Evoluzione di Greninja (Forma Ash)
Statistiche dettagliate di Greninja (Forma Ash)
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 72 | 285 | |||
| Attacco | 145 | 326 | |||
| Difesa | 67 | 170 | |||
| Att. Sp. | 153 | 342 | |||
| Dif. Sp. | 71 | 178 | |||
| Velocità | 132 | 300 | |||
| 1601 | |||||
Abilità di Greninja (Forma Ash)
When the Pokémon knocks out a target, its bond with its Trainer is strengthened, and its Attack, Sp. Atk, and Speed stats are boosted.
Mosse di Greninja (Forma Ash)
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Acqualame | Acqua | special | 15 | 100 | Level Up | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Botta | Normale | physical | 40 | 100 | Level Up 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Ruggito | Normale | status | – | 100 | Level Up 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Pistolacqua | Acqua | special | 40 | 100 | Level Up 1 | The target is blasted with a forceful shot of water. |
| Attacco Rapido | Normale | physical | 40 | 100 | Level Up 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Nube | Ghiaccio | status | – | – | Level Up 1 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Giocodiruolo | Psico | status | – | – | Level Up 1 | The user mimics the target completely, copying the target's Ability. |
| Nottesferza | Buio | physical | 70 | 100 | Level Up 1 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Leccata | Spettro | physical | 30 | 100 | Level Up 10 | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Idropulsar | Acqua | special | 60 | 100 | Level Up 14 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Muro di Fumo | Normale | status | – | 100 | Level Up 19 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
| Furtivombra | Spettro | physical | 40 | 100 | Level Up 23 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Punte | Terra | status | – | – | Level Up 28 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Aeroassalto | Volante | physical | 60 | – | Level Up 33 | The user confounds the target with speed, then slashes. This attack never misses. |
| Sostituto | Normale | status | – | – | Level Up 42 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Extrasenso | Psico | special | 80 | 100 | Level Up 49 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Doppioteam | Normale | status | – | – | Level Up 56 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Idropompa | Acqua | special | 110 | 80 | Level Up 68 | The target is blasted by a huge volume of water launched under great pressure. |
| Bora | Ghiaccio | special | 110 | 70 | TM/HM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Breccia | Lotta | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM/HM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Neropulsar | Buio | special | 80 | 100 | TM/HM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Fossa | Terra | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Resistenza | Normale | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Falsofinale | Normale | physical | 40 | 100 | TM/HM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Lancio | Buio | physical | – | 100 | TM/HM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Laccioerboso | Erba | special | – | 100 | TM/HM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Sporcolancio | Veleno | physical | 120 | 80 | TM/HM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Altruismo | Normale | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Idrocannone | Acqua | special | 150 | 90 | TM/HM | The target is hit with a watery blast. The user can't move on the next turn. |
| Iper Raggio | Normale | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Geloraggio | Ghiaccio | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Gelopugno | Ghiaccio | physical | 75 | 100 | TM/HM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ventogelato | Ghiaccio | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Idrobreccia | Acqua | physical | 85 | 100 | TM/HM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Colpo Basso | Lotta | physical | – | 100 | TM/HM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Calciobasso | Lotta | physical | 65 | 100 | TM/HM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Colpodifango | Terra | special | 55 | 95 | TM/HM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Fangosberla | Terra | special | 20 | 100 | TM/HM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Protezione | Normale | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Frana | Roccia | physical | 75 | 90 | TM/HM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sonnolalia | Normale | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Vista Innevata | Ghiaccio | status | 0 | – | TM/HM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Surf | Acqua | special | 90 | 100 | TM/HM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Comete | Normale | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danzaspada | Normale | status | – | – | TM/HM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Riduttore | Normale | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM/HM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Fielepunte | Veleno | status | – | – | TM/HM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Apripista | Erba | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Retromarcia | Coleottero | physical | 70 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Acquapatto | Acqua | special | 80 | 100 | TM/HM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Cascata | Acqua | physical | 80 | 100 | TM/HM | The user charges at the target and may make it flinch. |
It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.
It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.
Il nome giapponese di Greninja (Forma Ash) è Gekkouga (ゲッコウガ). Ecco tutti i nomi ufficiali di Greninja (Forma Ash) nelle varie lingue:
Allevamento di Greninja (Forma Ash)
Come ottenere Greninja (Forma Ash)
Greninja (Forma Ash) non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Greninja (Forma Ash) in ogni gioco in cui è disponibile:
Informazioni su Greninja (Forma Ash)
Greninja (Forma Ash) è un Pokémon di tipo Acqua/Buio introdotto nella generazione 6. Con un totale statistiche base (BST) di 640, Greninja (Forma Ash) è classificato come Pokémon Ninja e fa parte della linea evolutiva Froakie → Frogadier → Greninja → Greninja (Forma Ash).
Nel competitivo, Greninja (Forma Ash) è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Morfosintonia, che gli permettono di ricoprire il ruolo di un versatile membro del team. Greninja (Forma Ash) è debole alle mosse di tipo Elettro, Erba, Lotta, Coleottero, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Greninja (Forma Ash) può apprendere 81 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 1.5 m e pesante 40 kg, Greninja (Forma Ash) è uno dei preferiti dai fan dal debutto nei giochi della regione di Kalos.