Evoluzione di Happiny
Statistiche dettagliate di Happiny
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 100 | 341 | |||
| Attacco | 5 | 46 | |||
| Difesa | 5 | 46 | |||
| Att. Sp. | 15 | 66 | |||
| Dif. Sp. | 65 | 166 | |||
| Velocità | 30 | 96 | |||
| 761 | |||||
Abilità di Happiny
Cures any major status ailment upon switching out.
Doubles the chance of moves' extra effects occurring.
Decreases all direct damage taken by friendly Pokémon to 0.75×.
Mosse di Happiny
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Botta | Normale | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Copione | Normale | status | – | – | Level 1 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Ricciolscudo | Normale | status | – | – | Level 4 | The user curls up and boosts its Defense stat. |
| Dolcebacio | Folletto | status | – | 75 | Level 8 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Incantavoce | Folletto | special | 40 | – | Level 12 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Supplica | Normale | physical | 60 | 100 | Level 16 | The user endearingly approaches the target, then steals the target's held item. |
| Fascino | Folletto | status | – | 100 | Level 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Laccioerboso | Erba | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Granvoce | Normale | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Ventogelato | Ghiaccio | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Schermoluce | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Metronomo | Normale | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psichico | Psico | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Palla Ombra | Spettro | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Vista Innevata | Ghiaccio | status | 0 | – | TM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Solarraggio | Erba | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Veicolaforza | Psico | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Tuononda | Elettro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Cozzata Zen | Psico | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Gravità | Psico | status | – | – | Egg | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Rintoccasana | Normale | status | – | – | Egg | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. |
| Regalino | Normale | physical | – | 90 | Egg | The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. |
| Movim. Sismico | Lotta | physical | – | 100 | Egg | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Sprite di Happiny
It loves round white things. It carries an egg-shaped rock in imitation of CHANSEY.
It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
It carries a round white rock in its belly pouch. If it gets along well with someone, it will sometimes give that person the rock.
Il nome giapponese di Happiny è Pinpuku (ピンプク). Ecco tutti i nomi ufficiali di Happiny nelle varie lingue:
Allevamento di Happiny
Come ottenere Happiny
Happiny può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Happiny in ogni gioco in cui è disponibile:
Informazioni su Happiny
Happiny è un Pokémon di tipo Normale introdotto nella generazione 4. Con un totale statistiche base (BST) di 220, Happiny è classificato come Pokémon Ovettino e fa parte della linea evolutiva Happiny → Chansey → Blissey.
Nel competitivo, Happiny è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Alternacura e Leggiadro e Amicoscudo, che gli permettono di ricoprire il ruolo di un versatile membro del team. Happiny è debole alle mosse di tipo Lotta, quindi gli Allenatori devono considerare queste vulnerabilità.
Happiny può apprendere 80 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 0.6 m e pesante 24.4 kg, Happiny è uno dei preferiti dai fan dal debutto nei giochi della regione di Sinnoh.