Evoluzione di Urshifu (Stile Singolcolpo)
Statistiche dettagliate di Urshifu (Stile Singolcolpo)
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 100 | 341 | |||
| Attacco | 130 | 296 | |||
| Difesa | 100 | 236 | |||
| Att. Sp. | 63 | 162 | |||
| Dif. Sp. | 60 | 156 | |||
| Velocità | 97 | 230 | |||
| 1421 | |||||
Abilità di Urshifu (Stile Singolcolpo)
Contact moves can strike through Protect/Detect.
Mosse di Urshifu (Stile Singolcolpo)
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Fulmisguardo | Normale | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Focalenergia | Normale | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Resistenza | Normale | status | – | – | Level 1 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Spaccaroccia | Lotta | physical | 40 | 100 | Level 1 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Sbigoattacco | Buio | physical | 70 | 100 | Level 1 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Pugnotenebra | Buio | physical | 75 | 100 | Level 1 | The user, having mastered the Dark style, strikes the target with a fierce blow. This move always lands a critical hit. |
| Aeroassalto | Volante | physical | 60 | – | Level 12 | The user confounds the target with speed, then slashes. This attack never misses. |
| Visotruce | Normale | status | – | 100 | Level 16 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Bottintesta | Normale | physical | 70 | 100 | Level 20 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Breccia | Lotta | physical | 75 | 100 | Level 24 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Individua | Lotta | status | – | – | Level 28 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Granfisico | Lotta | status | – | – | Level 32 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Metaltestata | Acciaio | physical | 80 | 100 | Level 36 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Dinamipugno | Lotta | physical | 100 | 50 | Level 40 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| Contrattacco | Lotta | physical | – | 100 | Level 44 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Zuffa | Lotta | physical | 120 | 100 | Level 48 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Centripugno | Lotta | physical | 150 | 100 | Level 52 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Acrobazia | Volante | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Forzasfera | Lotta | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Coaching | Lotta | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Sgranocchio | Buio | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Neropulsar | Buio | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Assorbipugno | Lotta | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Falsofinale | Normale | physical | 40 | 100 | TM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fuocopugno | Fuoco | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focalcolpo | Lotta | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Ripicca | Buio | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Gelopugno | Ghiaccio | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ferroscudo | Acciaio | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Sfogarabbia | Buio | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Colpo Basso | Lotta | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Calciobasso | Lotta | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Ferrartigli | Acciaio | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Velenpuntura | Veleno | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contropiede | Lotta | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Boato | Normale | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Urlorabbia | Buio | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danzaspada | Normale | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Tuonopugno | Elettro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Apripista | Erba | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Retromarcia | Coleottero | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Cozzata Zen | Psico | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Sprite di Urshifu (Stile Singolcolpo)
This form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist.
Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves.
Il nome giapponese di Urshifu (Stile Singolcolpo) è Wulaosu (ウーラオス). Ecco tutti i nomi ufficiali di Urshifu (Stile Singolcolpo) nelle varie lingue:
Allevamento di Urshifu (Stile Singolcolpo)
Come ottenere Urshifu (Stile Singolcolpo)
Urshifu (Stile Singolcolpo) non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Urshifu (Stile Singolcolpo) in ogni gioco in cui è disponibile:
Informazioni su Urshifu (Stile Singolcolpo)
Urshifu (Stile Singolcolpo) è un Pokémon di tipo Lotta/Buio introdotto nella generazione 8. Con un totale statistiche base (BST) di 550, Urshifu (Stile Singolcolpo) è classificato come Pokémon Kung Fu e fa parte della linea evolutiva Kubfu → Urshifu (Stile Singolcolpo) → Urshifu (Stile Pluricolpo).
Nel competitivo, Urshifu (Stile Singolcolpo) è nella tier Doubles Ubers, con un tasso d'uso del 7.69%. Le sue abilità chiave sono Pugni Invisibili, che gli permettono di ricoprire il ruolo di un versatile membro del team. Urshifu (Stile Singolcolpo) è debole alle mosse di tipo Folletto, Lotta, Volante, quindi gli Allenatori devono considerare queste vulnerabilità.
Urshifu (Stile Singolcolpo) può apprendere 75 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Pugnotenebra, Zuffa, Sbigoattacco, Individua. Alto 1.9 m e pesante 105 kg, Urshifu (Stile Singolcolpo) è uno dei preferiti dai fan dal debutto nei giochi della regione di Galar.