Statistiche dettagliate di Jolteon
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 65 | 271 | |||
| Attacco | 65 | 166 | |||
| Difesa | 60 | 156 | |||
| Att. Sp. | 110 | 256 | |||
| Dif. Sp. | 95 | 226 | |||
| Velocità | 130 | 296 | |||
| 1371 | |||||
Abilità di Jolteon
Absorbs Electric moves, healing for 1/4 max HP.
Increases Speed to 1.5× with a major status ailment.
Mosse di Jolteon
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Azione | Normale | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Riduttore | Normale | physical | 90 | 85 | Level 1 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Sdoppiatore | Normale | physical | 120 | 100 | Level 1 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Colpocoda | Normale | status | – | 100 | Level 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Morso | Buio | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Ruggito | Normale | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Tuonoshock | Elettro | special | 40 | 100 | Level 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Comete | Normale | special | 60 | – | Level 1 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Fascino | Folletto | status | – | 100 | Level 1 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Staffetta | Normale | status | – | – | Level 1 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Altruismo | Normale | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Supplica | Normale | physical | 60 | 100 | Level 1 | The user endearingly approaches the target, then steals the target's held item. |
| Copione | Normale | status | – | – | Level 1 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Turbosabbia | Terra | status | – | 100 | Level 5 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Attacco Rapido | Normale | physical | 40 | 100 | Level 10 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Occhioni Teneri | Folletto | status | – | 100 | Level 15 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Tuononda | Elettro | status | – | 90 | Level 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Doppiocalcio | Lotta | physical | 30 | 100 | Level 25 | The user attacks by kicking the target twice in a row using two feet. |
| Fulmindenti | Elettro | physical | 65 | 95 | Level 30 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Missilspillo | Coleottero | physical | 25 | 95 | Level 35 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Scarica | Elettro | special | 80 | 100 | Level 40 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Agilità | Psico | status | – | – | Level 45 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Tuono | Elettro | special | 110 | 70 | Level 50 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Ultimascelta | Normale | physical | 140 | 100 | Level 55 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Ammaliavoce | Folletto | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Calmamente | Psico | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Sottocarica | Elettro | status | – | – | TM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Elettromistero | Elettro | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Campo Elettrico | Elettro | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Energisfera | Elettro | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Elettrotela | Elettro | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Falselacrime | Buio | status | – | 100 | TM | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Falsofinale | Normale | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Granvoce | Normale | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Schermoluce | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Ferrostrido | Acciaio | status | – | 85 | TM | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Fangosberla | Terra | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boato | Normale | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Palla Ombra | Spettro | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Veicolaforza | Psico | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fulmine | Elettro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Apripista | Erba | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Invertivolt | Elettro | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Palla Clima | Normale | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Sprizzalampo | Elettro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Sprite di Jolteon
It accumulates negative ions in the atmosphere to blast out 10000- volt lightning bolts.
A sensitive POKé MON that easily becomes sad or angry. Every time its mood changes, it charges power.
It concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.
Every hair on its body starts to stand sharply on end if it becomes charged with electricity.
The negatively charged ions generated in its fur create a constant sparking noise.
Il nome giapponese di Jolteon è Thunders (サンダース). Ecco tutti i nomi ufficiali di Jolteon nelle varie lingue:
Allevamento di Jolteon
Come ottenere Jolteon
Jolteon non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Jolteon in ogni gioco in cui è disponibile:
Informazioni su Jolteon
Jolteon è un Pokémon di tipo Elettro introdotto nella generazione 1. Con un totale statistiche base (BST) di 525, Jolteon è classificato come Pokémon Luminoso e fa parte della linea evolutiva Eevee → Vaporeon → Jolteon → Flareon → Espeon → Umbreon → Leafeon → Glaceon → Sylveon.
Nel competitivo, Jolteon è nella tier ZU, con un tasso d'uso del 28.59%. Le sue abilità chiave sono Assorbivolt e Piedisvelti, che gli permettono di ricoprire il ruolo di un versatile membro del team. Jolteon è debole alle mosse di tipo Terra, quindi gli Allenatori devono considerare queste vulnerabilità.
Jolteon può apprendere 97 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Fulmine, Invertivolt, Ammaliavoce, Palla Ombra. Alto 0.8 m e pesante 24.5 kg, Jolteon è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.