Curious Medicine
Gen VIIIWhen the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.
Curious Medicine in Battle
Curious Medicine triggers automatically whenever its user enters the battlefield, immediately clearing all stat modifications from every allied Pokémon currently in play. This includes both positive boosts like Attack or Speed increases and negative drops such as Defense reductions or Accuracy decreases. The ability affects all teammates in doubles, triples, or any multi-Pokémon format, but has no impact on opposing Pokémon's stat changes. Importantly, the reset occurs before any other entry effects or abilities activate, making the timing crucial for strategic planning.
This signature ability of Galarian Slowking creates interesting tactical considerations in competitive play. While it can be detrimental by removing beneficial stat boosts that teammates have accumulated, it also serves as a reliable way to cleanse harmful stat drops caused by opposing moves like Intimidate, Sticky Web, or various debuffing attacks. The ability essentially provides a clean slate for your team's positioning, which can be particularly valuable when switching in Galarian Slowking to reset the momentum of a battle.
The double-edged nature of Curious Medicine requires careful timing and team coordination. Smart players often use it strategically to remove negative effects while ensuring any positive boosts are either unnecessary or can be quickly reestablished. In formats where stat manipulation is prevalent, this ability can serve as both a defensive tool and a reset button for complex board states.
Pokemon With Curious Medicine (1)
| # ▲ | Name | Type | Other Abilities | Hidden? | HP | Atk | Def | SpA | SpD | Spe | Total | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| #199 | Galarian Slowking | Own TempoRegenerator (HA) | Regular | 95 | 65 | 80 | 110 | 110 | 30 | 490 |