Evoluzione di Vibrava
Statistiche dettagliate di Vibrava
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 50 | 241 | |||
| Attacco | 70 | 176 | |||
| Difesa | 50 | 136 | |||
| Att. Sp. | 50 | 136 | |||
| Dif. Sp. | 50 | 136 | |||
| Velocità | 70 | 176 | |||
| 1001 | |||||
Abilità di Vibrava
Evades Ground moves.
Mosse di Vibrava
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Turbosabbia | Terra | status | – | 100 | Level 1 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Morso | Buio | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Fossa | Terra | physical | 80 | 100 | Level 1 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dragospiro | Drago | special | 60 | 100 | Level 1 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Fangosberla | Terra | special | 20 | 100 | Level 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Sabbiotomba | Terra | physical | 35 | 85 | Level 16 | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Codadrago | Drago | physical | 60 | 90 | Level 20 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Stridio | Normale | status | – | 85 | Level 24 | An earsplitting screech harshly lowers the target's Defense stat. |
| Ronzio | Coleottero | special | 90 | 100 | Level 28 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Terrempesta | Roccia | status | – | – | Level 32 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Geoforza | Terra | special | 90 | 100 | Level 38 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Terremoto | Terra | physical | 100 | 100 | Level 44 | The user sets off an earthquake that strikes every Pokémon around it. |
| Baraonda | Normale | special | 90 | 100 | Level 50 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Dragofuria | Drago | physical | 100 | 75 | Level 56 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Ondaboato | Normale | special | 140 | 100 | Level 62 | The user attacks everything around it with the destructive power of a terrible explosive sound. |
| Aeroassalto | Volante | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Aerasoio | Volante | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Eterelama | Volante | special | 75 | 95 | TM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Dragobolide | Drago | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragartigli | Drago | physical | 80 | 100 | TM | The user slashes the target with huge, sharp claws to inflict damage. |
| Dragopulsar | Drago | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Doppia Ala | Volante | physical | 40 | 90 | TM | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Volo | Volante | physical | 90 | 95 | TM | The user flies up into the sky on the first turn, then attacks on the next turn. |
| Gigassorbimento | Erba | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Ondacalda | Fuoco | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Colpodifango | Terra | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Oltraggio | Drago | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sabbiardente | Terra | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solarraggio | Erba | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Levitoroccia | Roccia | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Entomoblocco | Coleottero | special | 50 | 100 | TM | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Ventoincoda | Volante | status | – | – | TM | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Retromarcia | Coleottero | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Sgomento | Spettro | physical | 30 | 100 | Egg | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Coleomorso | Coleottero | physical | 60 | 100 | Egg | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Battiterra | Terra | physical | 60 | 100 | Egg | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Sgranocchio | Buio | physical | 80 | 100 | Egg | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Fintoattacco | Normale | physical | 30 | 100 | Egg | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Schermaglia | Coleottero | physical | 90 | 100 | Egg | Although this move has great power, it works only on the first turn each time the user enters battle. |
| Abisso | Terra | physical | – | 30 | Egg | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Flagello | Normale | physical | – | 100 | Egg | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Tagliofuria | Coleottero | physical | 40 | 95 | Egg | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Raffica | Volante | special | 40 | 100 | Egg | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Attacco Rapido | Normale | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Troppoforte | Lotta | physical | 120 | 100 | Egg | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Supersuono | Normale | status | – | 55 | Egg | The user generates odd sound waves from its body that confuse the target. |
Sprite di Vibrava
To make prey faint, VIBRAVA generates ultrasonic waves by vigorously making its two wings vibrate. This POKéMON’s ultrasonic waves are so powerful, they can bring on headaches in people.
VIBRAVA’s wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
It looses ultrasonic waves by rubbing its wings together. Since a VIBRAVA’s wings are still in the process of growing, it can only fly short distances.
It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Il nome giapponese di Vibrava è Vibrava (ビブラーバ). Ecco tutti i nomi ufficiali di Vibrava nelle varie lingue:
Allevamento di Vibrava
Come ottenere Vibrava
Vibrava può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Vibrava in ogni gioco in cui è disponibile:
Informazioni su Vibrava
Vibrava è un Pokémon di tipo Terra/Drago introdotto nella generazione 3. Con un totale statistiche base (BST) di 340, Vibrava è classificato come Pokémon Vibrazione e fa parte della linea evolutiva Trapinch → Vibrava → Flygon.
Nel competitivo, Vibrava è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Levitazione, che gli permettono di ricoprire il ruolo di un versatile membro del team con una preziosa immunità a Terra. Vibrava è debole alle mosse di tipo Ghiaccio, Drago, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Vibrava può apprendere 93 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 1.1 m e pesante 15.3 kg, Vibrava è uno dei preferiti dai fan dal debutto nei giochi della regione di Hoenn.