Evoluzione di Rampardos
Statistiche dettagliate di Rampardos
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 97 | 335 | |||
| Attacco | 165 | 366 | |||
| Difesa | 60 | 156 | |||
| Att. Sp. | 65 | 166 | |||
| Dif. Sp. | 50 | 136 | |||
| Velocità | 58 | 152 | |||
| 1311 | |||||
Abilità di Rampardos
Bypasses targets' abilities if they could hinder or prevent a move.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Mosse di Rampardos
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Bottintesta | Normale | physical | 70 | 100 | Level 1 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Fulmisguardo | Normale | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Focalenergia | Normale | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Rimonta | Normale | physical | – | 100 | Level 1 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Spaccaroccia | Lotta | physical | 40 | 100 | Level 10 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Riduttore | Normale | physical | 90 | 85 | Level 15 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Visotruce | Normale | status | – | 100 | Level 19 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Garanzia | Buio | physical | 60 | 100 | Level 24 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Schianto | Normale | physical | 80 | 75 | Level 28 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Forzantica | Roccia | special | 60 | 100 | Level 36 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Cozzata Zen | Psico | physical | 80 | 90 | Level 43 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Stridio | Normale | status | – | 85 | Level 51 | An earsplitting screech harshly lowers the target's Defense stat. |
| Zuccata | Roccia | physical | 150 | 80 | Level 58 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Slavina | Ghiaccio | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Bora | Ghiaccio | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Vastoimpatto | Drago | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Breccia | Lotta | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Battiterra | Terra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Sgranocchio | Buio | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Grido del Drago | Drago | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragartigli | Drago | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Dragopulsar | Drago | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Codadrago | Drago | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Geoforza | Terra | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Terremoto | Terra | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fuocobomba | Fuoco | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Fuocopugno | Fuoco | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Lanciafiamme | Fuoco | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focalcolpo | Lotta | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Centripugno | Lotta | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Pesobomba | Acciaio | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Geloraggio | Ghiaccio | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Fangosberla | Terra | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Oltraggio | Drago | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boato | Normale | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Cadutamassi | Roccia | physical | 25 | 90 | TM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Terrempesta | Roccia | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Abbattimento | Roccia | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Levitoroccia | Roccia | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Battipiedi | Terra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Elettrotuffo | Elettro | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Danzaspada | Normale | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Tuono | Elettro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Tuonopugno | Elettro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Fulmine | Elettro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Apripista | Erba | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Baraonda | Normale | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Martelpugno | Lotta | physical | 100 | 90 | Egg | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Pestone | Normale | physical | 65 | 100 | Egg | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Colpo | Normale | physical | 120 | 100 | Egg | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Turbine | Normale | status | – | – | Egg | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Sprite di Rampardos
Its powerful head butt has enough power to shatter even the most durable things upon impact.
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos’s.
Il nome giapponese di Rampardos è Rampard (ラムパルド). Ecco tutti i nomi ufficiali di Rampardos nelle varie lingue:
Allevamento di Rampardos
Come ottenere Rampardos
Rampardos non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Rampardos in ogni gioco in cui è disponibile:
Informazioni su Rampardos
Rampardos è un Pokémon di tipo Roccia introdotto nella generazione 4. Con un totale statistiche base (BST) di 495, Rampardos è classificato come Pokémon Cranioso e fa parte della linea evolutiva Cranidos → Rampardos.
Nel competitivo, Rampardos è nella tier ZU, con un tasso d'uso del 3.31%. Le sue abilità chiave sono Rompiforma e Forzabruta, che gli permettono di ricoprire il ruolo di un versatile membro del team. Rampardos è debole alle mosse di tipo Acqua, Erba, Lotta, Terra, Acciaio, quindi gli Allenatori devono considerare queste vulnerabilità.
Rampardos può apprendere 105 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Frana, Fuocopugno, Metaltestata, Danzaspada. Alto 1.6 m e pesante 102.5 kg, Rampardos è uno dei preferiti dai fan dal debutto nei giochi della regione di Sinnoh.