#076.1 Golem (Forma di Alola)

#076.1 Golem (Forma di Alola)

Altezza1.7 m(5'07")
Peso316 kg(696.7 lbs)
Sesso50%50%
Gen 7

Statistiche dettagliate di Golem (Forma di Alola)

Lv
StatisticaBaseLv
EVIVTotale
PS 80
301
Attacco 120
276
Difesa 130
296
Att. Sp. 55
146
Dif. Sp. 65
166
Velocità 45
126
1311
Efficacia tipo

Abilità di Golem (Forma di Alola)

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

PellelettroNascosta

Normal-type moves become Electric-type moves. The power of those moves is boosted a little.

Visualizza la strategia competitiva di Golem (Forma di Alola)Set, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Golem (Forma di Alola)

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
AzioneNormalephysical40100Level Up 1A physical attack in which the user charges and slams into the target with its whole body.
RicciolscudoNormalestatusLevel Up 1The user curls up and boosts its Defense stat.
SottocaricaElettrostatusLevel Up 1The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
LucidaturaRocciastatusLevel Up 1The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.
PesobombaAcciaiophysical100Level Up 1The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
ScintillaElettrophysical65100Level Up 12The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
SassataRocciaphysical5090Level Up 16The user picks up and throws a small rock at the target to inflict damage.
AbbattimentoRocciaphysical50100Level Up 18The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
TuonopugnoElettrophysical75100Level Up 22The target is attacked with an electrified punch. This may also leave the target with paralysis.
AutodistruzioneNormalephysical200100Level Up 24The user attacks everything around it by causing an explosion. The user faints upon using this move.
LevitorocciaRocciastatusLevel Up 30The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
CadutamassiRocciaphysical2590Level Up 34The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
ScaricaElettrospecial80100Level Up 40The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
EsplosioneNormalephysical250100Level Up 44The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
SdoppiatoreNormalephysical120100Level Up 50A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
PietrataglioRocciaphysical10080Level Up 54The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SchiacciacorpoLottaphysical80100TM/HMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
CorposcontroNormalephysical85100TM/HMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BrecciaLottaphysical75100TM/HMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
BattiterraTerraphysical60100TM/HMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
RaggioscossaElettrospecial5090TM/HMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FossaTerraphysical80100TM/HMThe user burrows into the ground on the first turn, then attacks on the next turn.
GeoforzaTerraspecial90100TM/HMThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TerremotoTerraphysical100100TM/HMThe user sets off an earthquake that strikes every Pokémon around it.
Campo ElettricoElettrostatusTM/HMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElettrotelaElettrospecial5595TM/HMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
FacciataNormalephysical70100TM/HMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FuocobombaFuocospecial11085TM/HMThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
FuocopugnoFuocophysical75100TM/HMThe target is attacked with a fiery punch. This may also leave the target with a burn.
LanciafiammeFuocospecial90100TM/HMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
LancioBuiophysical100TM/HMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FocalcolpoLottaspecial12070TM/HMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
CentripugnoLottaphysical150100TM/HMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
GigaimpattoNormalephysical15090TM/HMThe user charges at the target using every bit of its power. The user can't move on the next turn.
VortexpallaAcciaiophysical100TM/HMThe user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
Pressa d’AcciaioAcciaiophysical0100TM/HMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Iper RaggioNormalespecial15090TM/HMThe target is attacked with a powerful beam. The user can't move on the next turn.
FerroscudoAcciaiostatusTM/HMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
MetaltestataAcciaiophysical80100TM/HMThe user slams the target with its steel-hard head. This may also make the target flinch.
RaggiometeoraRocciaspecial12090TM/HMThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
MetronomoNormalestatusTM/HMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
ColpodifangoTerraspecial5595TM/HMThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
FangosberlaTerraspecial20100TM/HMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
ProtezioneNormalestatusTM/HMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RiposoPsicostatusTM/HMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
BoatoNormalestatusTM/HMThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FranaRocciaphysical7590TM/HMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
RocciotombaRocciaphysical6095TM/HMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TerrempestaRocciastatusTM/HMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
VisotruceNormalestatus100TM/HMThe user frightens the target with a scary face to harshly lower its Speed stat.
SonnolaliaNormalestatusTM/HMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
BattipiediTerraphysical75100TM/HMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SostitutoNormalestatusTM/HMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
GiornodisoleFuocostatusTM/HMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
ElettrotuffoElettrophysical10095TM/HMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
RiduttoreNormalephysical9085TM/HMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TerascoppioNormalespecial80100TM/HMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TuonoElettrospecial11070TM/HMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TuonondaElettrostatus90TM/HMThe user launches a weak jolt of electricity that paralyzes the target.
FulmineElettrospecial90100TM/HMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
InvertivoltElettrospecial70100TM/HMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SprizzalampoElettrophysical90100TM/HMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
BloccoNormalestatusEgg MoveThe user blocks the target's way with arms spread wide to prevent the target from fleeing.
ContrattaccoLottaphysical100Egg MoveA retaliatory attack that counters any physical move, inflicting double the damage taken.
MaledizioneSpettrostatusEgg MoveA move that has different effects depending on whether the user is a Ghost type or not.
ResistenzaNormalestatusEgg MoveThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FlagelloNormalephysical100Egg MoveThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
StridioNormalestatus85Egg MoveAn earsplitting screech harshly lowers the target's Defense stat.
BodyguardRocciastatusEgg MoveThe user and its allies are protected from wide-ranging attacks for one turn.
FalcecannoneElettrospecial12050Egg MoveThe user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
Voci del Pokédex
Red

Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without damage.

Yellow

Once it sheds its skin, its body turns tender and whitish. Its hide hardens when it's exposed to air.

Gold

It sheds its skin once a year. The discarded shell immediately hard­ ens and crumbles away.

Silver

It is capable of blowing itself up. It uses this explosive force to jump from mountain to mountain.

Crystal

Its rock-like body is so durable, even high-powered dynamite blasts fail to scratch its rugged hide.

In altre lingue

Il nome giapponese di Golem (Forma di Alola) è Golonya (ゴローニャ). Ecco tutti i nomi ufficiali di Golem (Forma di Alola) nelle varie lingue:

JapaneseゴローニャGolonya
Korean딱구리
Chinese (Traditional)隆隆岩
FrenchGrolem
GermanGeowaz
SpanishGolem
ItalianGolem
Chinese (Simplified)隆隆岩

Allevamento di Golem (Forma di Alola)

Specie
Pokémon Megatone
Gruppi Uovo
Minerale
Tempo di schiusa3,840 passi(15 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura45
Amicizia base70
Gruppo di crescitaMedium Slow
Esperienza base223

Come ottenere Golem (Forma di Alola)

Golem (Forma di Alola) non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Golem (Forma di Alola) in ogni gioco in cui è disponibile:

GiocoMetodoLuogoDettagli
VariousSelvaticoAlolan FormForm Change
FAQ

Informazioni su Golem (Forma di Alola)

Golem (Forma di Alola) è un Pokémon di tipo Roccia/Elettro introdotto nella generazione 7. Con un totale statistiche base (BST) di 495, Golem (Forma di Alola) è classificato come Pokémon Megatone e fa parte della linea evolutiva Geodude → Graveler → Golem → Golem (Forma di Alola).

Nel competitivo, Golem (Forma di Alola) è nella tier ZU, con un tasso d'uso del 0.95%. Le sue abilità chiave sono Magnetismo e Vigore e Pellelettro, che gli permettono di ricoprire il ruolo di un lead affidabile con sopravvivenza integrata. Golem (Forma di Alola) è debole alle mosse di tipo Terra, Acqua, Erba, Lotta, quindi gli Allenatori devono considerare queste vulnerabilità.

Golem (Forma di Alola) può apprendere 93 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Pietrataglio, Esplosione, Terremoto, Sdoppiatore. Alto 1.7 m e pesante 316 kg, Golem (Forma di Alola) è uno dei preferiti dai fan dal debutto nei giochi della regione di Alola.