#385 Jirachi

#385 Jirachi

Altezza0.3 m(0'12")
Peso1.1 kg(2.4 lbs)
SessoSenza sesso
Gen 3

Evoluzione di Jirachi

Statistiche dettagliate di Jirachi

Lv
StatisticaBaseLv
EVIVTotale
PS 100
341
Attacco 100
236
Difesa 100
236
Att. Sp. 100
236
Dif. Sp. 100
236
Velocità 100
236
1521
Efficacia tipo

Abilità di Jirachi

Doubles the chance of moves' extra effects occurring.

Visualizza la strategia competitiva di JirachiSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Jirachi

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
ConfusionePsicospecial50100Level 1The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
DesiderioNormalestatusLevel 1One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
CometeNormalespecial60Level 7Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Goccia VitaleAcquastatusLevel 21The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Cozzata ZenPsicophysical8090Level 28The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
GravitàPsicostatusLevel 35Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
PsichicoPsicospecial90100Level 42The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
MeteorpugnoAcciaiophysical9090Level 49The target is hit with a hard punch fired like a meteor. This may also boost the user’s Attack stat.
CurardorePsicostatusLevel 56The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
RiposoPsicostatusLevel 63The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
DivinazionePsicospecial120100Level 70Two turns after this move is used, a hunk of psychic energy attacks the target.
SdoppiatoreNormalephysical120100Level 77A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
CosmoforzaPsicostatusLevel 84The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
UltimasceltaNormalephysical140100Level 91This move can be used only after the user has used all the other moves it knows in the battle.
ObbliderioAcciaiospecial140100Level 98This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
AmnesiaPsicostatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
ForzasferaLottaspecial80TMThe user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
StaffettaNormalestatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
CorposcontroNormalephysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
CalmamentePsicostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FascinoFollettostatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
StordiraggioSpettrostatus100TMThe target is exposed to a sinister ray that causes confusion.
MagibrillioFollettospecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
AssorbipugnoLottaphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
RipetiNormalestatus100TMThe user compels the target to keep using the move it encored for three turns.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
EnergipallaErbaspecial90100TMThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
VastenergiaPsicospecial80100TMThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FalselacrimeBuiostatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
FuocopugnoFuocophysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
CannonflashAcciaiospecial80100TMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
LancioBuiophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
GigaimpattoNormalephysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
LaccioerbosoErbaspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
AltruismoNormalestatusTMThe user assists an ally by boosting the power of that ally's attack.
Iper RaggioNormalespecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
GelopugnoGhiacciophysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
VentogelatoGhiacciospecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
EsclusivaPsicostatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
FerroscudoAcciaiostatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
MetaltestataAcciaiophysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
SchermolucePsicostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
FerrostridoAcciaiostatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
RaggiometeoraRocciaspecial12090TMThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
MetronomoNormalestatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
FangosberlaTerraspecial20100TMThe user hurls mud in the target's face to inflict damage and lower its accuracy.
CarineriaFollettophysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsicoraggioPsicospecial65100TMThe target is attacked with a peculiar ray. This may also confuse the target.
PsicamisùNormalestatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsicorumorePsicospecial75100TMThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PsicoshockPsicospecial80100TMThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiflessoPsicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
TerrempestaRocciastatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Palla OmbraSpettrospecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
BarattoPsicostatusTMThe user employs its psychic power to exchange Abilities with the target.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
LevitorocciaRocciastatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Raggio d’AcciaioAcciaiospecial14095TMThe user fires a beam of steel that it collected from its entire body. This also damages the user.
VeicolaforzaPsicospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
GiornodisoleFuocostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TuonoElettrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TuonopugnoElettrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
TuonondaElettrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
FulmineElettrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
RaggiroPsicostatus100TMThe user catches the target off guard and swaps the target's held item with its own.
DistortozonaPsicostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
RetromarciaColeotterophysical70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
IdropulsarAcquaspecial60100TMThe user attacks the target with a pulsing blast of water. This may also confuse the target.

Sprite di Jirachi

Voci del Pokédex
Ruby

A legend states that JIRACHI will make true any wish that is written on notes attached to its head when it awakens. If this POKéMON senses danger, it will fight without awakening.

Sapphire

JIRACHI will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.

Emerald

JIRACHI is said to make wishes come true. While it sleeps, a tough crystalline shell envelops the body to protect it from enemies.

FireRed

It is said to make any wish come true. It is awake for only seven days out of a thousand years.

Diamond

It is said to have the ability to grant any wish for just one week every thousand years.

In altre lingue

Il nome giapponese di Jirachi è Jirachi (ジラーチ). Ecco tutti i nomi ufficiali di Jirachi nelle varie lingue:

JapaneseジラーチJirachi
Korean지라치
Chinese (Traditional)基拉祈
FrenchJirachi
GermanJirachi
SpanishJirachi
ItalianJirachi
Chinese (Simplified)基拉祈

Allevamento di Jirachi

Specie
Pokémon Desiderio
Gruppi Uovo
Non ancora scoperto
Tempo di schiusa30,720 passi(120 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura3
Amicizia base100
Gruppo di crescitaSlow
Esperienza base270

Come ottenere Jirachi

Jirachi non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Jirachi in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Hoenn #201Hoenn (ORAS) #210
GiocoMetodoLuogoDettagli
RubySelvaticoHoenn pokecenterColosseum Bonus Disc Us, Pokemon Channel Pal
SapphireSelvaticoHoenn pokecenterColosseum Bonus Disc Us, Pokemon Channel Pal
FAQ

Informazioni su Jirachi

Jirachi è un Pokémon di tipo Acciaio/Psico introdotto nella generazione 3. Con un totale statistiche base (BST) di 600, Jirachi è classificato come Pokémon Desiderio e fa parte della linea evolutiva Jirachi.

Nel competitivo, Jirachi è nella tier RU, con un tasso d'uso del 15.51%. Le sue abilità chiave sono Leggiadro, che gli permettono di ricoprire il ruolo di un versatile membro del team. Jirachi è debole alle mosse di tipo Fuoco, Terra, Spettro, Buio, quindi gli Allenatori devono considerare queste vulnerabilità.

Jirachi può apprendere 108 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Metaltestata, Retromarcia, Levitoroccia, Corposcontro. Alto 0.3 m e pesante 1.1 kg, Jirachi è uno dei preferiti dai fan dal debutto nei giochi della regione di Hoenn.