektänderungen

VersionÄnderungsbeschreibung
EmeraldHas no overworld effect.
Diamond PearlCannot influence the natures of Pokémon encountered by interacting with them on the overworld.
Black WhitePasses back bad poison as regular poison.

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